Submersion god roll & best perks

Submersion — Destiny 2 Combat Bow
Legendary · Combat Bow

“all too familiar, all too different”

Full perk pool, stats & source for Submersion →

Built from 140 curated wishlist rolls for this Combat Bow. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

80 wishlist rolls

Inspired by @ImpetusAlways, @CourtProjects and @Saint_Kabr (PvE PvE-Boss PvE-BossSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for sustained damage against bosses in both general at-level or better, and end-game underleveled content, particularly if you're able to collect bolts from targets for effectively infinite ammo. It's worth noting that collecting a bolt will also pick up any other bolts within 2m. Submersion is only the second high-impact crossbow, and the first that doesn't require a raid run to obtain. As a world drop, the stats aren't that good in comparison to Opaque Hourglass, but they're helped at Tier 4/5 when rail and bolt perks are enhanced - see https://d2foundry.gg/w/1724104236 for how the weapon stats impact in-game performance. It's early days with crossbows, but instinct says to boost Velocity or Reload Speed with the rail perk. There's something to be said for all of the bolt options - Explosive and Spring-Auger Bolts to generate flinch, Charged Bolts for damage over time, Serrated Bolts and Heavy Bolts for additional damage - although both require adapting your approach to make the most of. There are reload perks in the first trait perk column which work for different circumstances. First, Impulse Amplifier passively boosts projectile velocity by ×1.35, +20 Reload Speed (+25 when enhanced) with a ×0.85 animation scalar. Next, for weapon damage rotations, Auto-Loading Holster - refills the magazine 3.5s (3.3s enhanced) after stowing. The new Bolt Scavenger perk boosts Handling and Reload Speed for 4s after collecting a bolt - picking up additional bolts extend this by 3s each up to 15s max. Finally Ensemble passively boosts Handling by +30 and Reload Speed by +40 (+35 and +45 enhanced) when you're within 15m of an ally. For damage, in the second column, Aggregate Charge provides a stack for each different elemental debuff up to ×3 stacks to boost damage by ×1.1/1.2/1.3, which lasts as long as the debuff is applied - so if you're using Tractor Cannon, that's two (Weaken and Suppress) and just add something like Sever or Unravel for the full boost. Alternatively, Firing Line boosts crit damage by ×1.2 when you're within 15m of two or more allies. The Contending Cascade Origin trait is a fun minigame. It's procced by chains of rapid kills within 4s of each other. These grant stacks to boost Handling and Reload Speed with the stack freezing once you fail to kill in time. You'll then start from scratch again - once you hit ×15 stacks, you'll hear a horn (yes, really) and the buff "Crowning Cascade" will proc to trigger a Dragonfly-type explosion on crit kills. Recommended MW: Reload Speed or Velocity, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-Boss PvE-BossSpec PvE-God PvE-EndGame M+KB Controller

Strong alternatives

Impulse Amplifier Explosive Bolts Aggregate Charge Frictionless Rail Firing Line Auto-Loading Holster Bolt Scavenger Ensemble Charged Bolts Spring-Auger Bolts Serrated Bolts Heavy Bolts Quickload Rail

Community wishlist roll

60 wishlist rolls

Inspired by @ImpetusAlways, @CourtProjects and @Saint_Kabr (PvE PvE-Boss PvE-MajorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for burst damage against bulkier enemies in both general at-level or better, and end-game underleveled content, particularly if you're able to collect bolts from targets for effectively infinite ammo. It's worth noting that collecting a bolt will also pick up any other bolts within 2m. Submersion is only the second high-impact crossbow, and the first that doesn't require a raid run to obtain. As a world drop, the stats aren't that good in comparison to Opaque Hourglass, but they're helped at Tier 4/5 when rail and bolt perks are enhanced - see https://d2foundry.gg/w/1724104236 for how the weapon stats impact in-game performance. It's early days with crossbows, but instinct says to boost Velocity or Reload Speed with the rail perk. There's something to be said for all of the bolt options - Explosive and Spring-Auger Bolts to generate flinch, Charged Bolts for damage over time, Serrated Bolts and Heavy Bolts for additional damage - although both require adapting your approach to make the most of. There are reload perks in the first trait perk column which work for different circumstances. First, Impulse Amplifier passively boosts projectile velocity by ×1.35, +20 Reload Speed (+25 when enhanced) with a ×0.85 animation scalar. Next, to always have a shot ready, Auto-Loading Holster refills the magazine 3.5s (3.3s enhanced) after stowing. The new Bolt Scavenger perk boosts Handling and Reload Speed for 4s after collecting a bolt - picking up additional bolts extend this by 3s each up to 15s max. In the second column, Collective Action boosts damage by ×1.2 after collecting an elemental pickup or throwing a strand tangle for 7s, refreshable up to a maximum 12s. For more of a utility roll, Chill Clip applies +60 stacks of slow per hit to enemies within 4m for 4s, so will freeze targets after 2 hits. The Contending Cascade Origin trait is a fun minigame. It's procced by chains of rapid kills within 4s of each other. These grant stacks to boost Handling and Reload Speed with the stack freezing once you fail to kill in time. You'll then start from scratch again - once you hit ×15 stacks, you'll hear a horn (yes, really) and the buff "Crowning Cascade" will proc to trigger a Dragonfly-type explosion on crit kills. Recommended MW: Reload Speed or Velocity, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-Boss PvE-MajorSpec PvE-God PvE-EndGame M+KB Controller

Strong alternatives

Impulse Amplifier Collective Action Explosive Bolts Frictionless Rail Chill Clip Auto-Loading Holster Bolt Scavenger Charged Bolts Spring-Auger Bolts Serrated Bolts Heavy Bolts Quickload Rail

What these Submersion perks do

Impulse Amplifier

Passively grants 20 Reload Speed and 15% decreased Reload Animation Duration (20% for Rocket Launchers). Passively increases Projectile Velocity based on Weapon Archetype: • Rocket Launchers: 10% • Support-Frame Auto Rifles: 15% • Micro-Missile Frame Weapons: 25%

Aggregate Charge

Damage against Elemental-Debuffed Targets is increased per unique debuff applied to the target. Damage increased is 10%|20%|30% at 1|2|3 Debuffs.

Firing Line

Being within 15 meters of 2 allies grants 20% increased Precision Damage.

Auto-Loading Holster

Refills stowed weapon from reserves after 3.5 seconds of it being stowed.

Bolt Scavenger

Picking up a Crossbow Bolt grants ? Handling and ? Reload Speed for 4 seconds. Picking up additional Bolts adds 3? seconds to the buff duration up to the maximum of 15 seconds.

Ensemble

Grants 30 Handling and 40 Reload Speed while within 15 meters of an ally. Buff lingers for 1.5 seconds once you're no longer near allies.

Collective Action

Elemental Pickup Interactions grant 30% [10%] increased damage for a variable duration based on the pickup. Can be activated while stowed. Ionic Traces, Stasis Shards, and Tangle Detonations grant the buff for 4 seconds. Throwing a held Tangle grants 4 additional seconds. Firesprites and Void Breaches grant the buff for 8 seconds. Additional Pickups can extend the duration up to the maximum of 16 seconds. Elemental Pickup Interactions: • Destroying a Tangle (or Elemental Orbs), either by shooting or throwing. • Collecting Firesprites, Ionic Traces, Stasis Shards, or Void Breaches Does not trigger with Stasis Shards generated from Facet of Awakening or Facet of Command.

Chill Clip

While at/above 50% of the Base Magazine Capacity: Direct Hits apply 60 Slow Stacks for 4 [1.5] seconds (8 [2] with Whisper of Durance) to enemies within 4 meters of the target. Micro-Missile Sidearms and Rapid-Fire Fusion Rifles only apply 40 Slow Stacks. Only activates once per shot/burst.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Submersion in Destiny 2

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