Punching Out god roll & best perks

Punching Out — Destiny 2 Sidearm
Legendary · Sidearm
Where it drops: Source: Complete strikes and earn rank-up packages from Commander Zavala.

“Time to close up.”

Full perk pool, stats & source for Punching Out →

Built from 608 curated wishlist rolls for this Sidearm. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

YeezyGT's S16

pve 432 wishlist rolls

[YeezyGT's S16] [MW: Range] "Punching Out ships with some lethal combos, such as Overflow/Subsistence and Surrounded, Threat Detector, Frenzy, Swashbuckler... Nailing down a decent roll of this isn't easy, with a whopping 12 perks in each column. Are Sidearms that viable in endgame? They've had some niche usage in CQC Lost Sectors with Unstoppable Sidearm - they've got potential if we see some real close-quarters encounters with tougher enemies. Until then, its worth keeping one in your back pocket."

Strong alternatives

Smallbore Ricochet Rounds Overflow Surrounded Frenzy Swashbuckler Subsistence Threat Detector High-Caliber Rounds Armor-Piercing Rounds Flared Magwell Light Mag Appended Mag Hammer-Forged Rifling Fluted Barrel Corkscrew Rifling Arrowhead Brake Polygonal Rifling Chambered Compensator Extended Barrel

Community wishlist roll

controller pve 84 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)

Strong alternatives

Adrenaline Junkie Subsistence Fluted Barrel Armor-Piercing Rounds Harmony Feeding Frenzy Frenzy Swashbuckler Overflow Appended Mag Extended Mag Smallbore Corkscrew Rifling

Community wishlist roll

controller pvp 49 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pvp)

Strong alternatives

Harmony High-Caliber Rounds Fluted Barrel Rangefinder Snapshot Sights Moving Target Kill Clip Killing Wind Ricochet Rounds Smallbore Corkscrew Rifling

Community wishlist roll

pvp 18 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: pvp)

Essential perks

Hammer-Forged Rifling

Strong alternatives

Kill Clip High-Caliber Rounds Rangefinder Harmony Snapshot Sights Moving Target Killing Wind Ricochet Rounds

Community wishlist roll

8 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 235. PvP backup roll to pair with a Harmony weapon in the kinetic slot. Suros Rapid Fire sidearm subtype is a bit of a sleeper as as Season 15, or you want to stray off-meta a bit. Recommended MW: Stabilty or Reload Speed.

Essential perks

Harmony Ricochet Rounds

Strong alternatives

Smallbore Threat Detector Polygonal Rifling Moving Target Rangefinder Tunnel Vision

Community wishlist roll

6 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 235. PvP backup roll. Suros Rapid Fire sidearm subtype is a bit of a sleeper as as Season 15, or you want to stray off-meta a bit. Recommended MW: Stabilty or Reload Speed.

Essential perks

Kill Clip Ricochet Rounds

Strong alternatives

Polygonal Rifling Threat Detector Moving Target Smallbore Rangefinder Tunnel Vision

Community wishlist roll

6 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 235. PvP backup roll for melee builds to proc Swashbuckler. Suros Rapid Fire sidearm subtype is a bit of a sleeper as as Season 15, or you want to stray off-meta a bit. Recommended MW: Stabilty or Reload Speed.

Essential perks

Ricochet Rounds Swashbuckler

Strong alternatives

Moving Target Smallbore Polygonal Rifling Rangefinder Tunnel Vision

Community wishlist roll

2 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 235. PvP first choice roll. Suros Rapid Fire sidearm subtype is a bit of a sleeper as as Season 15, or you want to stray off-meta a bit. Recommended MW: Stabilty or Reload Speed.

Essential perks

Kill Clip Smallbore Ricochet Rounds

Strong alternatives

Threat Detector Moving Target

Community wishlist roll

2 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 235. PvE first choice roll. Recommended MW: Stabilty or Reload Speed.

Essential perks

Grave Robber Ricochet Rounds Swashbuckler

Strong alternatives

Smallbore Polygonal Rifling

Community wishlist roll

controller god-pvp 1 wishlist roll

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,god-pvp)

Essential perks

Kill Clip High-Caliber Rounds Fluted Barrel Rangefinder

What these Punching Out perks do

Kill Clip

Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds. Stowing the weapon removes the buff. Does not buff the Splash/Explosive damage elements of other perks.

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Rangefinder

Aiming Down Sights grants the following benefits: • 10 Range • 10% increased Effective Zoom • 5% increased Projectile Speed The Effective Zoom increase pushes out Aim Assist Falloff by 10%, reduces (Absolute) Recoil by 10% and narrows the Accuracy and Aim Assist Cones by the same amount. (This is the normal behavior of Zoom and isn't unique to Rangefinder)

Tunnel Vision

Grants the following for 5 seconds upon finishing a Reload within 3.6 seconds of a Weapon Kill: • 20 Aim Assist • ? ADS Handling • ?% decreased Accuracy Cone Growth

Swashbuckler

Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.

Harmony

Upon readying the weapon within 3 seconds of getting a Kill with a different weapon: Grants 20% increased damage and 15 Handling for 7 seconds.

Grave Robber

Powered Melee Hits and (Glaive) Melee Kills refill the magazine from reserves. 3 second cooldown between activations.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks

Subsistence

Weapon Kills refill 10% of the magazine (rounded up) from reserves. Submachine Gun and Auto Rifle Kills refill 17% of the magazine.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Feeding Frenzy

Weapon Kills grant 1 Stack of Feeding Frenzy for 3.5 seconds, increasing the Reload Speed of the weapon. Maximum of 5 Stacks. Bonuses at 1|2|3|4|5 Stacks: • 8|50|60|75|100 Reload Speed • 2.5%|10%|13%|16%|20% decreased Reload Animation Duration

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Overflow

Upon picking up Special or Heavy Ammo: Refills and Overfills the Magazine from reserves. Overfill amount maxes out at 100% of the Magazine Capacity. Activates even while stowed.

Snapshot Sights

Passively decreases the ADS Animation Duration: • 50% decrease on Primary Weapons • 20% decrease on Special Weapons

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

Surrounded

Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 35% damage increase. • Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase. • Wolfpack Rounds receive a 35% Explosive Damage increase.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Punching Out in Destiny 2

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