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New Pacific Epitaph (Adept)
New Pacific Epitaph (Adept) god roll & best perks
Legendary · Grenade Launcher
Where it drops: Source: Rite of the Nine
“"This isn't happening. This isn't happening. This isn't happening."”
Full perk pool, stats & source for New Pacific Epitaph (Adept) →
Built from 54 curated wishlist rolls for this Grenade Launcher. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
What these New Pacific Epitaph (Adept) perks do
Chain Reaction
Weapon Kills trigger an elemental explosion matching the weapon's element.
Damage and radius of the explosions varies based on the weapon's ammo type:
• Special Weapons: Up to 67.2 [44.8] damage in a 2.4 meter radius
• Power Weapons: Up to 109.2 [72.8] damage in a 3 meter radius
Unrelenting
Starts Health Regeneration and restores 65 HP upon reaching 100% Activation Progress with Weapon Kills within 5 seconds of each.
Activation Progress by Enemy Rank:
• Minor Combatants: 34%
• Players: 67%
• Elites, Minibosses, and Bosses: 100%
Redirection
Hits against Minor Combatants grant 2 Stacks of Redirection. Maximum of 30 Stacks.
Stacks remain active while stowed.
Hits against Elite or higher-ranked Combatants consume up to 3 Stacks to grant 33% increased damage per Stack consumed.
Elemental Honing
Dealing Elemental Damage grants a stack of Elemental Honing for 20 seconds for each unique Element used. Maximum of 5 stacks.
Gaining a stack refreshes the buff duration. Duration cannot be refreshed once at 5 stacks.
Buff can be activated while stowed. Kinetic Damage does not trigger the buff.
Weapon damage increase at 1|2|3|4|5 stacks by weapon damage type:
• Kinetic: 10%|20%|30%|35%|40%
• Elemental (PVE): 2.5%|10%|20%|30%|35%
• Elemental (PVP): 1.25%|5%|20%|30%|35%
Lead from Gold
Heavy Ammo Pickups grants 25% of your maximum Special Ammo Reserves even while the weapon is stowed.
Equipping two Special Weapons halves the amount of ammo granted.
Demolitionist
Weapon Kills grant 10% Grenade Ability Energy.
Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%.
Using your Grenade Ability refills the Magazine with a 3 second cooldown.
Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.
Kill Clip
Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds.
Stowing the weapon removes the buff.
Does not buff the Splash/Explosive damage elements of other perks.
Sword Logic
Weapon Kills grant Stacks of Sword Logic.
The number of Stacks and the buff duration are tied to the highest Enemy Rank killed since activation:
• Minors: 1 Stack for 5.5 seconds
• Elites, Players: 2 Stacks for 7.5 seconds
• Players in their Super and Minibosses: 3 Stacks for 10.5 seconds
• Bosses: 4 Stacks for 15.5 seconds
Damage increase at 1|2|3|4 Stacks:
15% | 25% [15%] | 35% | 50%
Additional Kills refresh the buff duration to the duration tied to the highest Enemy Rank killed.
Adrenaline Junkie
Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed.
Adrenaline Junkie benefits:
• 20 Handling
• 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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