Whispering Slab god roll & best perks

Whispering Slab — Destiny 2 Combat Bow
Legendary · Combat Bow
Where it drops: Source: Episode: Heresy Activities

“It sings of sorrows that have not yet come to pass.”

Full perk pool, stats & source for Whispering Slab →

Built from 153 curated wishlist rolls for this Combat Bow. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 108 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Whispering Slab is a fan favorite bow. It has been a while since it saw usage as it got power crept pretty rapidly. Does it hold up now? Archer's Tempo and Vorpal Weapon are nothing flashy but it's honest work. Then you have the options of Swashbuckler and Pugilist or Adrenaline Junkie and Demolitionist. Depending on your build it could fit nicely. It's not anything crazy as a re-release, but most copies of the original aren't as good." Recommended MW: Draw Time.

Strong alternatives

Archer's Tempo Vorpal Weapon Elastic String Fiberglass Arrow Shaft Swashbuckler Adrenaline Junkie High Ground Pugilist Demolitionist Straight Fletching Helical Fletching Polymer String Flexible String

pandapaxxy

pvp mkb controller 45 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "Lightweight Bows in PvP have not had a good footing starting from the health changes Bungie made. Opening Shot almost guarantees a crit and add in the bonuses from Lone Wolf and you might have a good solo weapon. It still doesn't feel incredible to miss a shot, so all these bonuses will hopefully make this bow feel adequate to use." Recommended MW: Draw Time.

Strong alternatives

Opening Shot Lone Wolf Elastic String Fiberglass Arrow Shaft High Ground Gutshot Straight Archer's Tempo Straight Fletching Helical Fletching Polymer String Flexible String

What these Whispering Slab perks do

Archer's Tempo

Precision Hits decrease Draw Time by 25% for 3 seconds. Buff is removed on stow.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Swashbuckler

Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks

High Ground

Scoring a Kill grants 1 [2] Stacks of 'High Ground' for 7 seconds. Maximum of 3 Stacks. Weapon damage increases at 1|2|3 Stacks: 10% [5%] | 17.5% [10%] | 25% [15%] While you are not airborne: Damaging targets that are 2 meters [5 for Primary weapons] lower in elevation than the ground you stand on immediately grants all 3 Stacks [Primary weapons only grant 1 Stack] of the buff. The damage increase is applied to the shot triggering the perk as well. The reference point of enemies' elevation is generally their lowest point.

Pugilist

Weapon Kills grant 10% Melee Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Dealing Melee Damage grants 35 Handling for 3 seconds. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Opening Shot

Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.

Lone Wolf

Passively grants 5 Aim Assist, 15 Airborne Effectiveness, and a 10% decreased ADS Animation Duration. While no allies are within 15 meters: Bonuses are increased to 10 Aim Assist, 30 Airborne Effectiveness, and a 20% decreased ADS Animation Duration.

Gutshot Straight

While Aiming Down Sights: • Increased Body Shot damage • 15% decreased Auto Aim Cone Size (No effect on Magnetism AKA reticle stickiness) Body Shot damage increases: • Auto/Scout Rifle, Bow, Hand Cannon: 20% • Pulse/Trace Rifle, Sidearm, SMG: 10%

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Whispering Slab in Destiny 2

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