Rose god roll & best perks

Rose — Destiny 2 Hand Cannon
Legendary · Hand Cannon
Where it drops: Source: Glory Matches in Crucible

“In his strong hand the man held a Rose. And his aura burned bright.”

Full perk pool, stats & source for Rose →

Built from 81 curated wishlist rolls for this Hand Cannon. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 36 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Let me be clear here. Rose is not a good PvE weapon. It can exist within the PvE space with rapid hit and either vorpal weapon or explosive payload, but it is not a PvE oriented weapon." Recommended Grips - Grip: Smooth Grip, Polymer Grip, Combat Grip. Recommended MW - Reload.

Strong alternatives

Rapid Hit Vorpal Weapon Fluted Barrel Flared Magwell Smallbore Corkscrew Rifling Tactical Mag Appended Mag Elemental Capacitor Explosive Payload

pandapaxxy

pvp mkb 27 wishlist rolls

pandapaxxy (PvP / M+KB): "Rose is the hotness if you’re into using hand cannons in the crucible. Being a stand-alone archetype of a relic long thought lost. Rose has the intrinsic lightweight bonus (+20 mobility) and it also has access to grips over an origin trait. The unique archetype will feel right at home with crucible affectionados and the grips can make up for some extra stats. Rose will excel if you bump up handling, stability and, most importantly, range. I would still not sacrifice other stats to make up for range, but if you happen to get more range I would take it." Recommended Grips - Grip: Smooth Grip, Polymer Grip, Combat Grip. Recommended MW - Range.

Essential perks

Accurized Rounds

Strong alternatives

Eye of the Storm Perpetual Motion Hammer-Forged Rifling Smallbore Fluted Barrel Slideshot Rapid Hit Rangefinder Explosive Payload

pandapaxxy

pvp controller 18 wishlist rolls

pandapaxxy (PvP / Controller): "Rose is the hotness if you’re into using hand cannons in the crucible. Being a stand-alone archetype of a relic long thought lost. Rose has the intrinsic lightweight bonus (+20 mobility) and it also has access to grips over an origin trait. The unique archetype will feel right at home with crucible affectionados and the grips can make up for some extra stats. Rose will excel if you bump up handling, stability and, most importantly, range. I would still not sacrifice other stats to make up for range, but if you happen to get more range I would take it." Recommended Grips - Grip: Smooth Grip, Polymer Grip, Combat Grip. Recommended MW - Range.

Essential perks

Accurized Rounds

Strong alternatives

Moving Target Eye of the Storm Fluted Barrel Smallbore Hammer-Forged Rifling Elemental Capacitor Rangefinder Explosive Payload

What these Rose perks do

Rapid Hit

"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Elemental Capacitor

Grants Passive Bonuses based on the element of your selected Super's element: • Solar: 50 Reload Speed • Arc: 50 Handling • Void: 20 Stability • Strand: 20 Airborne Effectiveness • Stasis: 20 Recoil Direction & 20% decreased ADS Movement Speed Penalty

Explosive Payload

Splits off 50% of the weapon's bodyshot damage into an Explosive Payload that detonates on impact. The Payload deals 30% increased damage in PvE and staggers PvE Combatants more. On Hand Cannons, the Payload deals 7% decreased damage in PvP. The remaining Impact damage portion receives an increased Crit Multiplier to compensate for the Payload not benefitting from crits. [PvE] Total damage is increased by 15% of the weapon's bodyshot damage. For crits, the overall increase is roughly equal to 15% divided by the Crit Multiplier. [PvP] Total damage remains roughly the same but can vary by 1-2% in either direction for crits.

Eye of the Storm

Grants a scaling buff to Handling and Accuracy as your Shield Health drops below 40 and reaches maximum strength at 0 Shield HP. Buff at maximum strength grants: • 30 Handling • 40% decreased Accuracy Cone Size • 17% decreased Accuracy Cone Growth The buff linearly scales from 0% at 80 Shield HP to 100% at 0 Shield HP (Critical Health). It initially triggers as you drop to 40 Shield HP — giving you 50% of the maximum buff. However, as you regenerate your Shield Health, the buff will still remain until you reach 80 Shield HP where the benefits scale down to zero.

Perpetual Motion

While moving at a minimum of 2 meters per second: Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 10 seconds. Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds. Works and can activate while stowed.

Slideshot

Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.

Rangefinder

Aiming Down Sights grants the following benefits: • 10 Range • 10% increased Effective Zoom • 5% increased Projectile Speed The Effective Zoom increase pushes out Aim Assist Falloff by 10%, reduces (Absolute) Recoil by 10% and narrows the Accuracy and Aim Assist Cones by the same amount. (This is the normal behavior of Zoom and isn't unique to Rangefinder)

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Rose in Destiny 2

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