Relentless god roll & best perks

Relentless — Destiny 2 Pulse Rifle
Legendary · Pulse Rifle

“"Embrace your fate." —Emissary of the Nine”

Full perk pool, stats & source for Relentless →

Built from 96 curated wishlist rolls for this Pulse Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve controller mkb 36 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Relentless could overthrow Messenger for being the best legendary high-impact pulse in the game. Is it definitively better? No, nothing really is in this game. But it can compete for sure. Rapid Hit and Desperado are both great perks. Relentless being Strand allows it Slice and Hatchling that Messenger cannot get. Frenzy and Keep Away are both neutral perks that could do well with just about any combination of alternate perks." Recommended MW: Reload Speed.

Strong alternatives

Rapid Hit Appended Mag Smallbore Desperado Frenzy Hatchling Slice Keep Away Flared Magwell Corkscrew Rifling

pandapaxxy

pvp controller 24 wishlist rolls

pandapaxxy (PvP / Controller): "In PvP Relentless and Messenger really stand toe to toe. Neither are exceptionally better than the other, and both come with Rapid Hit and Headseeker or Keep Away. Zen Moment really shines on Relentless and possibly puts it over the edge. Whichever way you fall on the two pulses both will serve you extremely well." Recommended MW: Stability.

Strong alternatives

Rapid Hit Headseeker Smallbore Ricochet Rounds Zen Moment Moving Target Keep Away High-Caliber Rounds Hammer-Forged Rifling

Community wishlist roll

18 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 97 from 13 March 2024 (https://open.spotify.com/episode/4Uy7pfo5Thjtt2MF4vZitv?si=8e3adcb68d234006) with @ImpetusAlways, @Saint_Kabr and @CourtProjects. First-choice PvE pick for add clearing Minor Spec enemies in general content, particularly with a Strand subclass. Relentless returns as a Strand pulse rifle with below average stats that reveal its Season 1 origin. The recoil direction of 65 is vertical, if a little loose, so you either look to improve it further or, if you can handle the recoil, push out the range with your barrel perk. Any of the combat effect mag perks add further range in addition to the bullet behaviour, or Light Mag and Flared Magwell improve reload speed. You don't need to run a strand subclass but if you do then Slice and Hatchling can sever enemies to reduce their damage output (very useful in a boss fight to help your fireteam), and generate Threadlings for additional damage to synergise with your fragments. The Crossing Over origin trait is useful all around for PvE, with bumps to range and handling in the top half of a magazine, and a small 3% damage boost at the bottom. Recommended MW: Range, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-God, M+KB, Controller

Essential perks

Hatchling Slice

Strong alternatives

Arrowhead Brake High-Caliber Rounds Smallbore Corkscrew Rifling Hammer-Forged Rifling Armor-Piercing Rounds Ricochet Rounds Light Mag Flared Magwell

Community wishlist roll

18 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 97 from 13 March 2024 (https://open.spotify.com/episode/4Uy7pfo5Thjtt2MF4vZitv?si=8e3adcb68d234006) with @ImpetusAlways, @Saint_Kabr and @CourtProjects. First-choice PvE pick for add clearing Minor Spec enemies in end-game content, particularly with a Strand subclass. Relentless returns as a Strand pulse rifle with below average stats that reveal its Season 1 origin. The recoil direction of 65 is vertical, if a little loose, so you either look to improve it further or, if you can handle the recoil, push out the range with your barrel perk. Any of the combat effect mag perks add further range in addition to the bullet behaviour. You don't need to run a strand subclass but if you do then Slice as the first trait perk can sever enemies to reduce their damage output (very useful in a boss fight to help your fireteam), to synergise with Thread of Continuity. As the second trait perk, Frenzy provides a reliable passive 15% damage boost and maximises handling and reload speed stats. The Crossing Over origin trait is useful all around for PvE, with bumps to range and handling in the top half of a magazine, and a small 3% damage boost at the bottom. Recommended MW: Range, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

Slice Frenzy

Strong alternatives

Arrowhead Brake High-Caliber Rounds Extended Barrel Smallbore Corkscrew Rifling Hammer-Forged Rifling Full Bore Armor-Piercing Rounds Ricochet Rounds

What these Relentless perks do

Rapid Hit

"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier

Desperado

Finishing a reload 5.2 seconds after a Precision Kill or 3 kills within ? seconds of each reduces Firing Delay by 30% for 6 seconds. Buff is removed on stow.

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Hatchling

Scoring a Precision Kill or 3 kills within 3 seconds of each other spawns a Threadling at the target's location.

Slice

Using your Class Ability (even while the weapon is stowed) grants you 'Slice' for 8 seconds. While 'Slice' is active, damaging non-Severed targets Severs them, grants a stack of Slice, and refreshes the buff duration. (Hitting immune targets also triggers this.) Reaching 5 stacks immediately removes the buff. If the Severing hit kills the target, the perk will not trigger and you will not gain a stack.

Keep Away

While no enemies are within 15 meters: Grants 10 Range, 30 Reload Speed, and decreases Accuracy Cone Growth by 5?%.

Headseeker

Dealing non-Precision Direct damage grants the following benefits for 0.55 seconds: • 20% increased Precision Bonus (complicated, see specific damage increases below) • 3% increased Aim Assist Cone size Precision damage increases by weapon type/frame: • Pulse Rifles: Adaptive: 7.1%, Aggressive Burst: 10%, Heavy Burst: 9.5%, High-Impact: 8.74%, Lightweight: 6.3%, Rapid-Fire: 10.3% • Sidearms: Adaptive Burst: 8.46%, Heavy Burst: 7.36% • Scout Rifles: Precision: 8.66% [Bug] Heavy Burst Hand Cannons: 7% increased Weakspot damage. The distinction between Weakspots and Critspots is complicated and we might write an explainer blog post about it eventually. For the purposes of PvP, the two are equivalent.

Zen Moment

Weapon Hits grant 1 Stack of the perk for 1 second up to the maximum of 5? Stacks. Benefits granted per Stack: • Grants ?% Flinch Resistance • Reduces Visual Weapon Shake by 15% • Reduces Reticle Bounce by 15% Stacks gained per Weapon Hit by weapon type: • Hand Cannons, Scout Rifles: 2? • Pulse Rifles, Sidearms: 1.5 • Other Weapons: 1

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Relentless in Destiny 2

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