Something New god roll & best perks

Something New — Destiny 2 Hand Cannon
Legendary · Hand Cannon
Where it drops: Source: Solstice

“"It's new to me." —Banshee-44”

Full perk pool, stats & source for Something New →

Built from 5 curated wishlist rolls for this Hand Cannon. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 1 wishlist roll

pandapaxxy (PvE / M+KB / Controller): "I recently broke out my Something New from last season with Headstone / Wellspring which is a shame we cannot get that roll this year. The closest is a heavier investment into grenades with Demolitionist. While not the worst weapon, losing Wellspring puts this behind Eyasluna for me, yes even without the origin trait." Recommended MW - Handling.

Essential perks

Tactical Mag Headstone Fluted Barrel Demolitionist

pandapaxxy

pvp mkb 1 wishlist roll

pandapaxxy (PvP / M+KB): "Potentially a higher stat version of Crimil’s Dagger, the Something New with Elemental Capacitor and Precision Instrument looks to take over your kinetic slot. I was waiting for this weapon to come up instead of trying within Iron Banner. Enhanced Void Elemental Capacitor giving you a whopping +25 in stability or +55 handling on Arc brings up the stats so much that you might forget about Igneous Hammer." Recommended MW - Range.

Essential perks

Precision Instrument Accurized Rounds Hammer-Forged Rifling Elemental Capacitor

pandapaxxy

pvp controller 1 wishlist roll

pandapaxxy (PvP / Controller): "Potentially a higher stat version of Crimil’s Dagger, the Something New with Elemental Capacitor and Precision Instrument looks to take over your kinetic slot. I was waiting for this weapon to come up instead of trying within Iron Banner. Enhanced Void Elemental Capacitor giving you a whopping +25 in stability or +55 handling on Arc brings up the stats so much that you might forget about Igneous Hammer." Recommended MW - Range.

Essential perks

Precision Instrument Smallbore Accurized Rounds Elemental Capacitor

SirStallion_

pve mkb controller 1 wishlist roll

SirStallion_ (PvE / M+KB / Controller): "For me, this combination is tried and true. Headstone will spawn stasis crystals that can serve as extensions of the gun.. Meaning those stasis crystal explosions will fuel demo. Handy dandy indeed, and allows for much spam. However, it's missing some reload, and like most 120rpm HCs, this big boi NEEDS it. With the Dream Work origin trait, you can certainly get by, but I still like to hedge my bets and get as much reload as I can from mag and MW. Plus, I'm sort of curious about Nadir Focus, so I wont always have Dream Work locked and loaded." Recommended MW - Reload.

Essential perks

Headstone Fluted Barrel Flared Magwell Demolitionist

SirStallion_

pvp mkb controller 1 wishlist roll

SirStallion_ (PvP / M+KB / Controller): "Now, I've given this thing a lot of stability. And it's going to get even more from Rapid Hit. To me, for PvP, my ability to hit shots with such a slow firing weapon is far more important than hitting for full damage a few metres further. Rapid Hit should hypothetically fix my reload problems as well as giving me more stability to help combat flinch. Kill Clip is just.. Nice. With how easy a lot of us can get Radiant going when we need to, the combo of damage perks should give me some slay potential. Otherwise, I'd definitely be looking at Explosive Payload just to annoy people." Recommended MW - Stability.

Essential perks

Tactical Mag Rapid Hit Kill Clip Fluted Barrel

What these Something New perks do

Headstone

Precision Kills create a Large Stasis Crystal at the target's location. Tier 1-2 Minor and Tier 1 Elite Combatants only spawn a Medium Stasis Crystal. Creating 5 Crystals within ? seconds prevents the perk from activating for 5 seconds.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Precision Instrument

Direct Weapon Hits grant a stack of Precision Instrument for 1.25 seconds (2.1 seconds on weapons with a Draw/Charge Time). Maximum of 6 stacks. Reloading the weapon (except on Bows) or missing removes all stacks... usually. Heavy Burst Frame weapons can only gain 1 stack per burst. Adaptive Burst Linear Fusion Rifles require 1.5? Hits for each stack (and missing sometimes does not remove your stacks on them). Precision damage increase at 1|2|... stacks: 4.17% | 8.33% | 12.5% | 16.67% | 20.83% | 25%

Elemental Capacitor

Grants Passive Bonuses based on the element of your selected Super's element: • Solar: 50 Reload Speed • Arc: 50 Handling • Void: 20 Stability • Strand: 20 Airborne Effectiveness • Stasis: 20 Recoil Direction & 20% decreased ADS Movement Speed Penalty

Rapid Hit

"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier

Kill Clip

Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds. Stowing the weapon removes the buff. Does not buff the Splash/Explosive damage elements of other perks.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Something New in Destiny 2

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