Liturgy god roll & best perks

Liturgy — Destiny 2 Grenade Launcher
Legendary · Grenade Launcher
Where it drops: Source: Episode Revenant Seasonal Activities

“It makes a circle.”

Full perk pool, stats & source for Liturgy →

Built from 160 curated wishlist rolls for this Grenade Launcher. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

pvp mkb 78 wishlist rolls

pandapaxxy & WarlockMaggie (PvP / M+KB): "[pandapaxxy] Within the crucible you've got one of two options for Liturgy. The first is a primer with Chill Clip and Slideways or Surplus for extra handling to swap to your energy weapon of choice. Or as a clean up weapon with Quickdraw for lightning fast ready and Chain Reaction for big booms after you secure the kill for splash on any unsuspecting enemy teammates. [WarlockMaggie] As with PvE, Rimestealer and Chill Clip are both good perks, but the self-contained synergy is harder to come by. Instead, you'll want to utilize each perk opportunistically. Using more generic PvP perks like Perpetual Motion and Harmony might be better ultimately..." Recommended MW: Velocity or Handling.

Strong alternatives

Proximity Grenades Hard Launch Rimestealer Chill Clip Harmony Swashbuckler Perpetual Motion Slideways Spike Grenades High-Velocity Rounds Linear Compensator Quick Launch

WarlockMaggie

pve mkb controller 54 wishlist rolls

WarlockMaggie (PvE / M+KB / Controller): "It's no secret I absolutely love Stasis weapons and to get a double-fire launcher is exciting! First off, Rimestealer and Chill Clip work pretty well together. Two volleys will freeze a target, allowing Liturgy to self-proc Rimestealer. Alternatively, going hard into Blast Radius with Chain Reaction will make large icy kabooms!" Recommended MW: Blast Radius or Reload Speed.

Strong alternatives

Volatile Launch Rimestealer Chill Clip Disorienting Grenades Chain Reaction Desperate Measures Strategist Envious Arsenal Spike Grenades Confined Launch Linear Compensator

pandapaxxy

pvp controller 18 wishlist rolls

pandapaxxy (PvP / Controller): "Within the crucible you've got one of two options for Liturgy. The first is a primer with Chill Clip and Slideways or Surplus for extra handling to swap to your energy weapon of choice. Or as a clean up weapon with Quickdraw for lightning fast ready and Chain Reaction for big booms after you secure the kill for splash on any unsuspecting enemy teammates." Recommended MW: Blast Radius.

Essential perks

High-Velocity Rounds

Strong alternatives

Quickdraw Chill Clip Quick Launch Chain Reaction Slideways Surplus Smart Drift Control Linear Compensator

Community wishlist roll

4 wishlist rolls

Inspired by @PodvsEnemies episode 119 from 22 October 2024 (https://open.spotify.com/episode/6CEZXurwhqejVZpX506M2a?si=7ef44c5f06ae4412) with @Saint_Kabr, @ImpetusAlways, and @CourtProjects (PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller): First-choice PvE utility pick for crowd control in both general and end-game, underleveled content. Liturgy is the fourth double fire GL, and the first Stasis energy type with a weirdly lower Blast Radius of 40 - that aside, the stats are decent. At base, 89 Velocity equates to 63.78m/s, 47 Handling is 0.42s ready, 0.41s ADS speed and 0.38s stow speed, while the Reload Speed of 32 is a 2.62s reload. At base, with 0, 1, 2 or 3 chest reserves mods, you'll get total ammo of 22/23/24/25 which can be boosted by trait perks. For a general purpose crowd control roll, maximise the Blast Radius with Volatile Launch and then, as there's no other magazine perk options that really work, Spike Grenades provides a ×1.027 damage boost on direct impacts. As the trait perks, in the first column Rimestealer can work if you have access to other Stasis verbs as part of your build, to generate Frost Armor on frozen enemy kills or stasis crystal shattering, or bypass reloads with Slideways. In the second, Chill Clip pairs well with Rimestealer, One for All procs easily on double-fire GLs for a ×1.35 damage boost, or Chain Reaction adds AoE damage on enemy kills and boosts ammo reserves when enhanced. The Dark Ether origin trait is one of the best in the sandbox for PvE - generate a Dark Ether charge for 5s from kills, and then shoot with any weapon (or run into) the charge to proc a Dragonfly-type detonation which also overflows your weapon to ×1.4 (rounded up) base capacity or ×1.8 when enhanced, completely bypassing reload. For anyone interested, a liturgy is a form or formulary according to which public religious worship, is conducted. Recommended MW: Blast Radius, with a Quick Access Sling mod, or possibly a Tactical mod when enhanced.|tags:PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller

Essential perks

Volatile Launch Spike Grenades

Strong alternatives

Slideways Chill Clip Rimestealer One for All Chain Reaction

Adamsdown_Boy written v8.1.0.2

3 wishlist rolls

Adamsdown_Boy written v8.1.0.2 (PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller): PvE pick for a boss damage rotation in both general and end-game, underleveled content, particularly with Stasis builds. Liturgy is the fourth double fire GL, and the first Stasis energy type with a weirdly lower Blast Radius of 40 (which is actually a plus for this roll), the stats are decent. At base, 89 Velocity equates to 63.78m/s, 47 Handling is 0.42s ready, 0.41s ADS speed and 0.38s stow speed, while the Reload Speed of 32 is a 2.62s reload. At base, with 0, 1, 2 or 3 chest reserves mods, you'll get total ammo of 22/23/24/25 which can be boosted by trait perks. Counter-intuitively, for single-target damage, the lower the blast radius, the more damage you cause, so reduce the low BR even further with Hard Launch as the barrel perk, and Implosion Rounds in the magazine - although Spike Grenades, for its ×1.027 damage boost on direct impacts, is also very good. If you're using this in a Bait and Switch weapon rotation, Envious Arsenal in the first trait column will reload (and also boosts ammo reserves by the equivalent of 1 reserves mod, or 2 when enhanced), or if not, and you're moving between damage plates, Slideways does the same. There's no useful damage perk in the second column, but if you have Chill Clip, then you can use Prismatic's Facet of Courage for a ×1.1 damage multiplier with a light-based heavy weapon or super. You won't get much use from the excellent Dark Ether origin trait from this roll, unfortunately, as it's more about setting up for boss damage than kills. For anyone interested, a liturgy is a form or formulary according to which public religious worship, is conducted. Recommended MW: Velocity or Handling, with a Quick Access Sling mod.|tags:PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Hard Launch Chill Clip

Strong alternatives

Implosion Rounds Envious Arsenal Spike Grenades Slideways

Adamsdown_Boy written v8.1.0.2

2 wishlist rolls

Adamsdown_Boy written v8.1.0.2 (PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller): PvE utility pick for crowd control in both general and end-game, underleveled content, particularly with Stasis builds. Liturgy is the fourth double fire GL, and the first Stasis energy type with a weirdly lower Blast Radius of 40 - that aside, the stats are decent. At base, 89 Velocity equates to 63.78m/s, 47 Handling is 0.42s ready, 0.41s ADS speed and 0.38s stow speed, while the Reload Speed of 32 is a 2.62s reload. At base, with 0, 1, 2 or 3 chest reserves mods, you'll get total ammo of 22/23/24/25 which can be boosted by trait perks. For a utility roll that uses Disorienting Grenades as the magazine perk, Blast Radius is irrelevant as it'll always end up at 0, so use the barrel perk to boost Velocity, and Handling if possible. For Stasis synergy, the combination of new-to-season-25 Rimestealer and Chill Clip should disorient and slow enemies up to and including Champions and Minibosses - Whisper of Durance on a Stasis subclass will extend the slow effect. With other sources of slow and freeze, shattering frozen targets (and Stasis crystals) grants a stack of Frost Armor - two stacks when enhanced. The Dark Ether origin trait is one of the best in the sandbox for PvE - generate a Dark Ether charge for 5s from kills, and then shoot with any weapon (or run into) the charge to proc a Dragonfly-type detonation which also overflows your weapon to ×1.4 (rounded up) base capacity or ×1.8 when enhanced, completely bypassing reload. For anyone interested, a liturgy is a form or formulary according to which public religious worship, is conducted. Recommended MW: Velocity or Handling, with a Quick Access Sling mod, or possibly a Tactical mod when enhanced.|tags:PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller

Essential perks

Rimestealer Chill Clip Disorienting Grenades

Strong alternatives

Hard Launch Smart Drift Control

Community wishlist roll

1 wishlist roll

Inspired by @PodvsEnemies episode 119 from 22 October 2024 (https://open.spotify.com/episode/6CEZXurwhqejVZpX506M2a?si=7ef44c5f06ae4412) with @Saint_Kabr, @ImpetusAlways, and @CourtProjects (PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller): First-choice PvE utility pick for crowd control in both general and end-game, underleveled content, particularly with Stasis builds. Liturgy is the fourth double fire GL, and the first Stasis energy type with a weirdly lower Blast Radius of 40 - that aside, the stats are decent. At base, 89 Velocity equates to 63.78m/s, 47 Handling is 0.42s ready, 0.41s ADS speed and 0.38s stow speed, while the Reload Speed of 32 is a 2.62s reload. At base, with 0, 1, 2 or 3 chest reserves mods, you'll get total ammo of 22/23/24/25 which can be boosted by trait perks. For a utility roll that uses Disorienting Grenades as the magazine perk, Blast Radius is irrelevant as it'll always end up at 0, so use the barrel perk to boost Velocity and Handling with Quick Launch. For Stasis synergy, the combination of new-to-season-25 Rimestealer and Chill Clip should disorient and slow enemies up to and including Champions and Minibosses - Whisper of Durance on a Stasis subclass will extend the slow effect. With other sources of slow and freeze, shattering frozen targets (and Stasis crystals) grants a stack of Frost Armor - two stacks when enhanced. The Dark Ether origin trait is one of the best in the sandbox for PvE - generate a Dark Ether charge for 5s from kills, and then shoot with any weapon (or run into) the charge to proc a Dragonfly-type detonation which also overflows your weapon to ×1.4 (rounded up) base capacity or ×1.8 when enhanced, completely bypassing reload. For anyone interested, a liturgy is a form or formulary according to which public religious worship, is conducted. Recommended MW: Velocity or Handling, with a Quick Access Sling mod, or possibly a Tactical mod when enhanced.|tags:PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller

Essential perks

Rimestealer Chill Clip Disorienting Grenades Quick Launch

What these Liturgy perks do

Rimestealer

Killing Frozen Enemies or Shattering a Stasis Crystal with the weapon grants a Stack of Frost Armor.

Chill Clip

While at/above 50% of the Base Magazine Capacity: Direct Hits apply 60 Slow Stacks for 4 [1.5] seconds (8 [2] with Whisper of Durance) to enemies within 4 meters of the target. Micro-Missile Sidearms and Rapid-Fire Fusion Rifles only apply 40 Slow Stacks. Only activates once per shot/burst.

Disorienting Grenades

Passively grants -200 Blast Radius, 25% decreased damage, and 15% decreased detonation radius. Enemies within 6 meters of the explosion are disoriented for 4.5 seconds. Disorient radius cannot be increased using other perks. Champions and Bosses are unaffected by Disorient. (Disorient is effectively the equivalent of Arc Blind without any of the elemental synergies and anti-champion benefits) Players near the explosion briefly lose their HUD and have their screen distorted for up to ? seconds. Duration varies depending on the distance from the blast.

Chain Reaction

Weapon Kills trigger an elemental explosion matching the weapon's element. Damage and radius of the explosions varies based on the weapon's ammo type: • Special Weapons: Up to 67.2 [44.8] damage in a 2.4 meter radius • Power Weapons: Up to 109.2 [72.8] damage in a 3 meter radius

Desperate Measures

Weapon Kills grant 'Desperate Measures x1' (DMx1), increasing damage by 10% for 7 seconds. Grenade or Melee Kills grant 20% increased damage for 7 seconds (DMx2). Scoring another Grenade or Melee Kill with DMx2 active increases this to 30% (DMx3). Can be activated while stowed. Weapon, Grenade, and Melee Kills refresh the buff duration.

Strategist

Weapon Kills grant 10% Class Ability Energy. Kills with Fusion Rifles, Glaives, Shotguns, and Sniper Rifles grant 20%. Class Ability usage grants ? Stability for ? seconds. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Envious Arsenal

Dealing any damage with both of your other weapons refills the magazine from reserves upon readying the weapon.

Spike Grenades

Increases Grenade Impact damage: • 12.12% increase on Special Grenade Launchers • 12.5% increase on Power Grenade Launchers Due to the ratio of Detonation and Impact damage being tied to the Blast Radius stat on Grenade Launchers, a lower stat will provide a slightly higher overall damage increase.

Quickdraw

Switching to the Weapon grants 100 Ready/Stow Handling and a 0.95x Ready Animation Duration Multiplier for 1 second. Buff is removed as soon as ADS input is pressed.

Slideways

Sliding refills 15% of the magazine (rounded up) from reserves and grants 15? Stability and 30 Handling for 3 seconds. 0.5 second cooldown between activations. Buff is removed on stow.

Surplus

Grants Stat Bonuses depending on the number of Charged Abilities. Stat Bonuses with 1|2|3+ Charged Abilities: • 5|15|25 Stability • 5|25|60 Handling • 10|25|60 Reload Speed

Harmony

Upon readying the weapon within 3 seconds of getting a Kill with a different weapon: Grants 20% increased damage and 15 Handling for 7 seconds.

Swashbuckler

Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.

Perpetual Motion

While moving at a minimum of 2 meters per second: Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 10 seconds. Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds. Works and can activate while stowed.

One for All

Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits. Buff duration cannot be refreshed.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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