Faith-Keeper god roll & best perks

Faith-Keeper — Destiny 2 Rocket Launcher
Legendary · Rocket Launcher
Where it drops: Source: Episode: Echoes Activities

“Never falter, never break.”

Full perk pool, stats & source for Faith-Keeper →

Built from 78 curated wishlist rolls for this Rocket Launcher. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 54 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "There's not a lot to say about this rocket, it’s a void rocket that allows for intrinsic tracking. This will be a great replacement for Bad Omens some of you have in your vaults. Explosive Light maxes out blast radius and gives a sizable damage bonus allowing you to invest into velocity to help that tracking. Auto-Loading Holster makes this rocket a “fire and forget.” Bipod and Clown Cartridge both allow you to overflow the magazine from 1 to potentially 3 or 4. Field Prep allows for the best “blow your load” and Reverberation can increase your explosion size for maximum add clear." Recommended MW: Blast Radius.

Strong alternatives

Explosive Light Auto-Loading Holster Quick Launch Impact Casing Bipod Reverberation Clown Cartridge Field Prep Alloy Casing Smart Drift Control Linear Compensator

pandapaxxy

pvp mkb controller 6 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "Over in PvP there’s even less to say. Rockets are easy for securing at least 1 kill, and Impulse Amplifier will really make those rockets move. Explosive Light is an easy way to maximize blast radius while not investing too hard into the weapon itself as heavy isn’t always a guarantee." Recommended MW: Blast Radius.

Essential perks

Impulse Amplifier High-Velocity Rounds

Strong alternatives

Explosive Light Quick Launch Destabilizing Rounds Smart Drift Control Linear Compensator

Community wishlist roll

6 wishlist rolls

Inspired by @PodvsEnemies episode 106 from 3 July 2024 (https://open.spotify.com/episode/7jGtQ3pw94PV7XpXREQ094?si=ddb5fb64813048e1) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE / PvE-Boss / PvE-BossSpec / PvE-EndGame / PvE-God / M+KB / Controller): First-choice PvE pick for sustained Boss DPS in general content. Shapeable. Faith-Keeper isn't meta for boss damage, doing 10% less damage than Adaptives and Aggressives but having higher reserves at base. You get intrinsic tracking, which responds well to low velocity - giving more time to reaquire if your target jinks out of the way - so Confined Launch is the optimum barrel perk. In the magazine perk slot, Impact Casing adds +2.2% total damage or Alloy Casing helps with the reload speed (3.57s base, 3.05s with AC). To use with Bipod in the second trait perk slot, Field Prep is the best first column trait perk - when enhanced, you only need one Void reserves mod to get to the maximum total of 17 ammo, and crouching shaves a second or so when reloading. Alternatively, Clown Cartridge reloads three in the mag each time, or Auto-Loading Holster just works to have a rocket ready when you need it. The Radiolaria Transposer origin trait is nice to have - the AoE damage isn't huge, but it is additional to weapon damage so what's not to like? Recommended MW: Handling, with a Backup Mag mod.

Essential perks

Bipod Confined Launch

Strong alternatives

Field Prep Impact Casing Alloy Casing Clown Cartridge Auto-Loading Holster

Adamsdown_Boy

6 wishlist rolls

Adamsdown_Boy (PvE / PvE-Boss / PvE-BossSpec / PvE-EndGame / PvE-God / M+KB / Controller): PvE pick for sustained Boss DPS in general content. Shapeable. Faith-Keeper isn't meta for boss damage, doing 10% less damage than Adaptives and Aggressives but having higher reserves at base. You get intrinsic tracking, which responds well to low velocity - giving more time to require if your target jinks out of the way - so Confined Launch is the optimum barrel perk. In the magazine perk slot, Impact Casing adds +2.2% total damage or Alloy Casing helps with the reload speed (3.57s base, 3.05s with AC). ield Prep is the best first column trait perk - when enhanced, you only need one Void reserves mod to get to the maximum total of 12 ammo, and crouching shaves a second or so when reloading. Alternatively, Clown Cartridge reloads three in the mag each time, or Auto-Loading Holster just works to have a rocket ready when you need it. For damage, if you're not in a time-gated damage phase so the delayed explosion isn't so much of an issue, Lasting Impression adds +19.5% damage (+21.7% with Impact Casing). The Radiolaria Transposer origin trait is nice to have - the AoE damage isn't huge, but it is additional to weapon damage so what's not to like? Recommended MW: Handling, with a Backup Mag mod.

Essential perks

Confined Launch Lasting Impression

Strong alternatives

Field Prep Impact Casing Alloy Casing Clown Cartridge Auto-Loading Holster

Community wishlist roll

2 wishlist rolls

Inspired by @PodvsEnemies episode 106 from 3 July 2024 (https://open.spotify.com/episode/7jGtQ3pw94PV7XpXREQ094?si=ddb5fb64813048e1) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE / PvE-Boss / PvE-BossSpec / PvE-EndGame / PvE-God / M+KB / Controller): First-choice PvE pick for sustained Boss DPS in general content. Shapeable. Faith-Keeper isn't meta for boss damage, doing 10% less damage than Adaptives and Aggressives but having higher reserves at base. You get intrinsic tracking, which responds well to low velocity - giving more time to reaquire if your target jinks out of the way - so Confined Launch is the optimum barrel perk. In the magazine perk slot, Impact Casing adds +2.2% total damage. Field Prep is the best first column trait perk - when enhanced, you only need one Void reserves mod to get to the maximum total of 12 ammo, and crouching shaves a second or so when reloading. To maximise damage, Explosive Light provides +25% damage (+27.8% with Impact Casing) for each orb you pick up up to 6, or 7 when enhanced, or Frenzy provides a flat +15% damage and shaves another 0.1s off reload speed. The Radiolaria Transposer origin trait is nice to have - the AoE damage isn't huge, but it is additional to weapon damage so what's not to like? Recommended MW: Handling, with a Backup Mag mod.

Essential perks

Confined Launch Field Prep Impact Casing

Strong alternatives

Explosive Light Frenzy

Community wishlist roll

2 wishlist rolls

Inspired by @PodvsEnemies episode 106 from 3 July 2024 (https://open.spotify.com/episode/7jGtQ3pw94PV7XpXREQ094?si=ddb5fb64813048e1) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE / PvE-Boss / PvE-BossSpec / PvE-EndGame / PvE-God / M+KB / Controller): First-choice PvE pick for sustained Boss DPS in general content. Shapeable. Faith-Keeper isn't meta for boss damage, doing 10% less damage than Adaptives and Aggressives but having higher reserves at base. You get intrinsic tracking, which responds well to low velocity - giving more time to reaquire if your target jinks out of the way - so Confined Launch is the optimum barrel perk. In the magazine perk slot, Impact Casing adds +2.2% total damage. In the first trait slot Clown Cartridge overflows the magazine on a reload while, in the second Frenzy adds +15% damage (+17.6% with Impact Casing) and reduces reload time from 3.57s to 2.61s, or Explosive Light adds +25% damage (+27.8% with IC) for each orb you pick up up to 6, or 7 when enhanced. The Radiolaria Transposer origin trait is nice to have - the AoE damage isn't huge, but it is additional to weapon damage so what's not to like? Recommended MW: Handling, with a Backup Mag mod.

Essential perks

Confined Launch Clown Cartridge Impact Casing

Strong alternatives

Frenzy Explosive Light

Community wishlist roll

1 wishlist roll

Inspired by @PodvsEnemies episode 106 from 3 July 2024 (https://open.spotify.com/episode/7jGtQ3pw94PV7XpXREQ094?si=ddb5fb64813048e1) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE / PvE-Boss / PvE-BossSpec / PvE-EndGame / PvE-God / M+KB / Controller): First-choice PvE pick for sustained Boss DPS in general content. Shapeable. Faith-Keeper isn't meta for boss damage, doing 10% less damage than Adaptives and Aggressives but having higher reserves at base. You get intrinsic tracking, which responds well to low velocity - giving more time to reaquire if your target jinks out of the way - so Confined Launch is the optimum barrel perk. In the magazine perk slot, Alloy Casing helps with the reload speed (3.57s base, 3.05s with AC). Field Prep is the best first column trait perk - when enhanced, you only need one Void reserves mod to get to the maximum total of 12 ammo, and crouching shaves a second or so when reloading (2.09s, 2.01s when enhanced). To maximise damage, Explosive Light provides +25% damage for each orb you pick up (+27.8% with Impact Casing) up to 6, or 7 when enhanced). The Radiolaria Transposer origin trait is nice to have - the AoE damage isn't huge, but it is additional to weapon damage so what's not to like? Recommended MW: Handling, with a Backup Mag mod.// Confined Launch, (Impact Casing, Alloy Casing), Field Prep, Explosive Light

Essential perks

Confined Launch Field Prep Alloy Casing Explosive Light

Community wishlist roll

1 wishlist roll

Inspired by @PodvsEnemies episode 106 from 3 July 2024 (https://open.spotify.com/episode/7jGtQ3pw94PV7XpXREQ094?si=ddb5fb64813048e1) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE / PvE-Boss / PvE-BossSpec / PvE-EndGame / PvE-God / M+KB / Controller): First-choice PvE pick for sustained Boss DPS in general content. Shapeable. Faith-Keeper isn't meta for boss damage, doing 10% less damage than Adaptives and Aggressives but having higher reserves at base. You get intrinsic tracking, which responds well to low velocity - giving more time to reaquire if your target jinks out of the way - so Confined Launch is the optimum barrel perk. In the magazine perk slot, Impact Casing adds +2.2% total damage. In the first trait slot Auto-Loading Holster just works to have a rocket ready when you need it, and in the second Explosive Light adds +25% damage (+27.8% with IC) for each orb you pick up to a maximum of 6 - 7 when enhanced. The Radiolaria Transposer origin trait is nice to have - the AoE damage isn't huge, but it is additional to weapon damage so what's not to like? Recommended MW: Handling, with a Backup Mag mod.

Essential perks

Confined Launch Explosive Light Auto-Loading Holster Impact Casing

What these Faith-Keeper perks do

Explosive Light

Orb of Power pickups (even while the weapon is stowed) grant 1 Stack of Explosive Light. Maximum of 6 Stacks. Firing the weapon comsumes 1 Stack per Shot, granting increased damage and 100 Blast Radius. Grenade Launchers: 60% increased Explosive damage. Rocket Launchers: 25% increased Impact and Explosive damage. (Does not affect Wolfpack Rounds)

Auto-Loading Holster

Refills stowed weapon from reserves after 3.5 seconds of it being stowed.

Impact Casing

Increases Impact damage by 10%, resulting in a 2.2% total damage increase (not accounting for other damage perks). High-Impact Rocket Launchers only receive a 1.03% total damage increase.

Bipod

Increases Magazine Capacity by 1 and Total Reserve Size by 5. Decreases Firing Delay by 25%. Decreases Blast Radius by 30, Reload Speed by 20, and damage by 25% (also applies to Wolfpack Rounds and Cluster Bombs).

Reverberation

Weapon Kills grant 100 Blast Radius for 5.5 seconds. Blast Radius does not affect the lingering pools created by Area Denial Frame Grenade Launchers.

Clown Cartridge

Reloading randomly overfills the Magazine from reserves by 10% to 50% of the base Magazine Capacity (rounded up). Works out to a 30% overfill on average.

Field Prep

Grants the following while Crouched: • 50 Reload Speed • 0.8x Reload Duration Multiplier • 0.8x Ready/Stow Duration Multiplier Passively grants 20 Ammo Generation stat. (50% more than 1 Ammo Generation armor mod)

Impulse Amplifier

Passively grants 20 Reload Speed and 15% decreased Reload Animation Duration (20% for Rocket Launchers). Passively increases Projectile Velocity based on Weapon Archetype: • Rocket Launchers: 10% • Support-Frame Auto Rifles: 15% • Micro-Missile Frame Weapons: 25%

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Lasting Impression

Passively grants 50 Blast Radius. Rockets attach on impact and detonate after 3 seconds, dealing 35% increased Explosive Damage. Due to the split of impact and explosive damage on Rocket Launchers, this perk only provides an overall increase of 26-27% damage for the sake of boss DPS. Does not buff the damage of Wolfpack Rounds.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Faith-Keeper in Destiny 2

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