Community wishlist roll
24 wishlist rolls
Inspired by @PodvsEnemies episode 151 from 26 August 2025 (https://open.spotify.com/episode/2i6uazTPn8rdPCD6amcjSc?si=C-kdbOCvTCqhRYq7M8zYnw) with @ImpetusAlways, @Saint_Kabr and @CourtProjects (PvE PvE-Boss PvE-BossSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for burst damage against Bosses in both general at-level or better, and end-game underleveled content as part of a Bait and Switch weapon rotation. Mint Retrograde is the must-have weapon from the Edge of Fate set - the first of a new subfamily of rocket-frame pulse rifles. There's no peers to compare this with, with it being the first of its kind, and d2foundry.gg hasn't yet calculated formulas for how stats translate to performance in-game. We do know that the base magazine is 5 (max 8), and total ammo is 18. The barrel perk options are ones you'd usually see on rocket launchers so, on that basis, something that improves handling and velocity is always welcome. In the magazine perk slot, look for one that can bump up the mag size. In the first trait perk column for a boss damage roll, Envious Arsenal will reload in the background while you're doing damage with other weapons to proc Bait and Switch or Elemental Honing. Alternatively, Rewind Rounds is also solid, refilling 60% (70% when enhanced) of hits back into the magazine when empty - each round of a three-round burst has both impact and explosive damage, so you can total 6 hits per burst, should be able to completely refill your mag each time its been emptied. For damage, you can use Bait and Switch for ×1.3 damage for 10s (11s when enhanced) for cycling through weapons, or Elemental Honing is great on Prismatic subclasses for sustained damage offering up to ×1.35 damage at five stacks for 20s (23s enhanced) when you can apply damage from the four other energy types (Stasis, Arc, Solar and Void). The Problem Solver Origin Trait is very good for PvE when facing orange and yellow bars - 11 hits (which, from Mint Retrograde, can be either impact or explosive damage, so two 3-round bursts is 12 hits) will proc to exhaust them and reduce damage output to ×0.75 for 5s and grant +50 to Reload Speed and Handling for 10s. Recommended MW: Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-Boss PvE-MajorSpec PvE-God PvE-EndGame M+KB Controller
Strong alternatives
Extended Mag
Bait and Switch
Quick Launch
Envious Arsenal
Elemental Honing
Rewind Rounds
Appended Mag
Tactical Mag
Smart Drift Control
Community wishlist roll
18 wishlist rolls
Inspired by @PodvsEnemies episode 151 from 26 August 2025 (https://open.spotify.com/episode/2i6uazTPn8rdPCD6amcjSc?si=C-kdbOCvTCqhRYq7M8zYnw) with @ImpetusAlways, @Saint_Kabr and @CourtProjects (PvE PvE-Boss PvE-MajorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for burst damage against Elites, Banes, Champions and Minibosses in both general at-level or better, and end-game underleveled content. Mint Retrograde is the must-have weapon from the Edge of Fate set - the first of a new subfamily of rocket-frame pulse rifles. There's no peers to compare this with, with it being the first of its kind, and d2foundry.gg hasn't yet calculated formulas for how stats translate to performance in-game. We do know that the base magazine is 5 (max 8), and total ammo is 18. The barrel perk options are ones you'd usually see on rocket launchers so, on that basis, something that improves handling and velocity is always welcome. In the magazine perk slot, look for one that can bump up the mag size. In the first trait perk column, Rewind Rounds is probably the most useful for burst damage, refilling 60% (70% when enhanced) of hits back into the magazine when empty - each round of a three-round burst has both impact and explosive damage, so you can total 6 hits per burst, should be able to completely refill your mag each time its been emptied. For damage, you can use One For All and spray and pray a burst into an add group to proc the ×1.35 damage for 10s (1 1s when enhanced), Master of Arms is a reliable ×1.15 damage for 7s after a first kill, increasing to ×1.25 for 4s on a second kill (8s and 5s when enhanced), or Chain Reaction can help soften up groups with the AoE explosion on kills and has the added benefit when enhanced of boosting Ammo Generation by +20. The Problem Solver Origin Trait is very good for PvE when facing orange and yellow bars - 11 hits (which, from Mint Retrograde, can be either impact or explosive damage, so two 3-round bursts is 12 hits) will proc to exhaust them and reduce damage output to ×0.75 for 5s and grant +50 to Reload Speed and Handling for 10s. Recommended MW: Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-Boss PvE-MajorSpec PvE-God PvE-EndGame M+KB Controller
Essential perks
Rewind Rounds
Strong alternatives
Extended Mag
Quick Launch
One for All
Master of Arms
Chain Reaction
Appended Mag
Tactical Mag
Smart Drift Control