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Yarovit MG4
Yarovit MG4 god roll & best perks
Legendary · Submachine Gun
Where it drops: Source: Open Legendary engrams and earn faction rank-up packages.
“Death and loss sow the seed of change.”
Full perk pool, stats & source for Yarovit MG4 →
Built from 70 curated wishlist rolls for this Submachine Gun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
What these Yarovit MG4 perks do
Rewind Rounds
Upon emptying the Magazine:
Refills 60% of the number of Hits landed (rounded up) into the Magazine from reserves.
Hits are counted from either your last reload or the last time the perk was triggered. Does not require Direct Hits.
Requires firing 28.75% of the Magazine Capacity for the refill to activate.
Cannot load the Magazine beyond its base capacity.
Hits after triggering a refill do not count while the Rewind Rounds buff is active (1? second).
Adaptive Burst Linear Fusion Rifle behavior:
• Each individual bolt in the burst counts as a Hit
• Refill amount is uniquely 14% of the number of Hits rounded up (numbers are subject to change once we get more data points)
Surrounded
Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met.
Exceptions:
• Swords only receive a 35% damage increase.
• Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase.
• Wolfpack Rounds receive a 35% Explosive Damage increase.
Desperate Measures
Weapon Kills grant 'Desperate Measures x1' (DMx1), increasing damage by 10% for 7 seconds.
Grenade or Melee Kills grant 20% increased damage for 7 seconds (DMx2). Scoring another Grenade or Melee Kill with DMx2 active increases this to 30% (DMx3).
Can be activated while stowed. Weapon, Grenade, and Melee Kills refresh the buff duration.
Headstone
Precision Kills create a Large Stasis Crystal at the target's location.
Tier 1-2 Minor and Tier 1 Elite Combatants only spawn a Medium Stasis Crystal.
Creating 5 Crystals within ? seconds prevents the perk from activating for 5 seconds.
Dynamic Sway Reduction
Each shot while holding down the trigger grants the following benefits:
• 1 Stability
• ?% decreased Accuracy Cone Size
• 10% decreased Accuracy Cone Growth
Reaches maximum strength after 10 shots, granting 10 Stability, ?% decreased Accuracy Cone Size, and 100% decreased Accuracy Cone Growth.
Strategist
Weapon Kills grant 10% Class Ability Energy.
Kills with Fusion Rifles, Glaives, Shotguns, and Sniper Rifles grant 20%.
Class Ability usage grants ? Stability for ? seconds.
Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.
Armor-Piercing Rounds
Grants 5% increased damage against Elemental and Barrier Champion Shields.
Allows bullets to overpenetrate enemies once.
Zen Moment
Weapon Hits grant 1 Stack of the perk for 1 second up to the maximum of 5? Stacks.
Benefits granted per Stack:
• Grants ?% Flinch Resistance
• Reduces Visual Weapon Shake by 15%
• Reduces Reticle Bounce by 15%
Stacks gained per Weapon Hit by weapon type:
• Hand Cannons, Scout Rifles: 2?
• Pulse Rifles, Sidearms: 1.5
• Other Weapons: 1
High-Caliber Rounds
Hits inflict increased Flinch on Enemies.
PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker.
PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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