“Suffering to the conquered.”
While grounded, Charged Heavy Attacks grant Void Invisibility for 6.3 seconds and release four tracking orbs 8? meters ahead of you. Each orb deals 507 [363] damage in a ? meter radius with no falloff. Void Orbs deal 30% increased damage to Minor combatants.
Increased damage at the cost of sword ammo.
Sword Guard has high resistance, but low endurance.
Entering Void Invisibility grants 'Shot in The Dark' until you leave Invisibility. Lasts for 2.5 seconds upon exit. While Shot In The Dark is active: • 25% increased damage • Hits apply Weaken for 6 [3] seconds • Kills grant Invisiblity again
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