Jolting Feedback

Jolting Feedback — Destiny 2 Trait
Trait
85 weapons

What Jolting Feedback does

Scoring multiple Direct Hits with the weapon within 3 seconds of each causes the next Direct Hit to apply Jolt. Being Amplified decreases the number of Hits required. Hits needed to activate normally | while Amplified: • Submachine Guns, Trace Rifles: 18 | 13 • Machine Guns: 16 | 11 • Auto Rifles: 15 | 11 • Pulse Rifles: 14 | 9 • Sidearms: 10 | 7 • Rocket Pulse Rifle: 8 | 5 • Scout Rifles, Hand Cannons: 7 | 6 • Swords: 6 | 4 • Glaives, Linear Fusion Rifles: 4 | 3 • Rocket Sidearm, Sniper Rifle?: 4 | 2 • Bows, Grenade Launchers: 3 | 2 • Shotguns, Aggressive Frame Fusion Rifle: 3|1

Weapons that can roll Jolting Feedback

Every weapon whose perk pool includes Jolting Feedback, exotics first.

Chasing a Jolting Feedback roll?

Connect your Bungie account and Shard or Keep flags every weapon in your vault whose roll the community wishlists call a keeper.

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