Chrysura Melo

Chrysura Melo — Destiny 2 Legendary Auto Rifle
Legendary Auto Rifle · Arc · Primary
Where it drops: Random Perks: This item cannot be reacquired from Collections.

“"If you hear it, remove your helmet and face the closest Corsair. They will know what must be done." —Queen Mara”

Weapon stats

Stability 44
Handling 65
Range 45
Aim Assistance 63
Ammo Generation 48
Airborne Effectiveness 10
Recoil Direction 56
Zoom 16
Magazine 47
Impact 21
Reload Speed 57
Rounds Per Minute 600

Intrinsic Traits

Support Frame

Weapon Perks

Arrowhead Brake Chambered Compensator Corkscrew Rifling Extended Barrel Fluted Barrel Full Bore Hammer-Forged Rifling Polygonal Rifling Smallbore Arrowhead Brake Chambered Compensator Corkscrew Rifling Extended Barrel Fluted Barrel Full Bore Hammer-Forged Rifling Polygonal Rifling Smallbore Full Choke Rifled Barrel Full Choke Rifled Barrel
Accurized Rounds Drop Mag Appended Mag Tactical Mag Extended Mag Steady Rounds Alloy Magazine Flared Magwell Accurized Rounds Appended Mag Tactical Mag Extended Mag Steady Rounds Alloy Magazine Flared Magwell High-Caliber Rounds Light Mag Ricochet Rounds Drop Mag High-Caliber Rounds Light Mag Ricochet Rounds
Physic Ensemble Jolting Feedback Impulse Amplifier Trickle Charge Lead From Light Physic Ensemble Jolting Feedback Impulse Amplifier Trickle Charge Lead From Light
Circle of Life Voltshot Frenzy Supercharged Magazine Attrition Orbs Rolling Storm Circle of Life Voltshot Frenzy Supercharged Magazine Attrition Orbs Rolling Storm
Ignoble Deeds

What the Chrysura Melo perks do

Support Frame

Harming targets builds a restorative charge. Hip firing at allies while this weapon is charged heals them. Rapid healing increases weapon damage and grants Amplified to your allies.

Arrowhead Brake

Lightly vented barrel. • Greatly controls recoil • Increases handling speed

Chambered Compensator

Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

Corkscrew Rifling

Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

Extended Barrel

Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

Fluted Barrel

Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

Full Bore

Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

Hammer-Forged Rifling

Durable ranged barrel. • Increases range

Polygonal Rifling

Barrel optimized for recoil reduction. • Increases stability

Smallbore

Dual strength barrel. • Increases range • Increases stability

Full Choke

While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)

Rifled Barrel

Ranged shotgun barrel. • Increases range • Greatly decreases handling speed

Accurized Rounds

This weapon can fire longer distances. • Increases range

Drop Mag

Passively grants 30 Reload Speed with a 0.9x Reload Duration Multiplier. Decreases Magazine Size Stat by 30. (Equivalent to the "inverse" of Extended Mag)

Appended Mag

This weapon's magazine is built for higher capacity. • Increases magazine size

Tactical Mag

This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

Extended Mag

This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

Steady Rounds

This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Flared Magwell

Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Light Mag

Improved reload and range. • Increases reload speed • Slightly increases range

Ricochet Rounds

Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range

Physic

Triggering 'Support Frame Boost' by healing allies with the weapon grants its element-matching effect to the user as well as the targeted ally. Effect granted based on Weapon Element: Solar: Restoration x1 for 4 seconds (6 with Ember of Solace) Arc: Amplified for 5 seconds Stasis: x2 Frost Armor for 5 seconds Strand: Releases 4 Unraveling Threads Void: Grants a ?HP Void Overshield for ? Seconds

Ensemble

Grants 30 Handling and 40 Reload Speed while within 15 meters of an ally. Buff lingers for 1.5 seconds once you're no longer near allies.

Jolting Feedback

Scoring multiple Direct Hits with the weapon within 3 seconds of each causes the next Direct Hit to apply Jolt. Being Amplified decreases the number of Hits required. Hits needed to activate normally | while Amplified: • Submachine Guns, Trace Rifles: 18 | 13 • Machine Guns: 16 | 11 • Auto Rifles: 15 | 11 • Pulse Rifles: 14 | 9 • Sidearms: 10 | 7 • Rocket Pulse Rifle: 8 | 5 • Scout Rifles, Hand Cannons: 7 | 6 • Swords: 6 | 4 • Glaives, Linear Fusion Rifles: 4 | 3 • Rocket Sidearm, Sniper Rifle?: 4 | 2 • Bows, Grenade Launchers: 3 | 2 • Shotguns, Aggressive Frame Fusion Rifle: 3|1

Impulse Amplifier

Passively grants 20 Reload Speed and 15% decreased Reload Animation Duration (20% for Rocket Launchers). Passively increases Projectile Velocity based on Weapon Archetype: • Rocket Launchers: 10% • Support-Frame Auto Rifles: 15% • Micro-Missile Frame Weapons: 25%

Trickle Charge

Receiving Bolt Charge refills 10% of the magazine. Does not currently dissipate Heat for Heat Weapons. Discharging Bolt Charge refills 20% of the magazine. Dissipates 100% Heat on Heat Weapons. Works while stowed.

Lead From Light

Collecting an Orb of Power grants 1 Stack of Lead from Light. Maximum of 5 Stacks. Weapon Kills consume one stack to grant 25% increased Special Ammo generation progress for that kill.

Circle of Life

Triggering 'Support Frame Boost' by healing allies with the weapon grants 25% [12.5%] increased damage for 10 seconds.

Voltshot

Finishing a reload within 5.3 seconds of a Weapon Kill grants Voltshot for 7 seconds. While Voltshot is active, your next Weapon Hit consumes the buff and applies Jolt to the target. Applied Jolt's damage (generally) does not count as Weapon Damage.

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Supercharged Magazine

Refills 5% of the magazine (rounded up) every 1.5 seconds while Amplified. Activating Speed Booster increases this rate to once every 0.25 seconds, and allows the perk to overfill the magazine up to double its base capacity.

Attrition Orbs

Scoring multiple Hits against enemies within 5 seconds of each spawns an Orb of Power that grants 0.8% Super Energy. Does not require Direct Hits. Hit counter persists through stow. Hit requirements for activation: • Rocket Launchers: 2 hits • Heavy Grenade Launchers: 3 Hits • Wave-Frame Grenade Launchers: 4 hits • Bows: 4 Hits • Swords: 5 Hits • Area-Denial Grenade Launchers: 26 Hits • Others: 55% of Magazine Size rounded down + 1 Support Frame Auto Rifle healing round Hits on damaged allies count as 2 Hits.

Rolling Storm

Weapon Kills grant 1 Stack of Bolt Charge. While Amplified, this is increased to 2 Stacks.

Ignoble Deeds

Applying an elemental debuff to a target grants 2 stacks of 'Ignoble Deeds'. Stacks can be earned while stowed. Maximum of 10 stacks. Kills remove 1 [2] stacks. Ignoble Deeds grants 30 (🡅 35) Handling, 30 (🡅 35) Reload Speed, and 20 (🡅?) Sword Charge Rate.

Chrysura Melo in Destiny 2

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