Built from 848 curated wishlist rolls for this Machine Gun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
Recommended rolls
Community wishlist roll
336 wishlist rolls
Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty. Dawn Far Off is an aggressive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "best balance of DPS and total amongst LMGs, stagger intrinsic good". The frame intrinsic offers built in Anti-Unstoppable, but no other benefit as per the Destiny Data Compendium. The recoil direction is just right of vertical and quite tight, so you could improve recoil control or look to boost Stability to help hit crits, or just boost Handling if you can land your shots. In the magazine perk slot, any of the combat effect mags, or perks that improve Reload Speed or mag size are fine. For clearing Minor adds, in the first trait perk column, Subsistence reloads 20% of the magazine on kills, so you'll never have to worry about reloads, or Light Touch boosts Handling and Reload Speed, and provides an ADS scalar while you're Amplified or Radiant, or Devour is active. Alternatively, Attrition Orbs spawns a power orb after 33 hits within 5s of each other to proc armour mods. In the second column for damage Killing Tally gains a stack for each enemy killed up to ×3 to boost damage by up to ×1.3 until you reload or stow, or Aggregate Charge provides a stack for each different elemental debuff up to ×3 stacks to boost damage by max ×1.33, with each stack lasting as long as the debuff is active. Aegis ranks the Dream Work origin trait as B-Tier - in a fireteam it can, once per reload, refill 66% of your magazine which can overflow it on killing an enemy that was already damaged by an ally. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller
Strong alternatives
Killing Tally
Arrowhead Brake
High-Caliber Rounds
Subsistence
Aggregate Charge
Light Touch
Attrition Orbs
Armor-Piercing Rounds
Ricochet Rounds
Alloy Magazine
Appended Mag
Flared Magwell
Light Mag
Chambered Compensator
Extended Barrel
Fluted Barrel
Corkscrew Rifling
Polygonal Rifling
Smallbore
Hammer-Forged Rifling
Community wishlist roll
336 wishlist rolls
Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-GroupAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for clearing groups of Minor adds in activities rated Normal, Hard or Very Hard difficulty. Dawn Far Off is an aggressive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "best balance of DPS and total amongst LMGs, stagger intrinsic good". The frame intrinsic offers built in Anti-Unstoppable, but no other benefit as per the Destiny Data Compendium. The recoil direction is just right of vertical and quite tight, so you could improve recoil control or look to boost Stability to help hit crits, or just boost Handling if you can land your shots. In the magazine perk slot, any of the combat effect mags, or perks that improve Reload Speed or mag size are fine. For clearing Minor add groups, in the first trait perk column, Subsistence reloads 20% of the magazine on kills, so you'll never have to worry about reloads, or Light Touch boosts Handling and Reload Speed, and provides an ADS scalar while you're Amplified or Radiant, or Devour is active. Alternatively, Attrition Orbs spawns a power orb after 33 hits within 5s of each other to proc armour mods. In the second column for damage Incandescent spreads +30 Solar Scorch stacks within 4m on a red bar Minor add kill (+45 stacks within 8m for orange and yellow bars). On Solar subclasses, all of the scorch stacks are increased by ×1.5 with Ember of Ashes. Or there's Meganeura builds up to ×3 stacks on crit hits for a refreshable 4s for solar AoE explosive damage in a 7.5m radius on a crit kill. Incandescent scorch kills and Meganeura explosion kills are treated as weapon damage so inherit damage boosts and also proc subclass fragments and weapon traits like Subsistence and Attrition Orbs' orb generation. Aegis ranks the Dream Work origin trait as B-Tier - in a fireteam it can, once per reload, refill 66% of your magazine which can overflow it on killing an enemy that was already damaged by an ally. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-GroupAdd PvE-EndGame PvE-God M+KB Controller
Strong alternatives
Arrowhead Brake
High-Caliber Rounds
Subsistence
Incandescent
Meganeura
Light Touch
Attrition Orbs
Armor-Piercing Rounds
Ricochet Rounds
Alloy Magazine
Appended Mag
Flared Magwell
Light Mag
Chambered Compensator
Extended Barrel
Fluted Barrel
Corkscrew Rifling
Polygonal Rifling
Smallbore
Hammer-Forged Rifling
Community wishlist roll
120 wishlist rolls
Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-SustainedDamage PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for sustained DPS in a damage phase against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty. Dawn Far Off is an aggressive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "best balance of DPS and total amongst LMGs, stagger intrinsic good". The frame intrinsic offers built in Anti-Unstoppable, but no other benefit as per the Destiny Data Compendium. The recoil direction is just right of vertical and quite tight, so you could improve recoil control or look to boost Stability to help hit crits, or just boost Handling if you can land your shots. In the magazine perk slot, perks that improve mag size or Reload Speed work best for a boss damage roll. For sustained damage, in the first trait perk column Triple Tap generates one ammo from thin air for hitting three crits within 3s of each other, effectively adding ~50% to your total ammo if you can keep hitting crits. In the second column for damage Aggregate Charge provides a stack for each different elemental debuff up to ×3 stacks to boost damage by ×1.33, with each stack lasting as long as the debuff is active, Killing Tally gains a stack for each enemy killed up to ×3 to boost damage by up to ×1.3 until you reload or stow, or Target Lock stacks up to 5 times on repeated hits within 0.2s of each other for up to ×1.4 damage at 110.33% of base magazine capacity - so works well combined with Triple Tap and the origin trait. Aegis ranks the Dream Work origin trait as B-Tier - in a fireteam it can, once per reload, refill 66% of your magazine which can overflow it on killing an enemy that was already damaged by an ally. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SustainedDamage PvE-EndGame PvE-God M+KB Controller
Essential perks
Triple Tap
Strong alternatives
Arrowhead Brake
Extended Mag
Aggregate Charge
Killing Tally
Target Lock
Appended Mag
Alloy Magazine
Flared Magwell
Light Mag
Chambered Compensator
Extended Barrel
Fluted Barrel
Corkscrew Rifling
Polygonal Rifling
Smallbore
Hammer-Forged Rifling
Community wishlist roll
56 wishlist rolls
Constructed by @Adamsdown_Boy (PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller): First-choice PvE utility roll for solar Warlocks running Eunoia or Dawn Chorus in activities rated Normal, Hard or Very Hard difficulty. Dawn Far Off is an aggressive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "best balance of DPS and total amongst LMGs, stagger intrinsic good". The frame intrinsic offers built in Anti-Unstoppable, but no other benefit as per the Destiny Data Compendium. The recoil direction is just right of vertical and quite tight, so you could improve recoil control or look to boost Stability to help hit crits, or just boost Handling if you can land your shots. In the magazine perk slot, any of the combat effect mags, or perks that improve Reload Speed or mag size are fine. For weapon-based application and progression of scorch into ignitions, you can roll both solar damage perk traits - Incandescent spreads +30 Solar Scorch stacks within 4m on a red bar Minor add kill (+45 stacks within 8m for orange and yellow bars), with scorch damage counting as weapon damage so can inherit damage boosts, and also proc subclass fragments, while Burning Ambition works better to build Solar ignitions on tougher targets if you have a solar ability like a Eunoia Helion to apply scorch initially, otherwise it'll take 27 hits within 2s of each other to apply +20 scorch stacks with +20 added on each additional hit to build towards an ignition. All of the scorch stacks are increased by ×1.5 with Ember of Ashes, and Dawn Chorus provides ×3 Scorch damage. Aegis ranks the Dream Work origin trait as B-Tier - in a fireteam it can, once per reload, refill 66% of your magazine which can overflow it on killing an enemy that was already damaged by an ally. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SustainedDamage PvE-EndGame PvE-God M+KB Controller
Essential perks
Burning Ambition
Incandescent
Strong alternatives
Arrowhead Brake
High-Caliber Rounds
Armor-Piercing Rounds
Ricochet Rounds
Appended Mag
Alloy Magazine
Flared Magwell
Light Mag
Chambered Compensator
Extended Barrel
Fluted Barrel
Corkscrew Rifling
Polygonal Rifling
Smallbore
Hammer-Forged Rifling
Recommendations aggregated from curated community wishlists; credit to the curators linked above.