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Throne-Cleaver
Throne-Cleaver god roll & best perks
Legendary · Sword
Where it drops: Source: Open Legendary engrams and earn faction rank-up packages.
“An Earth artifact, refashioned to suit the Emperor's modest tastes.”
Full perk pool, stats & source for Throne-Cleaver →
Built from 30 curated wishlist rolls for this Sword. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
What these Throne-Cleaver perks do
Energy Transfer
Every point of damage taken while Guarding grants Class Ability Energy:
• 1.5% when Melee Damage is Blocked
• 1% when non-Melee Damage is Blocked
• 0.5% when damage isn't Blocked (getting hit from behind)
Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.
Valiant Charge
Taking any damage while Guarding increases Lunge Distance by 80% for the next swing within 1 second.
Guarding while receiving Healing Effects (including healing over time from Restoration) from allies also activates the perk.
Duelist's Trance
Sword Kills grant 60 Guard Resistance, Guard Endurance, and (Guard) Charge Rate.
Buff is removed on stow.
Unrelenting
Starts Health Regeneration and restores 65 HP upon reaching 100% Activation Progress with Weapon Kills within 5 seconds of each.
Activation Progress by Enemy Rank:
• Minor Combatants: 34%
• Players: 67%
• Elites, Minibosses, and Bosses: 100%
Incandescent
Weapon Kills trigger a Solar explosion that applies 30 Scorch Stacks (40 with Ember of Ashes) and deals up to 30 damage to enemies within 4 meters of the target.
Killing Elite or higher tier Combatants and Players increases the radius to 8 meters and applies 10 more Scorch Stacks.
Scorch damage can be increased through Weapon Damage Buffs.
Vorpal Weapon
Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability.
Damage increase by Ammo Type:
• Primary Weapons: 20% [60%]
• Special Weapons: 15% [20%]
• Power Weapons: 10% [20%]
Tireless Blade
Your first Powered Sword Kill after (re)spawning refunds 1 Ammo. Afterward, every other Powered Sword Kill also refunds 1 Ammo.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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