Qua Furor V god roll & best perks

Qua Furor V — Destiny 2 Machine Gun
Legendary · Machine Gun
Where it drops: Source: Open Legendary engrams and earn faction rank-up packages.

“Let go. Your anger can be a weapon.”

Full perk pool, stats & source for Qua Furor V →

Built from 138 curated wishlist rolls for this Machine Gun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 46 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Rimestealer with no Headstone is a damn shame. Dragonfly is great for clearing waves of enemies and Golden Tricorn is huge damage. But not having an ability to start Rimestealer without an ability hurts this for me." Recommended MW: Reload Speed.

Strong alternatives

Arrowhead Brake Appended Mag Rimestealer Dragonfly Golden Tricorn One for All Feeding Frenzy Triple Tap Armor-Piercing Rounds Flared Magwell Fluted Barrel

Community wishlist roll

40 wishlist rolls

Inspired by @PodvsEnemies episode 136 from 1 April 2025 (https://open.spotify.com/episode/6I828LxsIqdth4iIlSYRmG?si=8022df8ede664223) with @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE pick for clearing Minor adds, Elites, Champions and Minibosses in both general at-level or better, and end-game underleveled content. Qua Furor V is in a good subfamily for damage so if you don't have a decent stasis LMG, it might be worth a look. At base, by comparison with its peers, the stats are poor - 34 Range equates to 46.81m ADS and 29.26m hipfire before damage dropoff, 48 Stability is ×1.1630 flinch resist at 100 Resilience, 42 Handling is 0.39s ready, 0.41s ADS and 0.37s stow speed, 40 Reload Speed is a 5.04s reload(!), Recoil Direction is 58, Zoom is 16, and magazine size is 63 (max 91). With 0/1/2/3 reserves mods, total ammo is 435/489/544/571 (max 571). You'll probably need a bit of help with either Recoil Direction or Stability to help hit crits. Then, looking at the glacial reload time, Reload Speed is the priority but the combat effect magazine perks are also decent. In the first trait perk column, if you're clearing adds, it should be easy to get to five stacks of Feeding Frenzy for maxxed out Reload Speed and a ×0.8 animation multiplier. For damage, One For All provides ×1.35 damage for 10s for hitting three enemies or Dragonfly provides a Stasis AoE explosion on a crit kill. If you're interested, Qua Furor translates from Latin to "as rage" or "in the capacity of rage". The Wild Card origin trait is fun, dropping Telesto-style "experimental submunitions" on kills for additional add-clearing potential. Recommended MW: Reload Speed or Handling, with a Backup Mag mod or, when masterworked, Synergy to create Stasis shards or, when the artifact mod's around, Stunloader. Also, don't forget to check whether there's a useful Seasonal Fragile mod for the activity you're running.|tags:PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Feeding Frenzy

Strong alternatives

Arrowhead Brake Alloy Magazine One for All Dragonfly Flared Magwell High-Caliber Rounds Armor-Piercing Rounds Ricochet Rounds Polygonal Rifling Fluted Barrel Smallbore

pandapaxxy

pvp mkb controller 36 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "It's weird the best trait in the first column is Offhand Strike. This is such a weird gun man. Use Tap the Trigger for better consistency or Golden Tricorn for going on sprees." Recommended MW: Range.

Strong alternatives

Arrowhead Brake Ricochet Rounds Offhand Strike Golden Tricorn Tap the Trigger Rampage Recycled Energy High-Caliber Rounds Fluted Barrel Smallbore

Community wishlist roll

16 wishlist rolls

Inspired by @PodvsEnemies episode 136 from 1 April 2025 (https://open.spotify.com/episode/6I828LxsIqdth4iIlSYRmG?si=8022df8ede664223) with @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-Boss PvE-BossSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE pick for sustained Boss damage both general at-level or better, and end-game underleveled content, particularly with a Prismatic build. Qua Furor V is in a good subfamily for damage so if you don't have a decent stasis LMG, it might be worth a look. At base, by comparison with its peers, the stats are poor - 34 Range equates to 46.81m ADS and 29.26m hipfire before damage dropoff, 48 Stability is ×1.1630 flinch resist at 100 Resilience, 42 Handling is 0.39s ready, 0.41s ADS and 0.37s stow speed, 40 Reload Speed is a 5.04s reload(!), Recoil Direction is 58, Zoom is 16, and magazine size is 63 (max 91). With 0/1/2/3 reserves mods, total ammo is 435/489/544/571 (max 571). You'll probably need a bit of help with either Recoil Direction or Stability to help hit crits. Then, for sustained damage, maximise the mag size with the magazine perk, or choose a perk to boost reload speed. In the first trait perk column, for a boss DPS roll, Triple Tap in the first trait perk column will extend the magazine size, while Elemental Honing in the second can provide a ×1.35 damage boost for 20s for cycling through all 5 elemental damage types with your abilities and other weapons. If you're interested, Qua Furor translates from Latin to "as rage" or "in the capacity of rage". The Wild Card origin trait is fun, dropping Telesto-style "experimental submunitions" on kills for additional add-clearing potential. Recommended MW: Reload Speed or Handling, with a Backup Mag mod or, when masterworked, Synergy to create Stasis shards or, when the artifact mod's around, Stunloader. Also, don't forget to check whether there's a useful Seasonal Fragile mod for the activity you're running.|tags:PvE PvE-Boss PvE-BossSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Elemental Honing Triple Tap

Strong alternatives

Arrowhead Brake Extended Mag Appended Mag Alloy Magazine Flared Magwell Polygonal Rifling Fluted Barrel Smallbore

What these Qua Furor V perks do

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Feeding Frenzy

Weapon Kills grant 1 Stack of Feeding Frenzy for 3.5 seconds, increasing the Reload Speed of the weapon. Maximum of 5 Stacks. Bonuses at 1|2|3|4|5 Stacks: • 8|50|60|75|100 Reload Speed • 2.5%|10%|13%|16%|20% decreased Reload Animation Duration

One for All

Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits. Buff duration cannot be refreshed.

Dragonfly

Precision Kills cause targets to explode, dealing up to 123.89 [95.3] weapon-matching elemental damage in a 4.5-meter radius.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Elemental Honing

Dealing Elemental Damage grants a stack of Elemental Honing for 20 seconds for each unique Element used. Maximum of 5 stacks. Gaining a stack refreshes the buff duration. Duration cannot be refreshed once at 5 stacks. Buff can be activated while stowed. Kinetic Damage does not trigger the buff. Weapon damage increase at 1|2|3|4|5 stacks by weapon damage type: • Kinetic: 10%|20%|30%|35%|40% • Elemental (PVE): 2.5%|10%|20%|30%|35% • Elemental (PVP): 1.25%|5%|20%|30%|35%

Triple Tap

Scoring 3 Precision Hits within 2 seconds of each refills 1 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.

Rimestealer

Killing Frozen Enemies or Shattering a Stasis Crystal with the weapon grants a Stack of Frost Armor.

Golden Tricorn

While the perk's buff isn't active, Weapon Kills grant 'Golden Tricorn x1' for 7 seconds, increasing weapon damage by 15%. Additional Kills refresh the buff duration. While Golden Tricorn x1 or x2 is active: Grenade or Elemental Melee Kills matching the element of the Weapon grant Golden Tricorn x2 for 10 seconds, increasing weapon damage by 50%. Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future.

Offhand Strike

Weapon Kills grant the following benefits to hip-firing for 7 seconds: • 30 Stability • 45% increased Damage Falloff Distance • ~3° larger Precision Aim Angle • 95%? decreased Accuracy Cone Size • 95%? decreased Accuracy Cone Growth. Buff is removed on stow.

Tap the Trigger

Firing grants 'Tap The Trigger' for 0.6 seconds, providing the following benefits: • 40 Stability • 50% decreased Recoil • 10% decreased Accuracy Cone Size Fusion Rifles only receive 25% of the benefits. Buff cannot be refreshed until Automatic Weapons stop firing, or until the next burst. [Controller-Only] Weapon fires the instant trigger pressure is applied.

Rampage

Weapon Kills grant a Stack of Rampage. Maximum of 3 Stacks. Stacks expire one at a time every 4.5 seconds. Grants a 10%|21%|33.1% damage increase at 1|2|3 Stacks. Does not buff the Splash/Explosive damage elements of other perks.

Recycled Energy

Finishing a reload within ? seconds after scoring 1|2|3|4|5 Weapon Kills grants 5.7%|8%|9.7%|13.3%|20% Ability Energy to the least-charged Ability.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Qua Furor V in Destiny 2

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