Memory Interdict god roll & best perks

Memory Interdict — Destiny 2 Grenade Launcher
Legendary · Grenade Launcher
Where it drops: Source: Open Legendary engrams and earn faction rank-up packages.

“"I have no time for nostalgia. Give me visions of braided futures, brilliantly aflame." —Lakshmi-2”

Full perk pool, stats & source for Memory Interdict →

Built from 149 curated wishlist rolls for this Grenade Launcher. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

YeezyGT's S16

pve 80 wishlist rolls

[YeezyGT's S16] [MW: Velocity] "Memory Interdict has all the trimmings of every other Heavy Grenade Launcher. Invest in Velocity where you can, and choose between DPS or ad-clear. The kick in the teeth is that it is objectively inferior to every other Heavy Grenade Launcher due to its neutered Velocity stat, while doing nothing differently to its better-built cousins. Impulse Amplifier is a necessity to bring the Velocity up to-par with just the base stats of every other HGL. If you're a fan of HGLs, I'd go farm Love and Death or Canis Major, which do literally everything this one does, just far better."

Strong alternatives

Impulse Amplifier Chain Reaction Spike Grenades Quick Launch Unrelenting Clown Cartridge Auto-Loading Holster Surplus Proximity Grenades Hard Launch Smart Drift Control Linear Compensator Countermass

Community wishlist roll

controller pve 27 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)

Strong alternatives

Disruption Break Auto-Loading Holster Spike Grenades Quick Launch Clown Cartridge Impulse Amplifier Chain Reaction Alloy Casing Hard Launch Smart Drift Control

Community wishlist roll

controller pvp 21 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pvp)

Strong alternatives

Proximity Grenades Impulse Amplifier Volatile Launch Disruption Break Chain Reaction Auto-Loading Holster Sticky Grenades Confined Launch Quick Launch

light.gg

pvp 14 wishlist rolls

light.gg (PvP): B-Tier (Average). Recommended MW: Handling.

Strong alternatives

Quickdraw Danger Zone Hard Launch Spike Grenades Volatile Launch Sticky Grenades Impulse Amplifier Chain Reaction

light.gg

pve 6 wishlist rolls

light.gg (PvE): B-Tier (Average). Recommended MW: Blast Radius.

Essential perks

Spike Grenades

Strong alternatives

Hard Launch Auto-Loading Holster Wellspring Volatile Launch Clown Cartridge Chain Reaction

Community wishlist roll

controller god-pvp 1 wishlist roll

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,god-pvp)

Essential perks

Proximity Grenades Impulse Amplifier Volatile Launch Chain Reaction

What these Memory Interdict perks do

Impulse Amplifier

Passively grants 20 Reload Speed and 15% decreased Reload Animation Duration (20% for Rocket Launchers). Passively increases Projectile Velocity based on Weapon Archetype: • Rocket Launchers: 10% • Support-Frame Auto Rifles: 15% • Micro-Missile Frame Weapons: 25%

Chain Reaction

Weapon Kills trigger an elemental explosion matching the weapon's element. Damage and radius of the explosions varies based on the weapon's ammo type: • Special Weapons: Up to 67.2 [44.8] damage in a 2.4 meter radius • Power Weapons: Up to 109.2 [72.8] damage in a 3 meter radius

Disruption Break

On Elemental, Barrier or Guardian Shield Break: Applies Kinetic Damage Vulnerability to the enemy, increasing Kinetic damage taken by 50% for 5.5 [5] seconds. Stacks with all other Buffs and Debuffs (including itself).

Auto-Loading Holster

Refills stowed weapon from reserves after 3.5 seconds of it being stowed.

Spike Grenades

Increases Grenade Impact damage: • 12.12% increase on Special Grenade Launchers • 12.5% increase on Power Grenade Launchers Due to the ratio of Detonation and Impact damage being tied to the Blast Radius stat on Grenade Launchers, a lower stat will provide a slightly higher overall damage increase.

Clown Cartridge

Reloading randomly overfills the Magazine from reserves by 10% to 50% of the base Magazine Capacity (rounded up). Works out to a 30% overfill on average.

Sticky Grenades

Grenades stick to impacted surfaces for up to ? seconds and detonate once an enemy gets within ? meters. Increases Detonation damage by 30% and decreases Impact damage by 85%. Due to the ratio of Detonation and Impact damage being tied to the Blast Radius stat on Grenade Launchers, a higher stat will be more beneficial: • 20 Blast Radius: 6% decreased total damage • 48 Blast Radius: unchanged total damage • 100 Blast Radius: 11% increased total damage

Unrelenting

Starts Health Regeneration and restores 65 HP upon reaching 100% Activation Progress with Weapon Kills within 5 seconds of each. Activation Progress by Enemy Rank: • Minor Combatants: 34% • Players: 67% • Elites, Minibosses, and Bosses: 100%

Surplus

Grants Stat Bonuses depending on the number of Charged Abilities. Stat Bonuses with 1|2|3+ Charged Abilities: • 5|15|25 Stability • 5|25|60 Handling • 10|25|60 Reload Speed

Wellspring

On Weapon Kill: Grants 8% Ability Energy split equally amongst all uncharged abilities. Abilities with multiple charges only receive one third of the ability energy normally split to them once they have a full ability charge ready. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Quickdraw

Switching to the Weapon grants 100 Ready/Stow Handling and a 0.95x Ready Animation Duration Multiplier for 1 second. Buff is removed as soon as ADS input is pressed.

Danger Zone

Increases Blast Radius by ?% and decreased Self-Damage while within 15 meters of 3 enemies. Effect lingers for 3.5 seconds once no longer surrounded. Grenade Launchers: 40% decreased Self-Damage Rocket Launchers: 99.99% decreased Self-Damage and allows for rocket jumping

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Memory Interdict in Destiny 2

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