Gridskipper god roll & best perks

Gridskipper — Destiny 2 Pulse Rifle
Legendary · Pulse Rifle
Where it drops: Random Perks: This item cannot be reacquired from Collections.

“"No stars overhead. Best not to look up." —Amanda Holliday”

Full perk pool, stats & source for Gridskipper →

Built from 210 curated wishlist rolls for this Pulse Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

90 wishlist rolls

Inspired by @Saint_Kabr and @ImpetusAlways (PvE PvE-Minor PvE-SingleAdd PvE-God M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal difficulty, particularly with grenade builds. The reprised Gridskipper is a Rapid-Fire pulse rifle which as a subfamily are currently rated C-Tier for endgame PvE by @TheAegisRelic Endgame Analysis spreadsheet in https://www.destiny2.science/ as "essentially just a worse high-impact auto". The frame intrinsic offers built-in anti-Overload, and a ×0.8 reload animation multiplier when starting a reload with an empty mag as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are pretty decent by comparison with its peers - you can see the stats at https://destiny.report/w/3176697589/gridskipper and hopefully https://d2foundry.gg/w/3176697589 will show how weapon stats impact in-game performance when the site is back up and running. The recoil is vertical but loose, so to tighten that up, look for a barrel perk that helps with Recoil Direction or, if you can handle it, just go for extra Handling, and then with the magazine perk go for one of the combat effect mags or something that helps improve magazine size or reload. For grenade build synergy and dealing with tougher individual adds, in the first trait perk column Demolitionist generates chunk grenade ability energy on kills and an instant magazine refill on grenade use. In the second column, you can use those grenades with Desperate Measures which provides up to ×3 stacks for ×1.3 damage for a refreshable 7s (7.5s when enhanced) for a weapon and then two ability kills or Aggregate Charge provides a stack for each different elemental debuff applied via your grenades up to ×3 stacks, to boost damage by ×1.3 (×1.33 enhanced), with each stack lasting as long as the debuff is active. Otherwise there's Frenzy which boosts Handling and Reload Speed by +100 and damage by ×1.15 for a refreshable 7.2s after being in combat for 12s - that's dealing or taking damage. The Splicer Surge origin trait stacks up to ×3 on a reload after doing damage, offering a max +45 to Handling and Reload Speed with a ×0.9 Reload animation scalar, which lasts until stow. If you're interested, the name has a dual meaning, referring to hacking the Vex Network's digital "grid" in Season of the Splicer but also, from the lore, as a paranoid defence against Vex Wyverns "skittering" and projecting shimmering outlines in the purple "grid" of the night sky. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-GroupAdd PvE-God M+KB Controller

Essential perks

Demolitionist

Strong alternatives

Arrowhead Brake High-Caliber Rounds Desperate Measures Aggregate Charge Frenzy Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling

Community wishlist roll

60 wishlist rolls

Inspired by @Saint_Kabr and @ImpetusAlways (PvE PvE-Minor PvE-GroupAdd PvE-God M+KB Controller): First-choice PvE roll for clearing groups of Minor adds in activities rated Normal difficulty, particularly with Void builds. The reprised Gridskipper is a Rapid-Fire pulse rifle which as a subfamily are currently rated C-Tier for endgame PvE by @TheAegisRelic Endgame Analysis spreadsheet in https://www.destiny2.science/ as "essentially just a worse high-impact auto". The frame intrinsic offers built-in anti-Overload, and a ×0.8 reload animation multiplier when starting a reload with an empty mag as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are pretty decent by comparison with its peers - you can see the stats at https://destiny.report/w/3176697589/gridskipper and hopefully https://d2foundry.gg/w/3176697589 will show how weapon stats impact in-game performance when the site is back up and running. The recoil is vertical but loose, so to tighten that up, look for a barrel perk that helps with Recoil Direction or, if you can handle it, just go for extra Handling, and then with the magazine perk go for one of the combat effect mags or something that helps improve magazine size or reload. For Void build synergy and dealing with groups of red bar Minor adds, in the first trait perk column there's Repulsor Brace provides a ×0.5 damage resisting Void overshield for 8s (10s when enhanced) after killing a void-debuffed enemy - duration boosted by ×1.5 with Echo of Persistence, or Demoralize which spreads a ~4m AoE cloud of Void Weaken to nearby enemies for a ×1.15 boost to damage for your fireteam for 3s (5s when enhanced) on a crit kill. To pair with that in the second column, Destabilizing Rounds spreads Void Volatility on a kill in a 6.5m radius and provides Volatile Rounds for 4.5s (5.25s when enhanced). The Splicer Surge origin trait stacks up to ×3 on a reload after doing damage, offering a max +45 to Handling and Reload Speed with a ×0.9 Reload animation scalar, which lasts until stow. If you're interested, the name has a dual meaning, referring to hacking the Vex Network's digital "grid" in Season of the Splicer but also, from the lore, as a paranoid defence against Vex Wyverns "skittering" and projecting shimmering outlines in the purple "grid" of the night sky. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-GroupAdd PvE-God M+KB Controller

Essential perks

Destabilizing Rounds

Strong alternatives

Repulsor Brace Arrowhead Brake High-Caliber Rounds Demoralize Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling

Community wishlist roll

60 wishlist rolls

Inspired by @Saint_Kabr and @ImpetusAlways (PvE PvE-Minor PvE-GroupAdd PvE-God M+KB Controller): First-choice PvE roll for clearing groups of Minor adds in activities rated Normal difficulty, particularly with Void builds. The reprised Gridskipper is a Rapid-Fire pulse rifle which as a subfamily are currently rated C-Tier for endgame PvE by @TheAegisRelic Endgame Analysis spreadsheet in https://www.destiny2.science/ as "essentially just a worse high-impact auto". The frame intrinsic offers built-in anti-Overload, and a ×0.8 reload animation multiplier when starting a reload with an empty mag as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are pretty decent by comparison with its peers - you can see the stats at https://destiny.report/w/3176697589/gridskipper and hopefully https://d2foundry.gg/w/3176697589 will show how weapon stats impact in-game performance when the site is back up and running. The recoil is vertical but loose, so to tighten that up, look for a barrel perk that helps with Recoil Direction or, if you can handle it, just go for extra Handling, and then with the magazine perk go for one of the combat effect mags or something that helps improve magazine size or reload. For Void build synergy and dealing with groups of red bar Minor adds, in the first trait perk column there's Demoralize which spreads a ~4m AoE cloud of Void Weaken to nearby enemies for a ×1.15 boost to damage for your fireteam for 3s (5s when enhanced) on a crit kill. To pair with that in the second column, Frenzy boosts Handling and Reload Speed by +100 and boosts damage by ×1.15 for a refreshable 7.2s after being in combat for 12s - that's dealing or taking damage, or Aggregate Charge provides a stack for each different elemental debuff up to ×3 stacks to boost damage by ×1.3 (×1.33 when enhanced), with each stack lasting as long as the debuff is active - Weaken from Demoralize can constantly apply the first stack towards this. The Splicer Surge origin trait stacks up to ×3 on a reload after doing damage, offering a max +45 to Handling and Reload Speed with a ×0.9 Reload animation scalar, which lasts until stow. If you're interested, the name has a dual meaning, referring to hacking the Vex Network's digital "grid" in Season of the Splicer but also, from the lore, as a paranoid defence against Vex Wyverns "skittering" and projecting shimmering outlines in the purple "grid" of the night sky. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-GroupAdd PvE-God M+KB Controller

Essential perks

Demoralize

Strong alternatives

Arrowhead Brake High-Caliber Rounds Frenzy Aggregate Charge Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling

What these Gridskipper perks do

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Demoralize

Precision Kills apply Weaken to enemies within 7 meters of the target for ? seconds. 1.5? second cooldown between activations.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Aggregate Charge

Damage against Elemental-Debuffed Targets is increased per unique debuff applied to the target. Damage increased is 10%|20%|30% at 1|2|3 Debuffs.

Desperate Measures

Weapon Kills grant 'Desperate Measures x1' (DMx1), increasing damage by 10% for 7 seconds. Grenade or Melee Kills grant 20% increased damage for 7 seconds (DMx2). Scoring another Grenade or Melee Kill with DMx2 active increases this to 30% (DMx3). Can be activated while stowed. Weapon, Grenade, and Melee Kills refresh the buff duration.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Gridskipper in Destiny 2

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