Nullify (Adept) god roll & best perks

Nullify (Adept) — Destiny 2 Pulse Rifle
Legendary · Pulse Rifle
Where it drops: Source: "Salvation's Edge" Raid

“Absolutely not.”

Full perk pool, stats & source for Nullify (Adept) →

Built from 222 curated wishlist rolls for this Pulse Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 57 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Nullify will not break the meta but instead slide itself comfortably towards the top. Heal Clip and Incandescent are tried and true options you’ll be seeing a lot of but an alternative healing / damage combo will be Subsistence with Chaos Reshaped. This allows you to bypass reload entirely while still getting damage and healing. Firefly will be a great alternative if you want some explosions / better reload instead of Subsistence." Recommended MW: Stability.

Strong alternatives

Arrowhead Brake Appended Mag Chaos Reshaped Firefly Incandescent Desperate Measures Subsistence Heal Clip Tactical Mag Flared Magwell Corkscrew Rifling Fluted Barrel

Community wishlist roll

40 wishlist rolls

Inspired by @Saint_Kabr and @ImpetusAlways (PvE PvE-Minor PvE-SingleAdd PvE-God M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal difficulty, particularly with Solar grenade builds. The updated Nullify is a Heavy Burst pulse rifle which as a subfamily are currently rated D-Tier for endgame PvE by @TheAegisRelic Endgame Analysis spreadsheet in https://www.destiny2.science/ as "essentially just a poor high-impact auto, but arguably worse due to 4-burst nature". The frame intrinsic offers built-in anti-Unstoppable, fires a 2-round burst and grants ×0.9 flinch when ADS as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are pretty much best in class by comparison with its peers - you can see the stats at https://destiny.report/w/892183998/nullify and hopefully https://d2foundry.gg/w/892183998 will show how weapon stats impact in-game performance when the site is back up and running. The recoil is left and a little loose, so to tighten that up, look for a barrel perk that helps with Recoil Direction or, if you can handle it, just go for extra Handling, and then with the magazine perk go for something that helps improve magazine size or reload. The perk pool is stacked, if a little on the large size, with two new trait perks in each column for Moment of Triumph. Of the new ones, Collective Demolition provides grenade ability energy on hits after interacting with an elemental pickup - Firesprites and Void Breaches for 8s, Ionic Traces, Stasis Shards for 4s and Tangles and Arc Elemental Orbs 4s each for pickup and explosion when thrown. You can use the additional grenades to proc damage from Desperate Measures, which provides up to ×3 stacks for max ×1.3 damage for a refreshable 7s (7.5s enhanced) for a weapon and then two ability kills, or Adrenaline Junkie which generates up to ×5 stacks on kills for +20 handling and a max ×1.33 damage, with a grenade kill giving an instant 5 stacks, for a refreshable 4.5s (5s when enhanced). The Collective Purpose origin trait provides stacks on fireteam members within 15m up to ×5 which boost Range, Handling and a Draw Time scalar per stack. If you're interested, "nullify" means to invalidate, cancel out, or effectively reduce something to nothing. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-God M+KB Controller

Essential perks

Collective Demolition

Strong alternatives

Tactical Mag Arrowhead Brake Desperate Measures Adrenaline Junkie Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling

pandapaxxy

pvp controller 27 wishlist rolls

pandapaxxy (PvP / Controller): "Crucible really makes or breaks some weapons, without consistency perks like Headseeker or Zen Moment, Nullify lacks compared to the other Heavy Burst pulse rifles introduced this season. Rapid Hit and Desperate Measures or Multikill Clip will allow for better consistency and kill chaining but nowhere near the same levels as the other pulses in this newly populated family." Recommended MW: Stability or Handling.

Essential perks

Accurized Rounds

Strong alternatives

Rapid Hit Arrowhead Brake Desperate Measures Multikill Clip Incandescent Firefly Heal Clip Smallbore Hammer-Forged Rifling

Community wishlist roll

20 wishlist rolls

Inspired by @Saint_Kabr and @ImpetusAlways (PvE PvE-Minor PvE-GroupAdd PvE-God M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal difficulty, particularly with Solar grenade builds. The updated Nullify is a Heavy Burst pulse rifle which as a subfamily are currently rated D-Tier for endgame PvE by @TheAegisRelic Endgame Analysis spreadsheet in https://www.destiny2.science/ as "essentially just a poor high-impact auto, but arguably worse due to 4-burst nature". The frame intrinsic offers built-in anti-Unstoppable, fires a 2-round burst and grants ×0.9 flinch when ADS as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are pretty much best in class by comparison with its peers - you can see the stats at https://destiny.report/w/892183998/nullify and hopefully https://d2foundry.gg/w/892183998 will show how weapon stats impact in-game performance when the site is back up and running. The recoil is left and a little loose, so to tighten that up, look for a barrel perk that helps with Recoil Direction or, if you can handle it, just go for extra Handling, and then with the magazine perk go for something that helps improve magazine size or reload. The perk pool is stacked, if a little on the large size, with two new trait perks in each column for Moment of Triumph. Of the new ones, you could pair Demolitionist to generate chunk grenade ability energy on kills and an instant magazine refill on grenade use with Meganeura which builds up to ×3 stacks on crit hits for a refreshable 3.5s (4s when enhanced) for AoE solar explosive damage in a 7.5m radius on a crit kill - the explosion is treated as weapon damage so inherits damage boosts and also procs weapon effects like Demolitionist. The Collective Purpose origin trait provides stacks on fireteam members within 15m up to ×5 which boost Range, Handling and a Draw Time scalar per stack. If you're interested, "nullify" means to invalidate, cancel out, or effectively reduce something to nothing. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-GroupAdd PvE-God M+KB Controller

Essential perks

Meganeura Demolitionist

Strong alternatives

Tactical Mag Arrowhead Brake Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling

Community wishlist roll

18 wishlist rolls

Inspired by @PodvsEnemies episode 111 from 30 July 2024 (https://open.spotify.com/episode/4KO3Yr8AkPRBgKlNmacrGS?si=6dfa9e466dde41a0) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE / PvE-MinorSpec / PvE-EndGame / PvE-God / M+KB / Controller): First-choice PvE pick for add-clearing Minor Spec red-bar adds in end-game content, particularly with solar builds. Shapeable. Nullify offers a stacked trait perk set, in the best pulse rifle subfamily. Base stats are very good and equate to 37.40m ADS range before damage dropoff, 0.39s ADS speed, 0.44s ready and 0.43s stow speed, and 2.05s reload speed. The recoil isn't too bad, if you pace your shots but the handling and reload speed could do with some help from the barrel and mag perks. In the first trait column, Firefly is an additional AoE damage perk that also boosts Reload Speed by 50 on a crit kill. Pair that in the second column with Desperate Measures for up to +30% damage or maybe Chaos Reshaped for +35% damage and healing at two stacks. The Collective Purpose origin trait only works in a fireteam, but offers small boosts to range and handling, which is always useful. Recommended MW: Handling or Reload Speed, with a Backup Mag mod.

Essential perks

Firefly

Strong alternatives

Tactical Mag Fluted Barrel Desperate Measures Arrowhead Brake Corkscrew Rifling Flared Magwell Alloy Magazine Chaos Reshaped

Community wishlist roll

18 wishlist rolls

Inspired by @PodvsEnemies episode 111 from 30 July 2024 (https://open.spotify.com/episode/4KO3Yr8AkPRBgKlNmacrGS?si=6dfa9e466dde41a0) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE / PvE-MinorSpec / PvE-God / M+KB / Controller): First-choice PvE pick for add-clearing Minor Spec red-bar adds in general content, particularly for grenade builds. Shapeable. Nullify offers a stacked trait perk set, in the best pulse rifle subfamily. Base stats are very good and equate to 37.40m ADS range before damage dropoff, 0.39s ADS speed, 0.44s ready and 0.43s stow speed, and 2.05s reload speed. The recoil isn't too bad, if you pace your shots but the handling and reload speed could do with some help from the barrel and mag perks. In the first trait column, Demolitionist is always useful to regenerate energy for grenade builds. Pair that in the second column with Desperate Measures for up to +30% damage or maybe Chaos Reshaped for +35% damage and healing at two stacks. The Collective Purpose origin trait only works in a fireteam, but offers small boosts to range and handling, which is always useful. Recommended MW: Handling or Reload Speed, with a Backup Mag mod.

Essential perks

Demolitionist

Strong alternatives

Tactical Mag Fluted Barrel Desperate Measures Arrowhead Brake Corkscrew Rifling Flared Magwell Alloy Magazine Chaos Reshaped

Community wishlist roll

18 wishlist rolls

Inspired by @PodvsEnemies episode 111 from 30 July 2024 (https://open.spotify.com/episode/4KO3Yr8AkPRBgKlNmacrGS?si=6dfa9e466dde41a0) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE / PvE-Utility / PvE-Champion / PvE-EndGame / PvE-God / M+KB / Controller): First-choice PvE pick for use against Subjugators or anti-Barrier pulse rifle artifact mods. Shapeable. Nullify offers a stacked trait perk set, in the best pulse rifle subfamily. Base stats are very good and equate to 37.40m ADS range before damage dropoff, 0.39s ADS speed, 0.44s ready and 0.43s stow speed, and 2.05s reload speed. The recoil isn't too bad, if you pace your shots but the handling and reload speed could do with some help from the barrel and mag perks. Boss-tier Subjugators have a 20% damage reduction to all non-matching damage, going up to 30% DR to all damage after they "screech". This counts as a "shield" in-game and reacts to shield-based trait perks like Under-Over, which provides a +50% damage bonus. You'll get the same bonus damage to help pierce Barrier Champions. Add in the +35% damage bonus and sporadic healing from two stacks of Chaos Reshaped, or the simpler automatic +15% of Vorpal Weapon for handy additional damage. The Collective Purpose origin trait only works in a fireteam, but offers small boosts to range and handling, which is always useful. Recommended MW: Handling or Reload Speed, with a Backup Mag mod.

Essential perks

Under-Over

Strong alternatives

Tactical Mag Fluted Barrel Chaos Reshaped Arrowhead Brake Corkscrew Rifling Flared Magwell Alloy Magazine Vorpal Weapon

Community wishlist roll

9 wishlist rolls

Inspired by @PodvsEnemies episode 111 from 30 July 2024 (https://open.spotify.com/episode/4KO3Yr8AkPRBgKlNmacrGS?si=6dfa9e466dde41a0) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE / PvE-MinorSpec / PvE-God / M+KB / Controller): First-choice PvE pick for add-clearing Minor Spec red-bar adds in general content, particularly with solar builds. Shapeable. Nullify offers a stacked trait perk set, in the best pulse rifle subfamily. Base stats are very good and equate to 37.40m ADS range before damage dropoff, 0.39s ADS speed, 0.44s ready and 0.43s stow speed, and 2.05s reload speed. The recoil isn't too bad, if you pace your shots but the handling and reload speed could do with some help from the barrel and mag perks. In the first trait column, to pair with Incandescent in the second (even better when synergising with solar fragments), Firefly spreads the scorch over a wider area to clear add-dense areas. The Collective Purpose origin trait only works in a fireteam, but offers small boosts to range and handling, which is always useful. Recommended MW: Handling or Reload Speed, with a Backup Mag mod.

Essential perks

Firefly Incandescent

Strong alternatives

Tactical Mag Fluted Barrel Arrowhead Brake Corkscrew Rifling Flared Magwell Alloy Magazine

Community wishlist roll

9 wishlist rolls

Inspired by @PodvsEnemies episode 111 from 30 July 2024 (https://open.spotify.com/episode/4KO3Yr8AkPRBgKlNmacrGS?si=6dfa9e466dde41a0) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE / PvE-MinorSpec / PvE-God / M+KB / Controller): First-choice PvE pick for add-clearing Minor Spec red-bar adds in general content, particularly with solar builds and grenade builds. Shapeable. Nullify offers a stacked trait perk set, in the best pulse rifle subfamily. Base stats are very good and equate to 37.40m ADS range before damage dropoff, 0.39s ADS speed, 0.44s ready and 0.43s stow speed, and 2.05s reload speed. The recoil isn't too bad, if you pace your shots but the handling and reload speed could do with some help from the barrel and mag perks. In the first trait column, to pair with Incandescent in the second (even better when synergising with solar fragments), Demolitionist helps recover grenade energy fast from weapon, scorch and ignition kills for grenade builds. The Collective Purpose origin trait only works in a fireteam, but offers small boosts to range and handling, which is always useful. Recommended MW: Handling or Reload Speed, with a Backup Mag mod.

Essential perks

Demolitionist Incandescent

Strong alternatives

Tactical Mag Fluted Barrel Arrowhead Brake Corkscrew Rifling Flared Magwell Alloy Magazine

Community wishlist roll

6 wishlist rolls

Inspired by @PodvsEnemies episode 111 from 30 July 2024 (https://open.spotify.com/episode/4KO3Yr8AkPRBgKlNmacrGS?si=6dfa9e466dde41a0) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE / PvE-MinorSpec / PvE-God / M+KB / Controller): First-choice PvE pick for add-clearing Minor Spec red-bar adds in general content, particularly with solar builds. Shapeable. Nullify offers a stacked trait perk set, in the best pulse rifle subfamily. Base stats are very good and equate to 37.40m ADS range before damage dropoff, 0.39s ADS speed, 0.44s ready and 0.43s stow speed, and 2.05s reload speed. The recoil isn't too bad, if you pace your shots but the handling and reload speed could do with some help from the barrel and mag perks. It's not as uncommon as it once was, but the trait combination of Heal Clip and Incandescent is still great for keeping you alive while clearing add-dense areas - even better when synergising with solar fragments. The Collective Purpose origin trait only works in a fireteam, but offers small boosts to range and handling, which is always useful. Recommended MW: Reload Speed or Handling, with a Backup Mag mod.

Essential perks

Heal Clip Incandescent

Strong alternatives

Tactical Mag Fluted Barrel Arrowhead Brake Corkscrew Rifling Flared Magwell

What these Nullify (Adept) perks do

Desperate Measures

Weapon Kills grant 'Desperate Measures x1' (DMx1), increasing damage by 10% for 7 seconds. Grenade or Melee Kills grant 20% increased damage for 7 seconds (DMx2). Scoring another Grenade or Melee Kill with DMx2 active increases this to 30% (DMx3). Can be activated while stowed. Weapon, Grenade, and Melee Kills refresh the buff duration.

Collective Demolition

Collecting an Elemental Pickup enables Weapon Damage to generate Grenade Ability energy per hit for 8 seconds. Ionic Traces, Stasis Shards, and Shot Tangles extend the timer by 4 seconds. Firesprites, Void Breaches, and Thrown Tangles extend the timer by 8 seconds. Timer can be extended to a maximum of 16 seconds. Grenade energy granted by weapon type: Spreadshot HC: 0.5% Burst Sidearm: 0.78% Fusion Rifle: 1.15% Rocket Pulse: 1.95% Sidearm: 2.34% Scout: 3.34% Rocket Launcher: 12.9% Elemental Pickups include Firesprites, Ionic Traces, Stasis Shards, Tangles, and Void Breaches.

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Meganeura

Precision Hits grant one stack of Meganeura for 3.5 seconds. Maximum of 3 stacks. Precision Kills cause targets to explode, dealing 123.89 [95.3] | 173.6 [?] | 207.57 [?] weapon-matching elemental damage in a 7.5-meter radius at 1|2|3| stacks. Explosion has up to 50% damage falloff at the furthest point.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Heal Clip

Finishing a reload within 5.3? seconds of a Kill grants Cure x2 to you and Cure x1 to allies within 15 meters.

Incandescent

Weapon Kills trigger a Solar explosion that applies 30 Scorch Stacks (40 with Ember of Ashes) and deals up to 30 damage to enemies within 4 meters of the target. Killing Elite or higher tier Combatants and Players increases the radius to 8 meters and applies 10 more Scorch Stacks. Scorch damage can be increased through Weapon Damage Buffs.

Firefly

On Precision Kills: • Target explodes, dealing 104 [80] Solar damage in a 4 meter radius • Grants 50 Reload Speed for 6 seconds

Chaos Reshaped

Being in Combat for 12 seconds grants a Stack of 'Chaos Reshaped' for 7 seconds. Maintaining the first Stack for 12 seconds grants a second Stack. Buff can be activated while stowed. For Chaos Reshaped, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Benefits at Chaos Reshaped x1 and x2: • x1: grants 20% increased damage • x2: grants 35% increased damage and grants a periodic burst of healing Healing effect is bugged! While Chaos Reshaped x2 is active: Stowing the weapon or keeping it readied for 7 seconds grants a continous healing effect of 5 HP per second. Stowing this weapon grants the effect for 1 to 7 seconds (cycling, it's complicated), while keeping it readied after activation makes the healing effectively constant. While this healing effect is active, NO OTHER SOURCE OF HEALING CAN RESTORE THE FINAL [~35 to 5] HP OF YOUR HEALTH BAR! This unrecoverable HP segment can only be healed by Chaos Reshaped's 5/HPs effect. For more details, visit the perk description in the Destiny Data Compendium.

Under-Over

Increases damage against shielded targets: • 125% increase against PVE Combatant Overshields • 50% increase against PVE Combatant Elemental Shields and Barrier Champion Shields • 20% increase against Player Overshields and for bodyshots against Players with Woven Mail Notable Combatant Overshields include Shadow Legion Tech Pack and Lucent Moth Overshields. They are indicated with a glowing outline around the targets as well as a small blue health bar under the normal one. Does not buff the Splash/Explosive damage elements of other perks.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Subsistence

Weapon Kills refill 10% of the magazine (rounded up) from reserves. Submachine Gun and Auto Rifle Kills refill 17% of the magazine.

Rapid Hit

"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier

Multikill Clip

Finishing a reload within 3.6 seconds of scoring 1|2|3 Weapon Kills within 3.5 seconds of each grants 17%|33%|50% increased damage for 5 seconds. Buff is overwritten every time it is triggered and is removed on stow.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Nullify (Adept) in Destiny 2

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