Joxer's Longsword god roll & best perks

Joxer's Longsword — Destiny 2 Pulse Rifle
Legendary · Pulse Rifle

“"He bore it well." —Lord Shaxx”

Full perk pool, stats & source for Joxer's Longsword →

Built from 180 curated wishlist rolls for this Pulse Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

90 wishlist rolls

Inspired by @Saint_Kabr and @ImpetusAlways (PvE PvE-Minor PvE-GroupAdd PvE-God M+KB Controller): First-choice PvE roll for clearing add groups in activities rated Normal difficulty, particularly with Void subclasses. The reprised Joxer's Longsword is a Heavy Burst pulse rifle which as a subfamily are currently rated C-Tier for endgame PvE by @TheAegisRelic Endgame Analysis spreadsheet in https://www.destiny2.science/ as "essentially just a worse high-impact auto". The frame intrinsic offers built-in anti-Unstoppable, fires a 2-round burst and grants ×0.9 flinch when ADS as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are okay by comparison with its peers - you can see the stats at https://destiny.report/w/3538003989/joxers-longsword hopefully https://d2foundry.gg/w/3538003989 will show how weapon stats impact in-game performance when the site is back up and running. The recoil is right-ish and a little loose, so to tighten that up, look for a barrel perk that helps with Recoil Direction or, if you can handle it just go for extra handling, and then with the magazine perk go for one of the combat effect mags or something that helps improve magazine size or reload. For dealing with add groups and synergising with Void builds, in the first trait perk column, Repulsor Brace provides a ×0.5 damage resisting Void overshield for 8s (10s when enhanced) after killing a void-debuffed enemy - duration boosted by ×1.5 with Echo of Persistence. In the second column you have the full set of void perks - Destabilizing Rounds spreads Void Volatility on a kill in a 6.5m radius and provides Volatile Rounds for 4.5s (5.25s when enhanced), Demoralize spreads a ~4m AoE cloud of Void Weaken to nearby enemies for a ×1.15 boost to damage for your fireteam for 3s (5s when enhanced) on a crit kill or Withering Gaze applies the Void Weaken debuff to targets after ADS-ing for 1.4s (1.3s enhanced) for ×1.15 damage for a refreshable 6s for your fireteam, but if the stronger ×1.3 weaken has been applied from Tractor Cannon or Shadowshot, a proc will reapply at the higher value. There's a choice of origin traits - Roar of Battle grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s or Nadir Focus grants stacks for 2s for each shot fired to boost Range by up to +10 and Accuracy Cone Size to ×0.925 after ~4 bursts. If you're interested, Joxer's Longsword gets its name from Joxer, a veteran, but tragic Titan whose storyline is one of the most notoriously heroic - and foolhardy - tales in Destiny's lore. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-GroupAdd PvE-God M+KB Controller

Essential perks

Repulsor Brace

Strong alternatives

Arrowhead Brake High-Caliber Rounds Destabilizing Rounds Demoralize Withering Gaze Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling

Community wishlist roll

60 wishlist rolls

Inspired by @Saint_Kabr and @ImpetusAlways (PvE PvE-Minor PvE-GroupAdd PvE-God M+KB Controller): First-choice PvE roll for clearing add groups in activities rated Normal difficulty, particularly with Void subclasses. The reprised Joxer's Longsword is a Heavy Burst pulse rifle which as a subfamily are currently rated C-Tier for endgame PvE by @TheAegisRelic Endgame Analysis spreadsheet in https://www.destiny2.science/ as "essentially just a worse high-impact auto". The frame intrinsic offers built-in anti-Unstoppable, fires a 2-round burst and grants ×0.9 flinch when ADS as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are okay by comparison with its peers - you can see the stats at https://destiny.report/w/3538003989/joxers-longsword hopefully https://d2foundry.gg/w/3538003989 will show how weapon stats impact in-game performance when the site is back up and running. The recoil is right-ish and a little loose, so to tighten that up, look for a barrel perk that helps with Recoil Direction or, if you can handle it just go for extra handling, and then with the magazine perk go for one of the combat effect mags or something that helps improve magazine size or reload. For dealing with add groups and synergising with Void builds, in the first trait perk column, Dragonfly procs a 4.5m Void explosion on a crit kill - this counts as weapon damage so can inherit damage boosts. In the second column you have Void perks for a double damage roll - Destabilizing Rounds spreads Void Volatility on a kill in a 6.5m radius and provides Volatile Rounds for 4.5s (5.25s when enhanced), or Demoralize spreads a ~4m AoE cloud of Void Weaken to nearby enemies for a ×1.15 boost to damage for your fireteam for 3s (5s when enhanced) on a crit kill. There's a choice of origin traits - Roar of Battle grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s or Nadir Focus grants stacks for 2s for each shot fired to boost Range by up to +10 and Accuracy Cone Size to ×0.925 after ~4 bursts. If you're interested, Joxer's Longsword gets its name from Joxer, a veteran, but tragic Titan whose storyline is one of the most notoriously heroic - and foolhardy - tales in Destiny's lore. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-GroupAdd PvE-God M+KB Controller

Essential perks

Dragonfly

Strong alternatives

Arrowhead Brake High-Caliber Rounds Destabilizing Rounds Demoralize Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling

Community wishlist roll

30 wishlist rolls

Inspired by @Saint_Kabr and @ImpetusAlways (PvE PvE-Minor PvE-SingleAdd PvE-God M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal difficulty, particularly with grenade builds. The reprised Joxer's Longsword is a Heavy Burst pulse rifle which as a subfamily are currently rated C-Tier for endgame PvE by @TheAegisRelic Endgame Analysis spreadsheet in https://www.destiny2.science/ as "essentially just a worse high-impact auto". The frame intrinsic offers built-in anti-Unstoppable, fires a 2-round burst and grants ×0.9 flinch when ADS as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are okay by comparison with its peers - you can see the stats at https://destiny.report/w/3538003989/joxers-longsword hopefully https://d2foundry.gg/w/3538003989 will show how weapon stats impact in-game performance when the site is back up and running. The recoil is right-ish and a little loose, so to tighten that up, look for a barrel perk that helps with Recoil Direction or, if you can handle it just go for extra handling, and then with the magazine perk go for one of the combat effect mags or something that helps improve magazine size or reload. For dealing with tougher individual adds, and to synergise with grenade builds, there's the tried and trusted trait perk combination of Demolitionist to generate chunk grenade ability energy on kills and an instant magazine refill on grenade use and Adrenaline Junkie which generates up to ×5 stacks on kills for +20 handling and ×1.33 damage, with a grenade kill giving an instant 5 stacks, for a refreshable 4.5s (5s when enhanced). There's a choice of origin traits - Roar of Battle grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s or Nadir Focus grants stacks for 2s for each shot fired to boost Range by up to +10 and Accuracy Cone Size to ×0.925 after ~4 bursts. If you're interested, Joxer's Longsword gets its name from Joxer, a veteran, but tragic Titan whose storyline is one of the most notoriously heroic - and foolhardy - tales in Destiny's lore. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-God M+KB Controller

Essential perks

Adrenaline Junkie Demolitionist

Strong alternatives

Arrowhead Brake High-Caliber Rounds Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling

What these Joxer's Longsword perks do

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Demoralize

Precision Kills apply Weaken to enemies within 7 meters of the target for ? seconds. 1.5? second cooldown between activations.

Withering Gaze

Aiming Down Sights (ADS) for 1.5 seconds without firing and staying ADS causes your next shot to apply Weaken on a Direct Hit. Timer starts as soon as ADS input is pressed.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Dragonfly

Precision Kills cause targets to explode, dealing up to 123.89 [95.3] weapon-matching elemental damage in a 4.5-meter radius.

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Joxer's Longsword in Destiny 2

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