Wilderflight

Wilderflight — Destiny 2 Legendary Grenade Launcher
Legendary Grenade Launcher · Void · Special
Where it drops: Source: Rite of the Nine

“The flightless blind, venturing out into the dark. Never to return.”

★ See the community god roll for Wilderflight →

Weapon stats

Stability 20
Handling 43
Aim Assistance 67
Ammo Generation 10
Velocity 93
Airborne Effectiveness 4
Recoil Direction 25
Zoom 13
Blast Radius 60
Magazine 1
Reload Speed 32
Rounds Per Minute 100

Intrinsic Traits

Double Fire

Weapon Perks

Volatile Launch Confined Launch Countermass Hard Launch Linear Compensator Quick Launch Smart Drift Control Volatile Launch Confined Launch Countermass Hard Launch Linear Compensator Quick Launch Smart Drift Control
Disorienting Grenades Proximity Grenades Spike Grenades High-Velocity Rounds Implosion Rounds Concussion Grenades Disorienting Grenades Proximity Grenades Spike Grenades High-Velocity Rounds Implosion Rounds Black Powder Black Powder Concussion Grenades
Auto-Loading Holster Repulsor Brace Slideshot Reverberation Envious Arsenal Demolitionist Auto-Loading Holster Repulsor Brace Slideshot Reverberation Envious Arsenal Demolitionist
Destabilizing Rounds Lead from Gold Frenzy Vorpal Weapon Withering Gaze Bait and Switch Destabilizing Rounds Lead from Gold Frenzy Vorpal Weapon Withering Gaze Bait and Switch
Tex Balanced Stock Gravity Well

What the Wilderflight perks do

Double Fire

Hard-hitting twin-fire rounds.

Volatile Launch

This weapon is optimized for an especially explosive payload. • Greatly increases blast radius • Slightly decreases handling speed • Slightly decreases projectile speed

Confined Launch

This weapon's launch parameters are particularly stable. • Greatly increases stability • Increases blast radius • Decreases projectile speed

Countermass

This weapon is weighted for vertical recoil. • Greatly controls recoil • Increases stability • Increases handling speed

Hard Launch

This weapon's launch barrel is optimized for projectile speed. • Greatly increases projectile speed • Decreases stability • Slightly decreases blast radius

Linear Compensator

This weapon's launch barrel is well-balanced. • Slightly increases projectile speed • Slightly increases blast radius • Slightly increases stability

Quick Launch

This weapon's barrel provides faster projectiles and much faster aiming. • Greatly increases handling speed • Increases projectile speed

Smart Drift Control

This barrel is broadly optimized for firing control. • Moderately controls recoil • Increases stability • Increases handling speed • Slightly increases projectile speed

Disorienting Grenades

Passively grants -200 Blast Radius, 25% decreased damage, and 15% decreased detonation radius. Enemies within 6 meters of the explosion are disoriented for 4.5 seconds. Disorient radius cannot be increased using other perks. Champions and Bosses are unaffected by Disorient. (Disorient is effectively the equivalent of Arc Blind without any of the elemental synergies and anti-champion benefits) Players near the explosion briefly lose their HUD and have their screen distorted for up to ? seconds. Duration varies depending on the distance from the blast.

Proximity Grenades

Grenades fired from this weapon have increased proximity detection but a decreased blast radius.

Spike Grenades

Increases Grenade Impact damage: • 12.12% increase on Special Grenade Launchers • 12.5% increase on Power Grenade Launchers Due to the ratio of Detonation and Impact damage being tied to the Blast Radius stat on Grenade Launchers, a lower stat will provide a slightly higher overall damage increase.

High-Velocity Rounds

This weapon's projectiles are particularly light and quick. • Increases projectile speed • Increases reload speed

Implosion Rounds

This weapon's projectiles travel faster and have a controlled explosion. • Increases projectile speed • Greatly increases stability • Decreases blast radius

Concussion Grenades

Grenades fired from this weapon emit a blast that staggers enemies.

Black Powder

This weapon's explosives are more effective. • Slightly increases blast radius • Decreases stability

Auto-Loading Holster

Refills stowed weapon from reserves after 3.5 seconds of it being stowed.

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

Slideshot

Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.

Reverberation

Weapon Kills grant 100 Blast Radius for 5.5 seconds. Blast Radius does not affect the lingering pools created by Area Denial Frame Grenade Launchers.

Envious Arsenal

Dealing any damage with both of your other weapons refills the magazine from reserves upon readying the weapon.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Lead from Gold

Heavy Ammo Pickups grants 25% of your maximum Special Ammo Reserves even while the weapon is stowed. Equipping two Special Weapons halves the amount of ammo granted.

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Withering Gaze

Aiming Down Sights (ADS) for 1.5 seconds without firing and staying ADS causes your next shot to apply Weaken on a Direct Hit. Timer starts as soon as ADS input is pressed.

Bait and Switch

Dealing damage with a weapon starts a 7 second timer. Dealing additional weapon damage resets the timer to 7 seconds. Dealing damage with all 3 of your weapons without letting the timer run out grants you 'Bait and Switch' for 10 seconds, granting 30% increased damage. Timer is disabled while Bait and Switch is active, requiring a full activation sequence once the buff expires.

Tex Balanced Stock

Scoring 4 Hip-Fire Hits within 4? seconds of each grants the following benefits for 4 seconds: • 20 Range, Handling, and Reload Speed • 0.9x Reload Duration Multiplier • 1.5° larger Precision Aim Cone • 10% decreased ADS Movement Speed Penalty Scoring additional Hip-Fire Hits refreshes the buff duration.

Gravity Well

Finishing a reload picks up all Ammo Bricks within 15 meters. Also works on Motes and Crests.

Wilderflight in Destiny 2

Own Wilderflight? Find out if your roll is worth keeping

Connect your Bungie account and Shard or Keep appraises every copy in your vault against curated community wishlists.

Connect Bungie account

More Grenade Launchers