Smite of Merain god roll & best perks

Smite of Merain — Destiny 2 Pulse Rifle
Legendary · Pulse Rifle
Where it drops: Source: "King's Fall" Raid

“"No tomb but the battlefield! No legacy but the scars we etch upon our foes!"”

Full perk pool, stats & source for Smite of Merain →

Built from 496 curated wishlist rolls for this Pulse Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

YeezyGT's S18

pve 180 wishlist rolls

[YeezyGT's S18] [MW: Handling] "Smite of Merain is a great-feeling Pulse with a stellar perk pool. For PvE, you're looking for consistent damage uptime, high Handling (always important for Champion content), and ways to bolster your abilities. Smite does all of this quite well. I'd be looking at Demo/Gutshot for high-level (Vorpal if Anti-Barrier Pulse is a thing), Demo/Adrenaline for low-level content, and Firefly just for the fun factor. Stats for All / One for All IS good, I just tend not to recommend it on Primary weapons that typically deal with one target at a time, unlike Heavies sporting the ability to really snowball kills." tags:pve

Essential perks

Runneth Over

Strong alternatives

Arrowhead Brake Gutshot Straight Flared Magwell Demolitionist Adrenaline Junkie Adrenaline Junkie Firefly Firefly Gutshot Straight Demolitionist Accurized Rounds Steady Rounds Fluted Barrel Polygonal Rifling Smallbore Corkscrew Rifling

pandapaxxy

104 wishlist rolls

pandapaxxy (PvE Controller \ M+KB): Recommended MW: Reload “Smite of Merain is an incredibly strong weapon. You can craft it in so many different ways. I would definitely recommend arrowhead brake for the barrel to clean up the recoil, but any of the recoil enhancing barrels are going to work here. Demolitionist and adrenaline junkie, or pugilist and swashbuckler are going to be the preferred combinations but focused fury and vorpal weapon could just become the next best boss killer (behind dedicated special and heavy weapons of course).“ (Year 5 S18: Season of Plunder Kinetic Pulse Rifle Primary Ammo)|tags:PvE, Controller, M+KB

Strong alternatives

Adrenaline Junkie Pugilist Appended Mag Chambered Compensator Extended Mag Arrowhead Brake Flared Magwell Extended Barrel Tactical Mag Focused Fury Demolitionist Swashbuckler Vorpal Weapon

Community wishlist roll

90 wishlist rolls

pandapaxxy (M+KB PvP) Recommended MW: Range “In PvP it has an incredibly sight picture and a decent perk pool. Eye of the storm and moving target it give Spite the best dueling potential. Either of the above mentioned combinations could also work if you wanted specialized builds.“ (Year 5 S18: Season of Plunder Kinetic Pulse Rifle Primary Ammo)|tags:PvP, M+KB

Strong alternatives

Moving Target Eye of the Storm Extended Barrel Accurized Rounds Hammer-Forged Rifling Extended Mag Arrowhead Brake Steady Rounds Demolitionist Pugilist Adrenaline Junkie Swashbuckler

pandapaxxy

PvP Controller 54 wishlist rolls

pandapaxxy (PvP Controller): Recommended MW: Stability “In PvP it has an incredibly sight picture and a decent perk pool. Eye of the storm and moving target it give Spite the best dueling potential. Either of the above mentioned combinations could also work if you wanted specialized builds.“ (Year 5 S18: Season of Plunder Kinetic Pulse Rifle Primary Ammo)

Strong alternatives

Moving Target Eye of the Storm Arrowhead Brake Accurized Rounds Smallbore Chambered Compensator Steady Rounds Demolitionist Pugilist Adrenaline Junkie Swashbuckler

Community wishlist roll

PvE PvE-God PvE-MinorSpec PvE-EndGame Controller MKB 14 wishlist rolls

Inspired by DMB PvE Podcast 32. PvE first-choice roll for end-game content. Shapeable. The Origin Perk is aimed at playing with a fireteam - the larger, the better your magazine size after reload will be. Excellent in-slot stats and a great perk pool will give probably give you crafting headaches to shape and level all the rolls you might want! Arrowhead Brake will straighten up the recoil direction, but to be honest you could go with boosts to stability or handling instead. Tactical Mag or Flared Magwell help with stability and reload speed. For endgame content, you'll have plenty of bullets to proc a SOFA (Stats for All/One for All) roll for boosts to gunfeel stats and a chunky damage bonus. Recommended MW: Stability or Handling, with a damage-boosting (Minor, Major, or Taken Spec) or Backup Mag mod.

Essential perks

Stats for All One for All

Strong alternatives

Tactical Mag Arrowhead Brake Polygonal Rifling Chambered Compensator Smallbore Fluted Barrel Corkscrew Rifling Hammer-Forged Rifling Flared Magwell

Community wishlist roll

PvE PvE-God PvE-MinorSpec PvE-EndGame Controller MKB 14 wishlist rolls

Inspired by DMB PvE Podcast 32. PvE first-choice roll for end-game content. Shapeable. The Origin Perk is aimed at playing with a fireteam - the larger, the better your magazine size after reload will be. Excellent in-slot stats and a great perk pool will give probably give you crafting headaches to shape and level all the rolls you might want! Arrowhead Brake will straighten up the recoil direction, but to be honest you could go with boosts to stability or handling instead. Tactical Mag or Flared Magwell help with stability and reload speed. For endgame content, it's unusual to be able to have two damage perks on a weapon, but Focused Fury can pair well with Firefly for dealing with groups of Minor adds and the occasional Major. Recommended MW: Stability or Handling, with a damage-boosting (Minor, Major, or Taken Spec) or Backup Mag mod.

Essential perks

Focused Fury Firefly

Strong alternatives

Tactical Mag Arrowhead Brake Polygonal Rifling Chambered Compensator Smallbore Fluted Barrel Corkscrew Rifling Hammer-Forged Rifling Flared Magwell

Community wishlist roll

PvE PvE-God PvE-Champion PvE-EndGame Controller MKB 10 wishlist rolls

Inspired by DMB PvE Podcast 32. PvE first-choice roll for end-game content. Shapeable. The Origin Perk is aimed at playing with a fireteam - the larger, the better your magazine size after reload will be. Excellent in-slot stats and a great perk pool will give probably give you crafting headaches to shape and level all the rolls you might want! Arrowhead Brake will straighten up the recoil direction, but to be honest you could go with boosts to stability or handling instead. Tactical Mag or Flared Magwell help with stability and reload speed. For endgame content, it's unusual to be able to have two damage perks on a weapon, but Focused Fury can pair well with Vorpal Weapon for dealing with chunkier Minors, the occasional Major, and with Champions, when there's a matching mod around. Recommended MW: Stability or Handling, with a damage-boosting (Minor, Major, or Taken Spec) or Backup Mag mod.

Essential perks

Vorpal Weapon Focused Fury

Strong alternatives

Tactical Mag Polygonal Rifling Smallbore Fluted Barrel Corkscrew Rifling Hammer-Forged Rifling Flared Magwell

Community wishlist roll

PvE PvE-God PvE-MinorSpec Controller MKB 10 wishlist rolls

Inspired by DMB PvE Podcast 32. PvE first-choice roll for melee builds in general content. Shapeable. The Origin Perk is aimed at playing with a fireteam - the larger, the better your magazine size after reload will be. Excellent in-slot stats and a great perk pool will give probably give you crafting headaches to shape and level all the rolls you might want! Arrowhead Brake will straighten up the recoil direction, but to be honest you could go with boosts to stability or handling instead. Tactical Mag or Flared Magwell help with stability and reload speed. For melee-focused builds, the combination of Pugilist and Swashbuckler are the obvious matching traits to choose. Recommended MW: Stability or Handling, with a damage-boosting (Minor, Major, or Taken Spec) or Backup Mag mod.

Essential perks

Pugilist Swashbuckler

Strong alternatives

Tactical Mag Polygonal Rifling Smallbore Fluted Barrel Corkscrew Rifling Hammer-Forged Rifling Flared Magwell

Community wishlist roll

PvE PvE-God PvE-MinorSpec Controller MKB 10 wishlist rolls

Inspired by DMB PvE Podcast 32. PvE first-choice roll for grenade builds in general content. Shapeable. The Origin Perk is aimed at playing with a fireteam - the larger, the better your magazine size after reload will be. Excellent in-slot stats and a great perk pool will give probably give you crafting headaches to shape and level all the rolls you might want! Arrowhead Brake will straighten up the recoil direction, but to be honest you could go with boosts to stability or handling instead. Tactical Mag or Flared Magwell help with stability and reload speed. For grenade-focused builds, the combination of Demolitionist and Adrenaline Junkie are the obvious matching traits to choose. Recommended MW: Stability or Handling, with a damage-boosting (Minor, Major, or Taken Spec) or Backup Mag mod.

Essential perks

Adrenaline Junkie Demolitionist

Strong alternatives

Tactical Mag Polygonal Rifling Smallbore Fluted Barrel Corkscrew Rifling Hammer-Forged Rifling Flared Magwell

Community wishlist roll

4 wishlist rolls

Chevy's S18 Super Pog PVE List - MW Range tags:pve, M+KB

Essential perks

Arrowhead Brake

Strong alternatives

Accurized Rounds Demolitionist Firefly Focused Fury Adrenaline Junkie Tactical Mag

Community wishlist roll

PvP PvP-Duel PvP-God MKB Controller 2 wishlist rolls

Inspired by DMB Podcast 277 with @illPhysics. Shapeable. First-choice PvP pick for duelling. Average stats compared to its competition in-slt, apart from a higher Aerial Effectiveness stat, but very responsive to any damage buff - Radiant, Empowering Rift and High Energy Fire mean you can achieve an on-paper 2-burst, 6-crit kill in 0.6s against any resilience, as at v6.2.0.7. The lower zoom of 17 means you have a more open sight picture than other adaptive pulse rifles, but also means the recoil is less constrained too, so first choice in the barrel is Arrowhead Brake, which brings Recoil Direction to 100, and improves Handling. Flared Magwell or Tactical Mag adds some Stability and Reload Speed, and then for duelling Moving Target and Eye Of The Storm make hitting those crits easier in a gunfight. Recommended MW: Stability, with a Quick Access Sling or Sprint Grip mod depending on your preference.

Essential perks

Moving Target Eye of the Storm Arrowhead Brake

Strong alternatives

Flared Magwell Tactical Mag

Community wishlist roll

PvP PvP-Chain PvP-God MKB Controller 2 wishlist rolls

Inspired by DMB Podcast 277 with @illPhysics. Shapeable. First-choice PvP pick for kill-chaining. Average stats compared to its competition in-slt, apart from a higher Aerial Effectiveness stat, but very responsive to any damage buff - Radiant, Empowering Rift and High Energy Fire mean you can achieve an on-paper 2-burst, 6-crit kill in 0.6s against any resilience, as at v6.2.0.7. The lower zoom of 17 means you have a more open sight picture than other adaptive pulse rifles, but also means the recoil is less constrained too, so first choice in the barrel is Arrowhead Brake, which brings Recoil Direction to 100, and improves Handling. Flared Magwell or Tactical Mag adds some Stability and Reload Speed, and then for kill-chaining, Swashbuckler x5 will provide an easy 2-burst kill of 4 crits and 2 body shots in 0.6s, while Pugilist boosts melee energy. Recommended MW: Stability, with a Quick Access Sling or Sprint Grip mod depending on your preference.

Essential perks

Pugilist Arrowhead Brake Swashbuckler

Strong alternatives

Flared Magwell Tactical Mag

What these Smite of Merain perks do

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks

Pugilist

Weapon Kills grant 10% Melee Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Dealing Melee Damage grants 35 Handling for 3 seconds. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Focused Fury

Scoring 35% of the Base Magazine Capacity as Precision Hits grants 25% increased damage for 11 seconds. Stowing or Reloading the weapon resets the Precision Hit counter. The buff remains active while stowed. Does not buff the Splash/Explosive damage elements of other perks.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Swashbuckler

Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Eye of the Storm

Grants a scaling buff to Handling and Accuracy as your Shield Health drops below 40 and reaches maximum strength at 0 Shield HP. Buff at maximum strength grants: • 30 Handling • 40% decreased Accuracy Cone Size • 17% decreased Accuracy Cone Growth The buff linearly scales from 0% at 80 Shield HP to 100% at 0 Shield HP (Critical Health). It initially triggers as you drop to 40 Shield HP — giving you 50% of the maximum buff. However, as you regenerate your Shield Health, the buff will still remain until you reach 80 Shield HP where the benefits scale down to zero.

Runneth Over

While within 15 meters of allies: • Finishing a reload overfills the Magazine from reserves by 10% of the Base Magazine Capacity (rounded up) for each ally • Bows receive 7.5%|15%|17.5%|20%|25% decreased Draw Time for 1|2|3|4|5+? allies • Swords receive increased Charge Rate

Gutshot Straight

While Aiming Down Sights: • Increased Body Shot damage • 15% decreased Auto Aim Cone Size (No effect on Magnetism AKA reticle stickiness) Body Shot damage increases: • Auto/Scout Rifle, Bow, Hand Cannon: 20% • Pulse/Trace Rifle, Sidearm, SMG: 10%

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 🡅5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks 🡅 Buff Duration is increased by 0.5 seconds.

Firefly

On Precision Kills: • Target explodes, dealing 104 [80] Solar damage in a 4 meter radius • Grants 50 Reload Speed for 6 seconds

Firefly

On Precision Kills: • Target explodes, dealing 104 [80] Solar damage in a 4 meter radius • Grants 🡅55 Reload Speed for 6 seconds 🡅 Reload Speed bonus is increased by 5.

Gutshot Straight

While Aiming Down Sights: • Increased Body Shot damage • 🡅10% decreased Auto Aim Cone Size (No effect on Magnetism AKA reticle stickiness) Body Shot damage increases: • Auto/Scout Rifle, Bow, Hand Cannon: 20% • Pulse/Trace Rifle, Sidearm, SMG: 10% 🡅 Reduces Auto Aim penalty by 33?% (20%⁠🠚⁠15%).

Demolitionist

Weapon Kills grant 🡅11% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 🡅22%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website. 🡅 Grenade Ability Energy gains are increased by 10%. (e.g. 10%⁠🠚⁠11%)

Stats for All

Upon damaging 3 Separate Enemies within 3 seconds of each, for 10 seconds: • 35 Handling and Reload Speed • 10 Stability and Range • 5% increased Damage Falloff Distance • 0.95x Reload Duration Multiplier Buff duration cannot be refreshed.

One for All

Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits. Buff duration cannot be refreshed.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Smite of Merain in Destiny 2

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