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Truthteller
Truthteller god roll & best perks
Legendary · Grenade Launcher
Where it drops: Source: Open Legendary engrams and earn faction rank-up packages.
“"If we wish others to accept the grim reality, we must break through every comforting illusion." —Arach Jalaal”
Full perk pool, stats & source for Truthteller →
Built from 72 curated wishlist rolls for this Grenade Launcher. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
What these Truthteller perks do
Repulsor Brace
Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).
Feeding Frenzy
Weapon Kills grant 1 Stack of Feeding Frenzy for 3.5 seconds, increasing the Reload Speed of the weapon. Maximum of 5 Stacks.
Bonuses at 1|2|3|4|5 Stacks:
• 8|50|60|75|100 Reload Speed
• 2.5%|10%|13%|16%|20% decreased Reload Animation Duration
Disorienting Grenades
Passively grants -200 Blast Radius, 25% decreased damage, and 15% decreased detonation radius.
Enemies within 6 meters of the explosion are disoriented for 4.5 seconds. Disorient radius cannot be increased using other perks.
Champions and Bosses are unaffected by Disorient.
(Disorient is effectively the equivalent of Arc Blind without any of the elemental synergies and anti-champion benefits)
Players near the explosion briefly lose their HUD and have their screen distorted for up to ? seconds. Duration varies depending on the distance from the blast.
Danger Zone
Increases Blast Radius by ?% and decreased Self-Damage while within 15 meters of 3 enemies.
Effect lingers for 3.5 seconds once no longer surrounded.
Grenade Launchers: 40% decreased Self-Damage
Rocket Launchers: 99.99% decreased Self-Damage and allows for rocket jumping
Stats for All
Upon damaging 3 Separate Enemies within 3 seconds of each, for 10 seconds:
• 35 Handling and Reload Speed
• 10 Stability and Range
• 5% increased Damage Falloff Distance
• 0.95x Reload Duration Multiplier
Buff duration cannot be refreshed.
Grave Robber
Powered Melee Hits and (Glaive) Melee Kills refill the magazine from reserves.
3 second cooldown between activations.
Spike Grenades
Increases Grenade Impact damage:
• 12.12% increase on Special Grenade Launchers
• 12.5% increase on Power Grenade Launchers
Due to the ratio of Detonation and Impact damage being tied to the Blast Radius stat on Grenade Launchers, a lower stat will provide a slightly higher overall damage increase.
Disruption Break
On Elemental, Barrier or Guardian Shield Break:
Applies Kinetic Damage Vulnerability to the enemy, increasing Kinetic damage taken by 50% for 5.5 [5] seconds.
Stacks with all other Buffs and Debuffs (including itself).
Enlightened Action
Weapon Hits grant Stacks of Enlightened Action for 2 seconds. Maximum of 12 Stacks.
Stat bonuses at 1|2|…|12 Stacks:
2|7|12|15|20|25|30|35|38|40|45|50 Handling and Reload Speed
Stacks granted per hit by Weapon Type:
• Hand Cannons: 3 Stacks
• Bows: ? Stacks
• Automatic Weapons: 1 Stack
Harmony
Upon readying the weapon within 3 seconds of getting a Kill with a different weapon:
Grants 20% increased damage and 15 Handling for 7 seconds.
Threat Detector
Grants 1|2 Stacks while within 15 meters of 1|2+ enemies.
Bonuses at 1|2 Stacks:
• 15|40 Stability
• 18|60 Reload Speed
• 25|100 Handling
• 0.9x|0.81x Handling Animation Duration Multiplier
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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