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Refusal of the Call (Adept)
Refusal of the Call (Adept) god roll & best perks
“Don't listen.”
Full perk pool, stats & source for Refusal of the Call (Adept) →
Built from 92 curated wishlist rolls for this Glaive. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
What these Refusal of the Call (Adept) perks do
Sword Logic
Weapon Kills grant Stacks of Sword Logic.
The number of Stacks and the buff duration are tied to the highest Enemy Rank killed since activation:
• Minors: 1 Stack for 5.5 seconds
• Elites, Players: 2 Stacks for 7.5 seconds
• Players in their Super and Minibosses: 3 Stacks for 10.5 seconds
• Bosses: 4 Stacks for 15.5 seconds
Damage increase at 1|2|3|4 Stacks:
15% | 25% [15%] | 35% | 50%
Additional Kills refresh the buff duration to the duration tied to the highest Enemy Rank killed.
Impulse Amplifier
Passively grants 20 Reload Speed and 15% decreased Reload Animation Duration (20% for Rocket Launchers).
Passively increases Projectile Velocity based on Weapon Archetype:
• Rocket Launchers: 10%
• Support-Frame Auto Rifles: 15%
• Micro-Missile Frame Weapons: 25%
Disruption Break
On Elemental, Barrier or Guardian Shield Break:
Applies Kinetic Damage Vulnerability to the enemy, increasing Kinetic damage taken by 50% for 5.5 [5] seconds.
Stacks with all other Buffs and Debuffs (including itself).
Unstoppable Force
Blocking damage with the Glaive Shield grants 20% increased projectile damage for 4 seconds.
Buff is removed if you stop blocking.
Slice
Using your Class Ability (even while the weapon is stowed) grants you 'Slice' for 8 seconds.
While 'Slice' is active, damaging non-Severed targets Severs them, grants a stack of Slice, and refreshes the buff duration. (Hitting immune targets also triggers this.)
Reaching 5 stacks immediately removes the buff.
If the Severing hit kills the target, the perk will not trigger and you will not gain a stack.
Discord
Grants the following for 7 seconds upon readying the weapon within 5? seconds of scoring a Kill with a different weapon:
• 25% decreased ADS Animation Duration
• 25% decreased Accuracy Cone Size
• 30 Airborne Effectiveness
Weapon Kills while Discord is active fully refill the Magazine of Primary Weapons, and refund 1 Ammo for Special and Power Weapons. (Scoring multiple kills with a single shot/burst still only refunds 1 ammo.)
Swap Mag
Decreases Ready/Stow Animation Duration by 10%.
Melee Momentum
Glaive Melee Kills grant Weapon Energy and ?% increased movement speed while Blocking for 10 seconds.
Weapon Energy granted by Enemy Rank:
• Minors: 16.7%
• Elites, Players: ?%
• Minibosses: 50%
Tilting at Windmills
Blocking damage with this weapon increases movement speed while Blocking by 25?% for 4 seconds.
Buff is removed when you stop blocking or if Glaive/Sword Energy runs out.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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