pandapaxxy
pve
mkb
controller
54 wishlist rolls
pandapaxxy (PvE / M+KB / Controller): Recommended MW: Draw Time. Lightweight Frame(580) Solar Combat Bow Primary Ammo. "Tyranny of Heaven used to be the only solar bow in the game, and its sights are really odd. In its current version you can certainly get some good mileage out of the updated perks, only if you can agree with the wonky sights. Archer’s Tempo will get you the best reload / knock time, and Golden Tricorn is simply the best damage perk in the game. On solar that job gets even easier with the plethora of amazing abilities. Collective action will have slightly less uptime but could still be considered one of the better perks. Incandescent does give you some great AoE but I find that not bumping up the bow’s innate damage might feel a bit lackluster in higher end activities."
Strong alternatives
Archer's Tempo
Golden Tricorn
Elastic String
Straight Fletching
Flexible String
Polymer String
Helical Fletching
Explosive Head
Dragonfly
Collective Action
Incandescent
pandapaxxy
pvp
controller
24 wishlist rolls
pandapaxxy (PvP / Controller): Recommended MW: Draw Time. Lightweight Frame(580) Solar Combat Bow Primary Ammo. "In PvP please just don’t use bows. The only way to one shot a guardian in PvP is by stacking 3 surge mods with Swashbuckler, or getting Golden Tricorn 2x going. While it is possible, and arguably sustainable within PvP it is incredibly niche. You can go a tried and true route with Snapshot Sights and any of the good third column perks but I would just use a precision frame instead."
Strong alternatives
Moving Target
Golden Tricorn
Elastic String
Straight Fletching
Flexible String
Polymer String
Helical Fletching
Archer's Tempo
Swashbuckler
Explosive Head
Community wishlist roll
2 wishlist rolls
Inspired by @PodvsEnemies Podcast vs Enemies episode 69 (https://open.spotify.com/episode/3ZIEMYfNzOu5TyLlLhU7hH?si=90ffff909a2e40f2) with @Saint_Kabr and @CourtProjects - @ImpetusAlways is on holiday. First-choice PvE pick for minor add-clear in end-game activities, particularly for solar synergy. Shapeable. Okay, it's a Lightweight bow, which isn't ideal but on the bright side, you do get the +20 mobility and 6.25% movement speed increase, and this is the only solar example available. The stats aren't great either but, as a Raid weapon, this can still roll with some spicy trait combinations. As usual, we'll use the combination of Elastic String in the bowstring slot, and Straight Fletching as the arrow to drop the draw time and recover the lost accuracy (it's already a pretty awful 27, so get used to using this closer up than a precision bow). Successful Warm-Up is a rare addition to the first trait column as a support perk option - proccing it will drop the draw time to 330ms for 6s, up to a maximum of 20s. In the second slot, Golden Tricorn for the flat 15% damage boost after a kill, jumping to 50% with a solar ability kill, or Incandescent for scorch and ignite - even better with solar 3.0 verbs if you're running a matching subclass with access to useful fragments. If you're a grenade-heavy player, the Explosive Pact origin trait adds in some nice gunfeel boosts too. Recommended MW: Draw Time, with a damage-boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-God, PvE-EndGame, M+KB, Controller
Essential perks
Successful Warm-Up
Elastic String
Straight Fletching
Strong alternatives
Golden Tricorn
Incandescent