Unwavering Duty god roll & best perks

Unwavering Duty — Destiny 2 Machine Gun
Legendary · Machine Gun

“"There's no one else I can trust with her care." —Ikora Rey”

Full perk pool, stats & source for Unwavering Duty →

Built from 943 curated wishlist rolls for this Machine Gun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

360 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-SustainedDamage PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty. Unwavering Duty is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but offers no bonuses beyond being "well-rounded, reliable and sturdy" as per the Destiny Data Compendium. The recoil direction is just to the right of vertical and pretty tight so you could improve recoil control or look to boost Stability with the barrel perk to help hit crits, or boost Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed or mag size work best for a boss damage roll. For sustained boss damage, in the first trait perk column Fourth Time's the Charm generates 2 shots from thin air after 4 crits within 3s of each other, almost doubling your total ammo if you can keep hitting crits, or Envious Assassin overflows the magazine to up to ×3 capacity at 12.5% of base size per kill with primary weapons and 22.5% with specials before readying. Alternatively, Auto-Loading Holster refills the magazine 3.3s after stowing. In the second column, Bait and Switch boosts damage by ×1.3 for 11s for doing damage with your other two weapons, Killing Tally gains a stack for each enemy killed during an add phase up to ×3 to boost damage by up to ×1.3 until you reload or stow, or Target Lock stacks up to 5 times on repeated hits within 0.2s of each other for up to ×1.4 damage at 110.33% of base magazine capacity - so works well with overflowed or auto-refilled magazines. There are three origin traits to choose from. Aegis rates the Roar of Battle as D-Tier for PvE - it grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s. Other options are the E-Tier Suros Synergy, which grants +30 Handling and ×1.2 flinch resistance for 6s after reloading, and the F-Tier Fleet Footed which stacks up to ×1 on hits and ×2 on kills to boost movement speed and Airborne Effectiveness for a refreshable 6s. If you're interested, the name has a direct, bittersweet deeper meaning rooted in the weapon's lore tab, reflecting the core thematic struggles of the Trials of Osiris team composed of Aisha, Reed-7, and Shayura, and represents the literal obligation and heavy psychological burden placed upon a Guardian’s shoulders, particularly when it comes to holding their traumatized allies accountable or protecting them. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SustainedDamage PvE-EndGame PvE-God M+KB Controller

Strong alternatives

Arrowhead Brake Fourth Time's the Charm Extended Mag Bait and Switch Killing Tally Target Lock Envious Assassin Auto-Loading Holster Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

224 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty. Unwavering Duty is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but offers no bonuses beyond being "well-rounded, reliable and sturdy" as per the Destiny Data Compendium. The recoil direction is just to the right of vertical and pretty tight so you could improve recoil control or look to boost Stability with the barrel perk to help hit crits, or boost Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed or mag size work best for a boss damage roll. For tougher add clear, there are double damage options. In the first trait perk column, Rampage stacks up to ×3 on kills for ×1.331 damage for a refreshable 5s, with the stacks decaying one at a time or, for Solar builds, Incandescent spreads +30 Solar Scorch stacks within 4m on a red bar Minor add kill (+45 stacks within 8m for orange and yellow bars), with scorch damage counting as weapon damage so can inherit damage boosts, and also proc subclass fragments. All of the scorch stacks are increased by ×1.5 with Ember of Ashes. In the second column, Killing Tally gains a stack for each enemy killed during an add phase up to ×3 to boost damage by up to ×1.3 until you reload or stow, or Onslaught, while not boosting damage per shot does increase raw DPS as you ramp up to the max ×3 stacks, for a refreshable 5s per kill, to increase RPM from 450 to around 720. There are three origin traits to choose from. Aegis rates the Roar of Battle as D-Tier for PvE - it grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s. Other options are the E-Tier Suros Synergy, which grants +30 Handling and ×1.2 flinch resistance for 6s after reloading, and the F-Tier Fleet Footed which stacks up to ×1 on hits and ×2 on kills to boost movement speed and Airborne Effectiveness for a refreshable 6s. If you're interested, the name has a direct, bittersweet deeper meaning rooted in the weapon's lore tab, reflecting the core thematic struggles of the Trials of Osiris team composed of Aisha, Reed-7, and Shayura, and represents the literal obligation and heavy psychological burden placed upon a Guardian’s shoulders, particularly when it comes to holding their traumatized allies accountable or protecting them. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Strong alternatives

Killing Tally Arrowhead Brake High-Caliber Rounds Rampage Onslaught Incandescent Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

120 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-SustainedDamage PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty, particularly with Solar builds. Unwavering Duty is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but offers no bonuses beyond being "well-rounded, reliable and sturdy" as per the Destiny Data Compendium. The recoil direction is just to the right of vertical and pretty tight so you could improve recoil control or look to boost Stability with the barrel perk to help hit crits, or boost Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed or mag size work best for a boss damage roll. For sustained boss damage for Solar Warlocks, in the first trait perk column Fourth Time's the Charm generates 2 shots from thin air after 4 crits within 3s of each other, almost doubling your total ammo if you can keep hitting crits, or Envious Assassin overflows the magazine to up to ×3 capacity at 12.5% of base size per kill with primary weapons and 22.5% with specials before readying. Alternatively, Auto-Loading Holster refills the magazine 3.3s after stowing. In the second column, Burning Ambition works better to build Solar ignitions on tougher targets if you have a solar ability like a Eunoia Helion to apply scorch initially, otherwise it'll take 27 hits within 2s of each other to apply +20 scorch stacks with +20 added on each additional hit to build towards an ignition. All of the scorch stacks are increased by ×1.5 with Ember of Ashes, and Dawn Chorus provides ×3 Scorch damage. There are three origin traits to choose from. Aegis rates the Roar of Battle as D-Tier for PvE - it grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s. Other options are the E-Tier Suros Synergy, which grants +30 Handling and ×1.2 flinch resistance for 6s after reloading, and the F-Tier Fleet Footed which stacks up to ×1 on hits and ×2 on kills to boost movement speed and Airborne Effectiveness for a refreshable 6s. If you're interested, the name has a direct, bittersweet deeper meaning rooted in the weapon's lore tab, reflecting the core thematic struggles of the Trials of Osiris team composed of Aisha, Reed-7, and Shayura, and represents the literal obligation and heavy psychological burden placed upon a Guardian’s shoulders, particularly when it comes to holding their traumatized allies accountable or protecting them. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SustainedDamage PvE-EndGame PvE-God M+KB Controller

Essential perks

Burning Ambition

Strong alternatives

Arrowhead Brake Fourth Time's the Charm Extended Mag Envious Assassin Auto-Loading Holster Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

112 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty. Unwavering Duty is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but offers no bonuses beyond being "well-rounded, reliable and sturdy" as per the Destiny Data Compendium. The recoil direction is just to the right of vertical and pretty tight so you could improve recoil control or look to boost Stability with the barrel perk to help hit crits, or boost Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed or mag size work best for a boss damage roll. For tougher add clear, in the first trait perk column Subsistence reloads 20% of the magazine on kills. In the second column, for damage Killing Tally gains a stack for each enemy killed during an add phase up to ×3 to boost damage by up to ×1.3 until you reload or stow, or Onslaught, while not boosting damage per shot does increase raw DPS as you ramp up to the max ×3 stacks, for a refreshable 5s per kill, to increase RPM from 450 to around 720. There are three origin traits to choose from. Aegis rates the Roar of Battle as D-Tier for PvE - it grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s. Other options are the E-Tier Suros Synergy, which grants +30 Handling and ×1.2 flinch resistance for 6s after reloading, and the F-Tier Fleet Footed which stacks up to ×1 on hits and ×2 on kills to boost movement speed and Airborne Effectiveness for a refreshable 6s. If you're interested, the name has a direct, bittersweet deeper meaning rooted in the weapon's lore tab, reflecting the core thematic struggles of the Trials of Osiris team composed of Aisha, Reed-7, and Shayura, and represents the literal obligation and heavy psychological burden placed upon a Guardian’s shoulders, particularly when it comes to holding their traumatized allies accountable or protecting them. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Essential perks

Subsistence

Strong alternatives

Killing Tally Arrowhead Brake High-Caliber Rounds Onslaught Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

112 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller): First-choice PvE utility roll for solar Warlocks running Eunoia or Dawn Chorus in activities rated Normal, Hard or Very Hard difficulty. Unwavering Duty is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but offers no bonuses beyond being "well-rounded, reliable and sturdy" as per the Destiny Data Compendium. The recoil direction is just to the right of vertical and pretty tight so you could improve recoil control or look to boost Stability with the barrel perk to help hit crits, or boost Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed or mag size work best for a boss damage roll. For weapon-based application and progression of scorch into ignitions, you can roll Rampage which stacks up to ×3 on kills for ×1.331 damage for a refreshable 5s, with the stacks decaying one at a time to boost scorch and ignition damage, or the more obvious Incandescent to spread +30 Solar Scorch stacks within 4m on a red bar Minor add kill (+45 stacks within 8m for orange and yellow bars), with scorch damage counting as weapon damage so can inherit damage boosts, and also proc subclass fragments. In the second column, Burning Ambition works better to build Solar ignitions on tougher targets if you have a solar ability like a Eunoia Helion to apply scorch initially, otherwise it'll take 27 hits within 2s of each other to apply +20 scorch stacks with +20 added on each additional hit to build towards an ignition. All of the scorch stacks are increased by ×1.5 with Ember of Ashes, and Dawn Chorus provides ×3 Scorch damage. There are three origin traits to choose from. Aegis rates the Roar of Battle as D-Tier for PvE - it grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s. Other options are the E-Tier Suros Synergy, which grants +30 Handling and ×1.2 flinch resistance for 6s after reloading, and the F-Tier Fleet Footed which stacks up to ×1 on hits and ×2 on kills to boost movement speed and Airborne Effectiveness for a refreshable 6s. If you're interested, the name has a direct, bittersweet deeper meaning rooted in the weapon's lore tab, reflecting the core thematic struggles of the Trials of Osiris team composed of Aisha, Reed-7, and Shayura, and represents the literal obligation and heavy psychological burden placed upon a Guardian’s shoulders, particularly when it comes to holding their traumatized allies accountable or protecting them. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller

Essential perks

Burning Ambition

Strong alternatives

Arrowhead Brake High-Caliber Rounds Rampage Incandescent Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

6 wishlist rolls

Inspired by @PodvsEnemies episode 152 from 2 September 2025 (https://open.spotify.com/episode/5y3KdXwOHAdEiERuX1NtGR?si=87414268eb9642d6) with @Saint_Kabr, @CourtProjects and @ImpetusAlways (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First choice PvE roll for dealing with Minor add mobs and beefier enemies in both general at-level or better, and end-game underleveled content. Unwavering Duty is an adaptive frame, which is unfortunately towards the bottom of the LMG subfamily (3rd out of 4) for damage output. At base, by comparison with its peers, the stats are decent, and are improved further at Tier 4/5 when barrel and mag perks are enhanced - d2foundry.gg calculates that 58 Range equates to 29.79m hipfire and 47.67m ADS before damage dropoff, 60 Stability is ×1.1000 flinch resist, 50 Handling is a 0.38s ready, 0.40s ADS and 0.35s stow speed and 64 Reload Speed is a 4.54s reload. According to MossyMax's spreadsheet on destiny.science, Magazine Size is 55 (max 75) and total ammo is 375 (max 379). With the barrel perk, control the recoil to make crits easier, while maximise mag size with the magazine perk. If you want to mow through Minor add mobs, you can use Incandescent in the first trait perk column, which is great for crowd control, spreading +30 Scorch stacks to adds within 4m on a Minor add kill (+45 stacks within 8m for orange and yellow bars). All of the scorch stacks are increased by ×1.5 with Ember of Ashes. Alternatively, Subsistence reloads 10% of the magazine (20% enhanced) on kills. Both work well with Killing Tally which boosts damage by up to ×1.3 after 3 kills (with scorch and ignition kills from Incandescent counting, as weapon kills) until you stow or reload. The Fleet Footed Origin Trait's additional Airborne Effectiveness and Movement Speed are more of a PvP perk. Roar of Battle's +10 Handling and Stability is better, but unspectacular, or there's Suros Synergy which procs on a reload to provide +40 Handling and ×1.2 Flinch Resistance for 6s. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-Boss PvE-BossSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Killing Tally Extended Mag

Strong alternatives

Arrowhead Brake Incandescent Subsistence Fluted Barrel Polygonal Rifling

Community wishlist roll

3 wishlist rolls

Inspired by @PodvsEnemies episode 152 from 2 September 2025 (https://open.spotify.com/episode/5y3KdXwOHAdEiERuX1NtGR?si=87414268eb9642d6) with @Saint_Kabr, @CourtProjects and @ImpetusAlways (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First choice PvE roll for dealing with Minor add mobs and beefier enemies in both general at-level or better, and end-game underleveled content. Unwavering Duty is an adaptive frame, which is unfortunately towards the bottom of the LMG subfamily (3rd out of 4) for damage output. At base, by comparison with its peers, the stats are decent, and are improved further at Tier 4/5 when barrel and mag perks are enhanced - d2foundry.gg calculates that 58 Range equates to 29.79m hipfire and 47.67m ADS before damage dropoff, 60 Stability is ×1.1000 flinch resist, 50 Handling is a 0.38s ready, 0.40s ADS and 0.35s stow speed and 64 Reload Speed is a 4.54s reload. According to MossyMax's spreadsheet on destiny.science, Magazine Size is 55 (max 75) and total ammo is 375 (max 379). With the barrel perk, control the recoil to make crits easier, while maximise mag size with the magazine perk. If you want to watch the world burn and double down on solar perks, you can combine Incandescent, great for crowd control, spreading +30 Scorch stacks to adds within 4m on a Minor add kill (+45 stacks within 8m for orange and yellow bars), with Burning Ambition in the second trait perk column. This works better to build ignitions on tougher targets if you have a solar ability to apply scorch initially, otherwise it'll take 18 hits (16 when enhanced) with +20 added on each additional hit to build towards an ignition. All of the scorch stacks are increased by ×1.5 with Ember of Ashes. The Fleet Footed Origin Trait's additional Airborne Effectiveness and Movement Speed are more of a PvP perk. Roar of Battle's +10 Handling and Stability is better, but unspectacular, or there's Suros Synergy which procs on a reload to provide +40 Handling and ×1.2 Flinch Resistance for 6s. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-Boss PvE-BossSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Extended Mag Burning Ambition Incandescent

Strong alternatives

Arrowhead Brake Fluted Barrel Polygonal Rifling

Community wishlist roll

3 wishlist rolls

Inspired by @PodvsEnemies episode 152 from 2 September 2025 (https://open.spotify.com/episode/5y3KdXwOHAdEiERuX1NtGR?si=87414268eb9642d6) with @Saint_Kabr, @CourtProjects and @ImpetusAlways (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First choice PvE roll for dealing with Minor add mobs and beefier enemies in both general at-level or better, and end-game underleveled content. Unwavering Duty is an adaptive frame, which is unfortunately towards the bottom of the LMG subfamily (3rd out of 4) for damage output. At base, by comparison with its peers, the stats are decent, and are improved further at Tier 4/5 when barrel and mag perks are enhanced - d2foundry.gg calculates that 58 Range equates to 29.79m hipfire and 47.67m ADS before damage dropoff, 60 Stability is ×1.1000 flinch resist, 50 Handling is a 0.38s ready, 0.40s ADS and 0.35s stow speed and 64 Reload Speed is a 4.54s reload. According to MossyMax's spreadsheet on destiny.science, Magazine Size is 55 (max 75) and total ammo is 375 (max 379). With the barrel perk, control the recoil to make crits easier, while maximise mag size with the magazine perk. If you want to mow through Minor add mobs, you can use Subsistence to reload 10% of the magazine (20% enhanced) on kills. While Onslaught in the second column doesn't increase total damage, it does increase your DPS as you ramp up the stacks for 4.5s per kill up to 3 stacks, to increase RPM from 450 to around 714. It also increases Reload Speed by +35, although you'll have Subsistence proccing constantly so you should be able to shoot until the mag's empty. The Fleet Footed Origin Trait's additional Airborne Effectiveness and Movement Speed are more of a PvP perk. Roar of Battle's +10 Handling and Stability is better, but unspectacular, or there's Suros Synergy which procs on a reload to provide +40 Handling and ×1.2 Flinch Resistance for 6s. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-Boss PvE-BossSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Onslaught Subsistence Extended Mag

Strong alternatives

Arrowhead Brake Fluted Barrel Polygonal Rifling

Adamsdown_Boy written as at v9.0.0.8

3 wishlist rolls

Adamsdown_Boy written as at v9.0.0.8 (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First choice PvE roll for dealing with Minor add mobs and beefier enemies in both general at-level or better, and end-game underleveled content. Unwavering Duty is an adaptive frame, which is unfortunately towards the bottom of the LMG subfamily (3rd out of 4) for damage output. At base, by comparison with its peers, the stats are decent, and are improved further at Tier 4/5 when barrel and mag perks are enhanced - d2foundry.gg calculates that 58 Range equates to 29.79m hipfire and 47.67m ADS before damage dropoff, 60 Stability is ×1.1000 flinch resist, 50 Handling is a 0.38s ready, 0.40s ADS and 0.35s stow speed and 64 Reload Speed is a 4.54s reload. According to MossyMax's spreadsheet on destiny.science, Magazine Size is 55 (max 75) and total ammo is 375 (max 379). With the barrel perk, control the recoil to make crits easier, while maximise mag size with the magazine perk. If you want to mow through Minor add mobs, you can use roll double damage trait perks In the first column, Rampage provides up to ×1.331 damage for 4.5s (5s when enhanced) after three kills. In the second column, Killing Tally boosts damage by up to ×1.3 after 3 kills until you stow or reload. Proc both at the same time, and that's a ×1.7303 boost to damage. The Fleet Footed Origin Trait's additional Airborne Effectiveness and Movement Speed are more of a PvP perk. Roar of Battle's +10 Handling and Stability is better, but unspectacular, or there's Suros Synergy which procs on a reload to provide +40 Handling and ×1.2 Flinch Resistance for 6s. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-Boss PvE-BossSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Killing Tally Extended Mag Rampage

Strong alternatives

Arrowhead Brake Fluted Barrel Polygonal Rifling

What these Unwavering Duty perks do

Fourth Time's the Charm

Scoring 4 Precision Hits within 2 seconds of each refills 2 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.

Bait and Switch

Dealing damage with a weapon starts a 7 second timer. Dealing additional weapon damage resets the timer to 7 seconds. Dealing damage with all 3 of your weapons without letting the timer run out grants you 'Bait and Switch' for 10 seconds, granting 30% increased damage. Timer is disabled while Bait and Switch is active, requiring a full activation sequence once the buff expires.

Killing Tally

Weapon Kills grant a Stack of Killing Tally. Maximum of 3 Stacks. Stowing or reloading the weapon removes all Stacks. Damage increase at 1|2|3 Stacks: • PVE: 10% | 20% | 30% • PVP: 5% | 10% | 15%

Target Lock

Successive Hits within 0.2 seconds of each grant a ramping Damage Buff after scoring 12.5% of the Magazine Capacity as hits. Missing deactivates the buff. Stacks displayed on-screen are only visual aides, the buff ramps up with each shot once active. Reaches maximum strength at 5 Stacks. % of the Magazine Capacity as Hits required for each Visual Stack: 12.5%|35.5%|54.5%|74.5%|110.33% Damage Buff ramps up from 16.73% [10.46%] to 40% [25%] upon reaching maximum strength. Assuming no missed shots, it provides roughly a 25% [15.85%] Damage Buff on average after firing 100% of the Magazine Capacity.

Envious Assassin

Upon readying the weapon after scoring Kills with your other Weapons: Refills and/or overfills the Magazine from reserves based on the amount of Weapon Kills scored. Maximum total overfill amount is 200% of the Magazine Capacity. Each activation can only load up to 100% of the Magazine Capacity into the magazine. Loaded ammo per Kill by ammo type (rounds up): • Primary Weapons: 10% of Magazine Capacity • Special and Power Weapons: 20%

Auto-Loading Holster

Refills stowed weapon from reserves after 3.5 seconds of it being stowed.

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Subsistence

Weapon Kills refill 10% of the magazine (rounded up) from reserves. Submachine Gun and Auto Rifle Kills refill 17% of the magazine.

Onslaught

Weapon Kills grant a Stack of 'Onslaught' for 4.5 seconds. Maximum of 3 Stacks. Benefits at 1|2|3 Stacks of Onslaught: • 16.7% | 28.6% | 37.5% decreased Firing Delay • 15 | 25 | 35 Reload Speed

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Rampage

Weapon Kills grant a Stack of Rampage. Maximum of 3 Stacks. Stacks expire one at a time every 4.5 seconds. Grants a 10%|21%|33.1% damage increase at 1|2|3 Stacks. Does not buff the Splash/Explosive damage elements of other perks.

Incandescent

Weapon Kills trigger a Solar explosion that applies 30 Scorch Stacks (40 with Ember of Ashes) and deals up to 30 damage to enemies within 4 meters of the target. Killing Elite or higher tier Combatants and Players increases the radius to 8 meters and applies 10 more Scorch Stacks. Scorch damage can be increased through Weapon Damage Buffs.

Burning Ambition

Direct Hits against Scorched Enemies apply additional Scorch on a 0.5 second cooldown: • Primary Weapons apply 10 [4] additional Scorch per Direct Hit (15 [9?] with Ember of Ashes) • Special and Power Weapons apply 20 additional Scorch (30 with Ember of Ashes) Scoring multiple Direct Hits within 3? seconds of each causes the next Direct Hit to Scorch the target. Hit counter persists through stow. Number of Direct Hits required by weapon type: • Bows: 2 • Swords: 3 • Other Weapons: 55% of the base magazine size Scorch applied by Burning Ambition to Unscorched targets counts as Weapon Damage. Ember of Ashes increases the amount of Scorch applied by 50%.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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