Stay Frosty god roll & best perks

Stay Frosty — Destiny 2 Pulse Rifle
Legendary · Pulse Rifle

“Delivering seasonal cheer with unparalleled attention.”

Full perk pool, stats & source for Stay Frosty →

Built from 19 curated wishlist rolls for this Pulse Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

PvE PvE-God PvE-MinorSpec Controller MKB 4 wishlist rolls

Inspired by DMB PvE Podcast 44. PvE first-choice roll for general Minor clearing. Option of Omolon Fluid Dynamics or the Dawning Surprise origin trait can help you gain ability energy and restart healing by collecting a small box after killing a half-dozen enemies or so. This is the first Stasis Lightweight frame Pulse Rifle, the frame providing +20 mobility and 6.25% boost to movement. Has decent stats compared to kinetic Lightweights. Sort out the wonky recoil direction with Arrowhead Brake, and then any of the Combat Effect Mags, or Flared Magwell will serve you well. Well Rounded is an easy way to boost gunfeel stats, and while the second stack of Golden Tricorn is tougher to proc with Stasis abilities, the first stack is a reliable 15% damage boost on a kill. Recommended MW: Stability or Range, with a damage-boosting (Minor, Major or Taken Spec) mod.

Essential perks

Well-Rounded Arrowhead Brake Golden Tricorn

Strong alternatives

High-Caliber Rounds Armor-Piercing Rounds Ricochet Rounds Flared Magwell

Community wishlist roll

PvE PvE-MinorSpec PvE-EndGame PvE-Champions Controller MKB 3 wishlist rolls

Inspired by DMB PvE Podcast 44. PvE backup roll for end-game match game activities and anti-Barrier Champions when the mod's around. Option of Omolon Fluid Dynamics or the Dawning Surprise origin trait can help you gain ability energy and restart healing by collecting a small box after killing a half-dozen enemies or so. This is the first Stasis Lightweight frame Pulse Rifle, the frame providing +20 mobility and 6.25% boost to movement, and the first to roll with Adaptive Munitions to provide a shield-busting primary in the kinetic slot. Has decent stats compared to kinetic Lightweights. Sort out the wonky recoil direction with Arrowhead Brake, and any of the Combat Effect Mag perks or Flared Magwell add utility. In the absence of a complementary column 1 trait, Thresh provides a nice little boost to super regeneration. But the real gold is Adaptive Munitions in trait column 2 for primary ammo shield busting in the kinetic slot for the first time. Recommended MW: Stability or Range, with a damage-boosting (Minor, Major or Taken Spec) mod.

Essential perks

Arrowhead Brake Adaptive Munitions Thresh

Strong alternatives

High-Caliber Rounds Ricochet Rounds Flared Magwell

Community wishlist roll

PvE PvE-God PvE-MinorSpec Controller MKB 3 wishlist rolls

Inspired by DMB PvE Podcast 44. PvE first-choice roll for Stasis synergy Minor clearing. Option of Omolon Fluid Dynamics or the Dawning Surprise origin trait can help you gain ability energy and restart healing by collecting a small box after killing a half-dozen enemies or so. This is the first Stasis Lightweight frame Pulse Rifle, the frame providing +20 mobility and 6.25% boost to movement. Has decent stats compared to kinetic Lightweights. Sort out the wonky recoil direction with Arrowhead Brake, and then any of the Combat Effect Mags, or Flared Magwell will serve you well. For Stasis subclasses, Thresh boosts your super regen speed and Headstone provides you with a crystal to use. Recommended MW: Stability or Range, with a damage-boosting (Minor, Major or Taken Spec) mod.

Essential perks

Headstone Arrowhead Brake Thresh

Strong alternatives

High-Caliber Rounds Ricochet Rounds Flared Magwell

Community wishlist roll

PvE PvE-MinorSpec PvE-God Controller MKB 2 wishlist rolls

Inspired by DMB PvE Podcast 44. PvE first-choice roll for general Minor clearing. Option of Omolon Fluid Dynamics or the Dawning Surprise origin trait can help you gain ability energy and restart healing by collecting a small box after killing a half-dozen enemies or so. This is the first Stasis Lightweight frame Pulse Rifle, the frame providing +20 mobility and 6.25% boost to movement, and the first to roll with Desperado. Has decent stats compared to kinetic Lightweights. Sort out the wonky recoil direction with Arrowhead Brake then, to make the most out of Desperado, use Flared Magwell to boost reload speed, and then either Encore or Tunnel Vision work well with the trait to boost damage output after a kill. Recommended MW: Reload Speed, with a damage-boosting (Minor, Major or Taken Spec) mod.

Essential perks

Arrowhead Brake Desperado Flared Magwell

Strong alternatives

Encore Tunnel Vision

pandapaxxy

pve mkb controller 1 wishlist roll

pandapaxxy (PvE / M+KB / Controller): "Its base stats aren’t anything to write home about. [...] Where Stay Frosty takes the lead is in its perks. Arrowhead is a must regardless of what activity you’re in. Having a base recoil of 55 means you can slap on a CB mod and be at 100. Thresh is an incredible tool for building your supers now that your intellect stat doesn’t matter as much compared to whatever tier you’re in. Headstone is just fun add clear. [...] Short shout-out to Golden tricorn. Golden tricorn is the best for ability cycling and weapon cycling. Being able to have such a huge refreshable buff that stacks with things like elemental wells, high-energy fire, and radiance is too good to pass up. Stasis isn’t the strongest on its own for abilities, but it might get a buff. Who knows." Recommended MW - Reload.

Essential perks

Headstone Arrowhead Brake Armor-Piercing Rounds Thresh

pandapaxxy

pvp mkb 1 wishlist roll

pandapaxxy (PvP / M+KB): "Over in the crucible 450 pulses just aren’t anything important. Messenger exists, and the new hotness is Disparity. Stay Frosty has a lot to build up in order to compete. Arrowhead brake is a must, but smallbore is a decent alternative if you’re fine with the lower recoil direction. Ricochet rounds brings up the stability and bumps up the range a smidge. Over on MnK I would recommend killing wind for the bump in range, handling and movement speed. Couple that with desperado and you’ve got a pretty solid roll for going on sprees." Recommended MW - Reload.

Essential perks

Smallbore Ricochet Rounds Killing Wind Desperado

pandapaxxy

pvp controller 1 wishlist roll

pandapaxxy (PvP / Controller): "Over in the crucible 450 pulses just aren’t anything important. Messenger exists, and the new hotness is Disparity. Stay Frosty has a lot to build up in order to compete. Arrowhead brake is a must, but smallbore is a decent alternative if you’re fine with the lower recoil direction. Ricochet rounds brings up the stability and bumps up the range a smidge. [...] On Controller I would recommend something slightly different. Moving target is the only perk I would change. Moving target gives you aim assist and movement speed neutrally. That extra aim assist will help a ton to ensure a crit kill in order to get desperado going in the first place." Recommended MW - Stability.

Essential perks

Moving Target Arrowhead Brake Ricochet Rounds Desperado

Community wishlist roll

PvE PvE-MinorSpec PvE-God PvE-EndGame PvE-Champions Controller MKB 1 wishlist roll

Inspired by DMB PvE Podcast 44. PvE first-choice roll for end-game match game activities and anti-Barrier Champions when the mod's around. Option of Omolon Fluid Dynamics or the Dawning Surprise origin trait can help you gain ability energy and restart healing by collecting a small box after killing a half-dozen enemies or so. This is the first Stasis Lightweight frame Pulse Rifle, the frame providing +20 mobility and 6.25% boost to movement, and the first to roll with Adaptive Munitions to provide a shield-busting primary in the kinetic slot. Has decent stats compared to kinetic Lightweights. Sort out the wonky recoil direction with Arrowhead Brake. To maximise damage against shields, look for Armor-Piercing Rounds and, in the absence of a complementary column 1 trait, Thresh provides a nice little boost to super regeneration. But the real gold is Adaptive Munitions in trait column 2 for primary ammo shield busting in the kinetic slot for the first time. Recommended MW: Stability or Range, with a damage-boosting (Minor, Major or Taken Spec) mod.

Essential perks

Arrowhead Brake Adaptive Munitions Armor-Piercing Rounds Thresh

WarlockMaggie

pve mkb controller 1 wishlist roll

WarlockMaggie (PvE / M+KB / Controller): Stay Frosty is a Lightweight Pulse Rifle and I couldn’t be happier to have it in the game. Being a Stasis weapon, it has access to Headstone. Which not only is a hilarious perk when clearing mobs but also can help activate various Stasis Fragments that care about proximity or shattering of crystals. Well-Rounded is one of my favorite perks introduced this year, granting a stack of 10 range, stability and handling for using your grenade or scoring a hit with a charged melee. The gameplay loop is super satisfying and encourages integration of gunplay and ability usage. Recommended MW: Reload

Essential perks

Headstone Well-Rounded Arrowhead Brake Ricochet Rounds

WarlockMaggie

pvp mkb controller 1 wishlist roll

WarlockMaggie (PvP / M+KB / Controller): Encore got a rework this season and it works well with Desperado as any missed precision final blows will still increase the range, stability and accuracy of the weapon (5, 8, and 1.25% / stack, up to 4 stacks). With the classic combo of Arrowhead Brake and Ricochet Rounds, Stay Frosty will perform. Another possible fourth column perk would be Headseeker as it also got a rework that increases damage and aim assist. Either way, the lightweight frame will additionally give you a little boost in movement speed which may help you take cover from that Chaos Reach that just showed up. Recommended MW: Range

Essential perks

Arrowhead Brake Encore Ricochet Rounds Desperado

Community wishlist roll

pvp mkb controller 1 wishlist roll

/u/SirStallion_ (PvP / M+KB / Controller): Lightweight pulses are feeling a lot better in PvP these days and for me, Killing Wind and Kill Clip are perks that perfectly compliment each other and provide so many benefits to the gun it becomes a no brainer. With 55 Recoil Direction, Arrowhead Brake is a must on Stay Frosty and High-Caliber should assist in opening duels to get KW/KC rolling. Omolon Fluid Dynamics will make up for any stability or reload speed losses meaning you can get the extra little bit of range from the MW. Recommended MW: Range

Essential perks

Arrowhead Brake Kill Clip High-Caliber Rounds Killing Wind

What these Stay Frosty perks do

Headstone

Precision Kills create a Large Stasis Crystal at the target's location. Tier 1-2 Minor and Tier 1 Elite Combatants only spawn a Medium Stasis Crystal. Creating 5 Crystals within ? seconds prevents the perk from activating for 5 seconds.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Thresh

Weapon Kills grant an additional 1% Super Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant an additional 1.5% instead.

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

Desperado

Finishing a reload 5.2 seconds after a Precision Kill or 3 kills within ? seconds of each reduces Firing Delay by 30% for 6 seconds. Buff is removed on stow.

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Adaptive Munitions

Hits against Barrier Champion or non-matching Elemental Shields deal increasingly higher damage. Buff is removed upon hitting a matching shield or an unshielded enemy. Damage increase by Weapon Archetype: • Fusion Rifles: untested • Machine Guns, Auto/Pulse/Trace Rifles: 10% per hit, up to 50% • Linear Fusion Rifles: 22% per hit, up to 44% • Bows, Glaives, Hand Cannons, Scout Rifles: 25% per hit, up to 50%

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Well-Rounded

Grenade Ability usage and Elemental Melee hits grant 1 Stack of Well-Rounded for 15 seconds. Super Ability usage grants 2 Stacks. Maximum of 2 Stacks. Each Stack grants 10 Range, 10 Stability, and 10 Handling. Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future.

Golden Tricorn

While the perk's buff isn't active, Weapon Kills grant 'Golden Tricorn x1' for 7 seconds, increasing weapon damage by 15%. Additional Kills refresh the buff duration. While Golden Tricorn x1 or x2 is active: Grenade or Elemental Melee Kills matching the element of the Weapon grant Golden Tricorn x2 for 10 seconds, increasing weapon damage by 50%. Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future.

Encore

On Weapon Kill, for 7 seconds: Grants 1 Stack on Bodyshot Kills and 2 Stacks on Precision Kills. Maximum of 4 Stacks. Each stack grants 5 Range, 8 Stability, and -1.25% Accuracy Cone Size.

Tunnel Vision

Grants the following for 5 seconds upon finishing a Reload within 3.6 seconds of a Weapon Kill: • 20 Aim Assist • ? ADS Handling • ?% decreased Accuracy Cone Growth

Kill Clip

Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds. Stowing the weapon removes the buff. Does not buff the Splash/Explosive damage elements of other perks.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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