Wilderflight god roll & best perks

Wilderflight — Destiny 2 Grenade Launcher
Legendary · Grenade Launcher
Where it drops: Source: Rite of the Nine

“The flightless blind, venturing out into the dark. Never to return.”

Full perk pool, stats & source for Wilderflight →

Built from 116 curated wishlist rolls for this Grenade Launcher. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

warlockmaggie

pvp mkb controller 54 wishlist rolls

warlockmaggie (PvP / M+KB / Controller): "PvP is not the place for this archetype, but there are those who will still try... There's a few options that might work. I could definitely see Withering Gaze being the best option for PvP as you don't need to do anything other than ADS for a short time to proc a 7.5% incoming damage debuff against targets it hits. And that's it, that's all I can say for PvP... *(seriously, why?!?)*" Recommended MW: Blast Radius or Handling

Strong alternatives

Proximity Grenades Slideshot Countermass Frenzy Vorpal Weapon Withering Gaze Demolitionist Auto-Loading Holster High-Velocity Rounds Quick Launch Smart Drift Control

warlockmaggie

pve mkb controller 48 wishlist rolls

warlockmaggie (PvE / M+KB / Controller): "Wilderflight was the first of its kind and having a re-issue definitely feels nice! The new perk pool is stacked with options for every scenario: damage rotation? It has Envious Arsenal and Bait and Switch. Need Void buffs and debuffs? Repulsor Brace and Destabilizing Rounds (or Withering Gaze) have you covered. Its Reload is a bit sluggish, so unless you have a perk that bypasses that, put some investment there; otherwise, blast radius can help it reach more enemies with its double fire intrinsic." Recommended MW: Blast Radius or Reload Speed

Strong alternatives

Linear Compensator Destabilizing Rounds Disorienting Grenades Auto-Loading Holster Lead from Gold Bait and Switch Repulsor Brace Envious Arsenal Spike Grenades Quick Launch Smart Drift Control

Community wishlist roll

8 wishlist rolls

Inspired by @PodvsEnemies episode 139 from 13 May 2025 (https://open.spotify.com/episode/0m6Sfdv88fNZmYm9A6PdVR?si=140d643338154357) with @ImpetusAlways @CourtProjects and @Saint_Kabr (PvE PvE-Utility PvE-God PvE-EndGame M+KB Controller): First-choice PvE pick for damage against Majors and Bosses in both general at-level or better, and end-game underleveled content. The original double-fire grenade launch Wilderflight returns with refreshed perks. At base, by comparison with its peers, the stats are in-band - d2foundry.gg calculates that 93 Velocity equates to 65.31m/s, 20 Stability is ×1.1000 flinch resist at 100 Resilience, 43 Handling is 0.43s ready, 0.42s ADS and 0.39s stow speed, 32 Reload Speed is a 2.62s reload, Recoil Direction is 25, and Zoom is 13. With 0/1/2/3 reserves, total ammo is 21/22/23/23 (max 23). For barrel perk choices, look for something that improves Handling and Velocity. Then, for controlling enemy crowds - from Minor adds and Elites, through to Minibosses and Champions (but not Bosses), Disorienting Grenades as the magazine perk is still very powerful, particularly with the increased effect radius from the dual grenades. To pair with that, in the first trait perk column, Slideshot is the top pick as, as well as reloading it also procs Gravity Well to collect nearby ammo bricks. Auto-Loading Holster is also available, but its reload effect doesn't work with Gravity Well. You'll need direct hits to damage enemies, as Disorientating Grenades reduces Blast Radius to 0, but Destabilizing Rounds can spread volatility in groups, or Frenzy does boost damage by ×1.15 as well as maxing out Handling and Reload Speed by being in combat. The Tex Balanced Stock is there if you like hipfiring, but the Gravity Well origin trait can be very useful to pick up ammo bricks within 5m on a manual reload, or using Slideshot (other reload perks don't seem to work, unfortunately). Recommended MW: Handling, with a Quick Access sling mod or, when masterworked, Synergy to create Void Breaches or, when the artifact mod's around, Stunloader.|tags:PvE PvE-Utility PvE-God PvE-EndGame M+KB Controller

Essential perks

Disorienting Grenades

Strong alternatives

Destabilizing Rounds Slideshot Quick Launch Frenzy Auto-Loading Holster Smart Drift Control

Community wishlist roll

6 wishlist rolls

Inspired by @PodvsEnemies episode 139 from 13 May 2025 (https://open.spotify.com/episode/0m6Sfdv88fNZmYm9A6PdVR?si=140d643338154357) with @ImpetusAlways @CourtProjects and @Saint_Kabr (PvE PvE-Boss PvE-Major PvE-God PvE-EndGame M+KB Controller): First-choice PvE pick for damage against Majors and Bosses in both general at-level or better, and end-game underleveled content. The original double-fire grenade launch Wilderflight returns with refreshed perks. At base, by comparison with its peers, the stats are in-band - d2foundry.gg calculates that 93 Velocity equates to 65.31m/s, 20 Stability is ×1.1000 flinch resist at 100 Resilience, 43 Handling is 0.43s ready, 0.42s ADS and 0.39s stow speed, 32 Reload Speed is a 2.62s reload, Recoil Direction is 25, and Zoom is 13. With 0/1/2/3 reserves, total ammo is 21/22/23/23 (max 23). For barrel perk choices, look for something that improves Handling and Velocity. Then, for the magazine perk for damage against beefier enemies, Spike Grenades increases impact damage by ×1.1212, which is ×1.025 to overall damage. To pair with that, in the first trait perk column, Slideshot is the top pick as, as well as reloading it also procs Gravity Well to collect nearby ammo bricks. Auto-Loading Holster and Envious Arsenal are also very usable, but their reload effects don't work with Gravity Well. For damage, Bait and Switch in the second column boosts damage by ×1.3 for rotating through your weapons and hitting enemies. The Tex Balanced Stock is there if you like hipfiring, but the Gravity Well origin trait can be very useful to pick up ammo bricks within 5m on a manual reload, or using Slideshot (other reload perks don't seem to work, unfortunately). Recommended MW: Handling, with a Quick Access Sling mod or, when masterworked, Synergy to create Void Breaches or, when the artifact mod's around, Stunloader.|tags:PvE PvE-Utility PvE-God PvE-EndGame M+KB Controller

Essential perks

Bait and Switch Spike Grenades

Strong alternatives

Slideshot Quick Launch Auto-Loading Holster Envious Arsenal Smart Drift Control

What these Wilderflight perks do

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Disorienting Grenades

Passively grants -200 Blast Radius, 25% decreased damage, and 15% decreased detonation radius. Enemies within 6 meters of the explosion are disoriented for 4.5 seconds. Disorient radius cannot be increased using other perks. Champions and Bosses are unaffected by Disorient. (Disorient is effectively the equivalent of Arc Blind without any of the elemental synergies and anti-champion benefits) Players near the explosion briefly lose their HUD and have their screen distorted for up to ? seconds. Duration varies depending on the distance from the blast.

Slideshot

Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Auto-Loading Holster

Refills stowed weapon from reserves after 3.5 seconds of it being stowed.

Bait and Switch

Dealing damage with a weapon starts a 7 second timer. Dealing additional weapon damage resets the timer to 7 seconds. Dealing damage with all 3 of your weapons without letting the timer run out grants you 'Bait and Switch' for 10 seconds, granting 30% increased damage. Timer is disabled while Bait and Switch is active, requiring a full activation sequence once the buff expires.

Spike Grenades

Increases Grenade Impact damage: • 12.12% increase on Special Grenade Launchers • 12.5% increase on Power Grenade Launchers Due to the ratio of Detonation and Impact damage being tied to the Blast Radius stat on Grenade Launchers, a lower stat will provide a slightly higher overall damage increase.

Envious Arsenal

Dealing any damage with both of your other weapons refills the magazine from reserves upon readying the weapon.

Lead from Gold

Heavy Ammo Pickups grants 25% of your maximum Special Ammo Reserves even while the weapon is stowed. Equipping two Special Weapons halves the amount of ammo granted.

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Withering Gaze

Aiming Down Sights (ADS) for 1.5 seconds without firing and staying ADS causes your next shot to apply Weaken on a Direct Hit. Timer starts as soon as ADS input is pressed.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Wilderflight in Destiny 2

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