Sullen Claw god roll & best perks

Sullen Claw — Destiny 2 Sword
Legendary · Sword
Where it drops: Source: Equilibrium

“"Severus or Blade, choose as you will. Only take care not to swing at the wrong target." —Premier Lume to Bracus Isk'oth”

Full perk pool, stats & source for Sullen Claw →

Built from 191 curated wishlist rolls for this Sword. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

100 wishlist rolls

Inspired by @CourtProjects, @Saint_Kabr and and @ImpetusAlways (PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for movement tech in both general at-level or better, and end-game underleveled content. Sullen Claw is a Lightweight frame sword, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic for having mediocre damage, but high reserves. The stats are decent by comparison with other lightweight swords - see https://d2foundry.gg/w/1085743380 for how the weapon stats impact in-game performance. The heavy dash attacks with lightweights cost 3 ammo. To be honest, you can probably use any blade and guard perk for an Eager Edge sword - using a Backup Mag mod means there's not a huge difference in ammo reserves, and you'll not really be blocking that much in normal use. To pair with Eager Edge which provides a ×1.8 increased grounded lunge and ×1.6 airborne lunge (×2 and ×1.8 when enhanced) for 3s after readying, you might as well look for something that helps with damage. In the second column, there's Destabilizing Rounds, Whirlwind Blade or Sword Logic, or Assassin's Blade for a bit of extra movement speed and damage after a kill. The Origin Trait, Imperial Allegiance grants a stack for each ally in 15m, up to ×3, to boost both the charge rate and damage when guard energy is low by up to a max of ×1.105, so is ideal for working in a fireteam. If you're interested, this is modelled on the vibroswords commonly utilized by CIS BX-series droid commandos. Recommended MW: Impact with a Backup Mag mod or your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller

Essential perks

Eager Edge

Strong alternatives

Balanced Guard Destabilizing Rounds Jagged Edge Whirlwind Blade Sword Logic Assassin's Blade Burst Guard Enduring Guard Swordmaster's Guard Heavy Guard Honed Edge Tempered Edge Hungry Edge Enduring Blade

SpaceMonkey

pve 33 wishlist rolls

SpaceMonkey (PvE): "Very cool sword, especially this season with all the support for swords in the artifact. The double damage perks here are great, and make this a good "no setup required" heavy sword DPS option. Eager Edge is probably the actual draw here though as the sword gets way more ammo at base than other frames and the light attack is both a faster animaton and more aggressive forward momentum." Recommended MW: Impact.

Strong alternatives

Swordmaster's Guard Eager Edge Bait and Switch Jagged Edge Relentless Strikes Destabilizing Rounds Balanced Guard Vorpal Weapon Whirlwind Blade Enduring Guard Honed Edge

Community wishlist roll

25 wishlist rolls

Inspired by @CourtProjects, @Saint_Kabr and and @ImpetusAlways (PvE PvE-MinorSpec PvE-God M+KB Controller): First-choice PvE roll for controlling groups of Minor adds in general at-level or better content, particularly with void builds. Sullen Claw is a Lightweight frame sword, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic for having mediocre damage, but high reserves. The stats are decent by comparison with other lightweight swords - see https://d2foundry.gg/w/1085743380 for how the weapon stats impact in-game performance. The heavy dash attacks with lightweights cost 3 ammo. To be honest, you can probably use any blade perk - using a Backup Mag mod means there's not a huge difference in ammo reserves, and you can choose the guard perk depending on how much you use the block. For void builds, you have the trait perk pairing of Repulsor Brace which provides a ×0.5 damage resisting Void overshield for 8s (10s when enhanced) after killing a void-debuffed enemy - duration boosted by ×1.5 with Echo of Persistence - with Destabilizing Rounds to spreads Volatility on a kill in a 6.5m radius and provide Volatile Rounds for 4.5s (5.25s when enhanced). Together, these are great for CQC add group clearing. The Origin Trait, Imperial Allegiance grants a stack for each ally in 15m, up to ×3, to boost both the charge rate and damage when guard energy is low by up to a max of ×1.105, so is ideal for working in a fireteam. If you're interested, this is modelled on the vibroswords commonly utilized by CIS BX-series droid commandos. Recommended MW: Impact with a Backup Mag mod or your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-MinorSpec PvE-God M+KB Controller

Essential perks

Repulsor Brace Destabilizing Rounds

Strong alternatives

Balanced Guard Jagged Edge Burst Guard Enduring Guard Swordmaster's Guard Heavy Guard Honed Edge Tempered Edge Hungry Edge Enduring Blade

Community wishlist roll

20 wishlist rolls

Inspired by @CourtProjects, @Saint_Kabr and and @ImpetusAlways (PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller): First-choice PvE utility roll for Stronghold Titans in both general at-level or better, and end-game underleveled content, particularly with void builds. Sullen Claw is a Lightweight frame sword, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic for having mediocre damage, but high reserves. The stats are decent by comparison with other lightweight swords - see https://d2foundry.gg/w/1085743380 for how the weapon stats impact in-game performance. The heavy dash attacks with lightweights cost 3 ammo. To be honest, you can probably use any blade perk - using a Backup Mag mod means there's not a huge difference in ammo reserves, and you can choose the guard perk to help with your block. To take advantage of the Flash Counter trait perk in the first column which, when you take damage while blocking, deals a Frontal Blast in a wide cone up to 9.5m that damages and disorients enemies for 5s (6s when enhanced) - this counts as weapon damage so any enemies killed will proc Destabilizing Rounds in the second column to spread Volatility in a 6.5m radius on a kill and provide Volatile Rounds for 4.5s (5.25s enhanced). The Origin Trait, Imperial Allegiance grants a stack for each ally in 15m, up to ×3, to boost both the charge rate and damage when guard energy is low by up to a max of ×1.105, so is ideal for working in a fireteam. If you're interested, this is modelled on the vibroswords commonly utilized by CIS BX-series droid commandos. Recommended MW: Impact with a Backup Mag mod or your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller

Essential perks

Destabilizing Rounds Flash Counter

Strong alternatives

Heavy Guard Jagged Edge Enduring Guard Balanced Guard Burst Guard Honed Edge Tempered Edge Hungry Edge Enduring Blade

Community wishlist roll

12 wishlist rolls

Inspired by @CourtProjects, @Saint_Kabr and and @ImpetusAlways (PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for sustained Boss DPS in both general at-level or better, and end-game underleveled content. Sullen Claw is a Lightweight frame sword, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic for having mediocre damage, but high reserves. The stats are decent by comparison with other lightweight swords - see https://d2foundry.gg/w/1085743380 for how the weapon stats impact in-game performance. The heavy dash attacks with lightweights cost 3 ammo. For the blade perk, look for something that boosts damage, while Swordmaster's Guard as the guard perk improves the charge rate of the heavy attack. While this isn't optimal for boss damage, if you wanted to keep a roll just in case, in the first column look for Relentless Strikes to generate 1 ammo from thin air if you get 3 powered (that is with ammo) hits within ~2s of each other (~2.5s when enhanced), or Vorpal Weapon for a flat, always-on ×1.1 damage boost against orange and yellow bar enemies. In the second column, pair that with Bait and Switch which boosts damage by ×1.3 for 10s (11s when enhanced) for doing damage with your other two weapons or Whirlwind Blade to apply a stacking damage buff on hits within 3.5s of each other up to ×10 for ×1.3 damage. The Origin Trait, Imperial Allegiance grants a stack for each ally in 15m, up to ×3, to boost both the charge rate and damage when guard energy is low by up to a max of ×1.105, so is ideal for working in a fireteam. If you're interested, this is modelled on the vibroswords commonly utilized by CIS BX-series droid commandos. Recommended MW: Impact with a Backup Mag mod or your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Swordmaster's Guard

Strong alternatives

Relentless Strikes Bait and Switch Jagged Edge Whirlwind Blade Vorpal Weapon Honed Edge Tempered Edge

SpaceMonkey

pve god-pve 1 wishlist roll

SpaceMonkey (PvE / God-PvE): "Very cool sword, especially this season with all the support for swords in the artifact. The double damage perks here are great, and make this a good "no setup required" heavy sword DPS option. Eager Edge is probably the actual draw here though as the sword gets way more ammo at base than other frames and the light attack is both a faster animaton and more aggressive forward momentum." Recommended MW: Impact.

Essential perks

Swordmaster's Guard Vorpal Weapon Destabilizing Rounds Jagged Edge

What these Sullen Claw perks do

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Eager Edge

Readying the Sword grants 80% increased Grounded and 64% increased Airborne Lunge Distance for 3 seconds. Buff is removed on stow. 3 second cooldown after the buff is removed.

Whirlwind Blade

Powered Sword Hits grant 3% increased damage for 3.5 seconds. Stacks 10 times for a 30% Buff. Stowing the weapon or Blocking removes all stacks. Wolfpack Round Hits also count as Powered Sword Hits.

Sword Logic

Weapon Kills grant Stacks of Sword Logic. The number of Stacks and the buff duration are tied to the highest Enemy Rank killed since activation: • Minors: 1 Stack for 5.5 seconds • Elites, Players: 2 Stacks for 7.5 seconds • Players in their Super and Minibosses: 3 Stacks for 10.5 seconds • Bosses: 4 Stacks for 15.5 seconds Damage increase at 1|2|3|4 Stacks: 15% | 25% [15%] | 35% | 50% Additional Kills refresh the buff duration to the duration tied to the highest Enemy Rank killed.

Assassin's Blade

Grants the following on Weapon Kills for 5 seconds: • 15% increased damage • Maximized Movement Speed Remains active even if stowed.

Relentless Strikes

Scoring 3 Powered Hits within 2? seconds of each refunds 1 ammo. Wolfpack Round Hits do not count.

Bait and Switch

Dealing damage with a weapon starts a 7 second timer. Dealing additional weapon damage resets the timer to 7 seconds. Dealing damage with all 3 of your weapons without letting the timer run out grants you 'Bait and Switch' for 10 seconds, granting 30% increased damage. Timer is disabled while Bait and Switch is active, requiring a full activation sequence once the buff expires.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

Flash Counter

Taking damage while Guarding emits a blast in a wide, 8? meter long wide cone in front of you. The blast disorients enemies hit by it for 5 seconds and deals weapon-matching elemental damage. The damage scales up from 75 [14] damage at point-blank range to the maximum of 110 [45] damage after ? meters. The strength of the disorientation against Players similarly also scales up with distance. 2.5 second cooldown between activations.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Sullen Claw in Destiny 2

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