Legal Action II god roll & best perks

Legal Action II — Destiny 2 Pulse Rifle
Legendary · Pulse Rifle
Where it drops: Source: Open Legendary engrams and earn faction rank-up packages.

“It's time to file a complaint.”

Full perk pool, stats & source for Legal Action II →

Built from 132 curated wishlist rolls for this Pulse Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

controller pve 35 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)

Strong alternatives

Tactical Mag Arrowhead Brake Feeding Frenzy Rampage Adrenaline Junkie Heating Up Frenzy Appended Mag Extended Mag Fluted Barrel

Community wishlist roll

controller pvp 17 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pvp)

Strong alternatives

Adrenaline Junkie Moving Target Arrowhead Brake Steady Rounds Killing Wind Rampage Heating Up Tactical Mag Chambered Compensator

Community wishlist roll

pvp 17 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: pvp)

Strong alternatives

Adrenaline Junkie Moving Target Arrowhead Brake Accurized Rounds Killing Wind Rampage Heating Up Extended Barrel Tactical Mag

Community wishlist roll

12 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 238. PvP backup roll for duelling (3s) and PvE first choice roll. Solid weapon subtype as at Season 15, but a bit of a "poor man's Messenger". Recommended MW: Stability, with Targeting Adjuster mod or Counterbalance Stock mod if you need it to control the recoil, and Backup Mag or damage-boosting mod for PvE.

Essential perks

Surplus

Strong alternatives

Polygonal Rifling Thresh Steady Rounds Chambered Compensator Tactical Mag Flared Magwell Wellspring

Community wishlist roll

10 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 238. PvP backup roll for duelling (3s). Solid weapon subtype as at Season 15, but a bit of a "poor man's Messenger". Recommended MW: Stability, with Targeting Adjuster mod or Counterbalance Stock mod if you need it to control the recoil.

Essential perks

Moving Target

Strong alternatives

Thresh Steady Rounds Chambered Compensator Tactical Mag Polygonal Rifling Flared Magwell Wellspring

Community wishlist roll

6 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 238. PvP backup roll for damage-chaining (6s) and PvE first choice roll. Solid weapon subtype as at Season 15, but a bit of a "poor man's Messenger". Recommended MW: Stability, with Targeting Adjuster mod or Counterbalance Stock mod if you need it to control the recoil for PvP, and Backup Mag or damage-boosting mod for PvE.

Essential perks

Rampage Surplus

Strong alternatives

Polygonal Rifling Steady Rounds Chambered Compensator Tactical Mag Flared Magwell

Community wishlist roll

6 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 238. PvP backup roll for damage-chaining (6s) with one-hit grenade builds. Solid weapon subtype as at Season 15, but a bit of a "poor man's Messenger". Recommended MW: Stability, with Targeting Adjuster mod or Counterbalance Stock mod if you need it to control the recoil.

Essential perks

Adrenaline Junkie Heating Up

Strong alternatives

Polygonal Rifling Steady Rounds Chambered Compensator Tactical Mag Flared Magwell

Community wishlist roll

6 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 238. PvP backup roll for damage-chaining (6s) with one-hit grenade builds, and first choice PvE. Solid weapon subtype as at Season 15, but a bit of a "poor man's Messenger". Recommended MW: Stability, with Targeting Adjuster mod or Counterbalance Stock mod if you need it to control the recoil, and Backup Mag or damage-boosting mod for Pv.

Essential perks

Adrenaline Junkie Surplus

Strong alternatives

Polygonal Rifling Steady Rounds Chambered Compensator Tactical Mag Flared Magwell

Beenlab

pve 6 wishlist rolls

Beenlab (PvE): A-Tier (Strong). Recommended MW: Handling.

Essential perks

Rampage

Strong alternatives

Moving Target Fluted Barrel Steady Rounds Arrowhead Brake Flared Magwell Heating Up

Community wishlist roll

5 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 238. PvP backup roll for damage-chaining (6s). Solid weapon subtype as at Season 15, but a bit of a "poor man's Messenger". Recommended MW: Stability, with Targeting Adjuster mod or Counterbalance Stock mod if you need it to control the recoil.

Essential perks

Heating Up Rampage

Strong alternatives

Steady Rounds Chambered Compensator Tactical Mag Polygonal Rifling Flared Magwell

Beenlab

pvp 4 wishlist rolls

Beenlab (PvP): A-Tier (Strong). Recommended MW: Reload.

Essential perks

Surplus Frenzy

Strong alternatives

Tactical Mag Arrowhead Brake Fluted Barrel Flared Magwell

Community wishlist roll

2 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 238. PvP first choice roll for duelling (3s). Solid weapon subtype as at Season 15, but a bit of a "poor man's Messenger". Recommended MW: Stability, with Targeting Adjuster mod or Counterbalance Stock mod if you need it to control the recoil.

Essential perks

Moving Target Polygonal Rifling Steady Rounds

Strong alternatives

Thresh Wellspring

What these Legal Action II perks do

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Thresh

Weapon Kills grant an additional 1% Super Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant an additional 1.5% instead.

Wellspring

On Weapon Kill: Grants 8% Ability Energy split equally amongst all uncharged abilities. Abilities with multiple charges only receive one third of the ability energy normally split to them once they have a full ability charge ready. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Heating Up

Weapon Kills grant a Stack of Heating Up for 5.5 seconds. Maximum of 2 Stacks. Benefits at 1|2 Stacks of Heating Up: • 15|30 Stability • 20|40 Recoil Direction • 15%|25% decreased Accuracy Cone Size • 15%|25% decreased Accuracy Cone Growth Buff remains active while stowed.

Rampage

Weapon Kills grant a Stack of Rampage. Maximum of 3 Stacks. Stacks expire one at a time every 4.5 seconds. Grants a 10%|21%|33.1% damage increase at 1|2|3 Stacks. Does not buff the Splash/Explosive damage elements of other perks.

Surplus

Grants Stat Bonuses depending on the number of Charged Abilities. Stat Bonuses with 1|2|3+ Charged Abilities: • 5|15|25 Stability • 5|25|60 Handling • 10|25|60 Reload Speed

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks

Feeding Frenzy

Weapon Kills grant 1 Stack of Feeding Frenzy for 3.5 seconds, increasing the Reload Speed of the weapon. Maximum of 5 Stacks. Bonuses at 1|2|3|4|5 Stacks: • 8|50|60|75|100 Reload Speed • 2.5%|10%|13%|16%|20% decreased Reload Animation Duration

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Legal Action II in Destiny 2

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