Zephyr god roll & best perks

Zephyr — Destiny 2 Sword
Legendary · Sword
Where it drops: Source: Dawning 2022

“In the cold of winter, we remember that the warm west wind will blow again.”

Full perk pool, stats & source for Zephyr →

Built from 23 curated wishlist rolls for this Sword. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

PvE PvE-MinorSpec PvE-EndGame PvE-God Controller MKB 5 wishlist rolls

Inspired by DMB PvE Podcast 44. PvE first-choice roll for Minor add clear. No second origin trait, but Dawning Surprise helps you gain ability energy and restart healing by collecting a small box after killing a half-dozen enemies or so - ideal in keeping you alive in CQC. In the blade slot, Jagged Edge to maximises damage or Tempered Edge balances a bit of extra damage and ammo, for all-round utility. Swordmaster's Guard is the usual recommendation in the guard slot, to get your heavy attack up as quickly as possible. Unrelenting works for an add-clear weapon build, recovering your health from both the perk itself and the origin trait. In the second trait column, Chain Reaction, Surrounded and Whirlwind Blade all help with Minors and the occasional chunky Major. Recommended MW: Impact, with a damage-boosting (Minor, Major or Taken Spec) mod.

Essential perks

Swordmaster's Guard Unrelenting

Strong alternatives

Tempered Edge Chain Reaction Jagged Edge Surrounded Whirlwind Blade

Community wishlist roll

PvE PvE-MinorSpec PvE-EndGame PvE-God Controller MKB 4 wishlist rolls

Inspired by DMB PvE Podcast 44. PvE first-choice roll for Stasis subclass synergy. No second origin trait, but Dawning Surprise helps you gain ability energy and restart healing by collecting a small box after killing a half-dozen enemies or so - ideal in keeping you alive in CQC. In the blade slot, Jagged Edge to maximises damage or Tempered Edge balances a bit of extra damage and ammo, for all-round utility. Swordmaster's Guard is the usual recommendation in the guard slot, to get your heavy attack up as quickly as possible. Cold Steel is Zephyr's signature trait - ideal for synergising with Stasis subclasses by adding slow stacks and freezing opponents. Relentless Strikes works well against both groups of adds or a single target, or Unrelenting works for add-clear, recovering your health from both the perk itself and the origin trait. Recommended MW: Impact, with a damage-boosting (Minor, Major or Taken Spec) mod.

Essential perks

Swordmaster's Guard Cold Steel

Strong alternatives

Unrelenting Jagged Edge Tempered Edge Relentless Strikes

Community wishlist roll

PvE PvE-MinorSpec PvE-EndGame PvE-God Controller MKB 4 wishlist rolls

Inspired by DMB PvE Podcast 44. PvE first-choice roll for Minor add clear. No second origin trait, but Dawning Surprise helps you gain ability energy and restart healing by collecting a small box after killing a half-dozen enemies or so - ideal in keeping you alive in CQC. In the blade slot, Jagged Edge to maximises damage or Tempered Edge balances a bit of extra damage and ammo, for all-round utility. Swordmaster's Guard is the usual recommendation in the guard slot, to get your heavy attack up as quickly as possible. Relentless Strikes helps with your ammo economy for an add-clear weapon build. In the second trait column, Chain Reaction, Surrounded and Whirlwind Blade all help with Minors and the occasional chunky Major. Recommended MW: Impact, with a damage-boosting (Minor, Major or Taken Spec) mod.

Essential perks

Swordmaster's Guard Relentless Strikes

Strong alternatives

Chain Reaction Jagged Edge Tempered Edge Surrounded

Community wishlist roll

PvE PvE-MinorSpec PvE-Boss PvE-MajorSpec PvE-BossSpec PvE-EndGame PvE-God Controller MKB 2 wishlist rolls

Inspired by DMB PvE Podcast 44. PvE first-choice roll for for Majors and Bosses. No second origin trait, but Dawning Surprise helps you gain ability energy and restart healing by collecting a small box after killing a half-dozen enemies or so - ideal in keeping you alive in CQC. In the blade slot, Jagged Edge to maximises damage or Tempered Edge balances a bit of extra damage and ammo, for all-round utility. Swordmaster's Guard is the usual recommendation in the guard slot, to get your heavy attack up as quickly as possible. For groups and single target damage, Relentless Strikes helps with your ammo economy, while Whirldwind Blade builds up to 30% bonus damage after 10 hits - great for chunkier Minor add clear or a Major or Boss.. Recommended MW: Impact, with a damage-boosting (Minor, Major or Taken Spec) mod.

Essential perks

Swordmaster's Guard Relentless Strikes Whirlwind Blade

Strong alternatives

Jagged Edge Tempered Edge

Community wishlist roll

PvE PvE-Boss PvE-MajorSpec PvE-BossSpec PvE-EndGame Controller MKB 2 wishlist rolls

Inspired by DMB PvE Podcast 44. PvE backup roll for Majors and Bosses. No second origin trait, but Dawning Surprise helps you gain ability energy and restart healing by collecting a small box after killing a half-dozen enemies or so - ideal in keeping you alive in CQC. In the blade slot, Jagged Edge to maximises damage or Tempered Edge balances a bit of extra damage and ammo, for all-round utility. Swordmaster's Guard is the usual recommendation in the guard slot, to get your heavy attack up as quickly as possible. For groups and single target damage, Relentless Strikes helps with your ammo economy, while Whirldwind Blade builds up to 30% bonus damage after 10 hits - great for chunkier Minor add clear or a Major or Boss.. Recommended MW: Impact, with a damage-boosting (Minor, Major or Taken Spec) mod.

Essential perks

Swordmaster's Guard Vorpal Weapon Relentless Strikes

Strong alternatives

Jagged Edge Tempered Edge

pandapaxxy

pve mkb controller 1 wishlist roll

pandapaxxy (PvE / M+KB / Controller): "It just looks cool. Besides the general Stasis sword go ColdSteel (brrrrrrrr) I would also recommend another roll. Unrelenting to get your health back and chain reaction for STASIS BOOM." Recommended MW - Impact.

Essential perks

Swordmaster's Guard Chain Reaction Unrelenting Jagged Edge

pandapaxxy

pvp mkb controller 1 wishlist roll

pandapaxxy (PvP / M+KB / Controller): "In PvP there isn’t a lot to talk about, swords aren’t really hot commodities within PvP and those that use swords are mostly using eager edge. Zephyr looks amazing but looks won't win you crucible matches." Recommended MW - Impact.

Essential perks

Swordmaster's Guard Assassin's Blade Tireless Blade Jagged Edge

WarlockMaggie

pve mkb controller 1 wishlist roll

WarlockMaggie (PvE / M+KB / Controller): Cold Steel is what sets this blade apert from every other, the slow-into-freeze ability is an amazing pairing with Stasis subclasses as well as good utility for mods and effects that care about Stasis/Slow application. Couple it with Duelist’s Trance for extra stats. It’s a chilling prospect to consider… Recommended MW: Impact

Essential perks

Swordmaster's Guard Cold Steel Jagged Edge Duelist's Trance

WarlockMaggie

pvp mkb controller 1 wishlist roll

WarlockMaggie (PvP / M+KB / Controller): Okay, hear me out on this combo. It’s a unique one to the Adaptive frame sword archetype and what it allows is the ability to steal the overshield of a supering Guardian and apply it to yourself while dealing increased damage. This could mean you can easily shut down roaming, ground-based supers and survive the opposing team’s retribution. Otherwise, it’s just like any other sword in the Crucible (that doesn’t have Eager Edge). Recommended MW: Impact

Essential perks

Swordmaster's Guard Vorpal Weapon Turnabout Jagged Edge

Community wishlist roll

pve mkb controller 1 wishlist roll

/u/SirStallion_ (PvE / M+KB / Controller): This one is tricky. I wanted to look for Thresh and Chain Reaction, but Half Truths can get that same roll and it would be enhanced via crafting. So it's necessary to commit to the thing only this sword can do, and that's Cold Steel. I figured Cold Steel and Wellspring would be a nice combo for any hyper aggressive Stasis builds. Recommended MW: Impact

Essential perks

Swordmaster's Guard Wellspring Cold Steel Jagged Edge

Community wishlist roll

pvp mkb controller 1 wishlist roll

/u/SirStallion_ (PvP / M+KB / Controller): I got nothing. I personally would never take this sword into PvP, but if I absolutely had to I'd likely end up using my heavy to fight supers, which would never result in me escaping unscathed so unrelenting might help? Maybe? In any case, Cold Steel is doing nothing for you in PvP, which is the only thing that makes this sword unique. Recommended MW: Impact

Essential perks

Swordmaster's Guard Vorpal Weapon Unrelenting Jagged Edge

What these Zephyr perks do

Chain Reaction

Weapon Kills trigger an elemental explosion matching the weapon's element. Damage and radius of the explosions varies based on the weapon's ammo type: • Special Weapons: Up to 67.2 [44.8] damage in a 2.4 meter radius • Power Weapons: Up to 109.2 [72.8] damage in a 3 meter radius

Unrelenting

Starts Health Regeneration and restores 65 HP upon reaching 100% Activation Progress with Weapon Kills within 5 seconds of each. Activation Progress by Enemy Rank: • Minor Combatants: 34% • Players: 67% • Elites, Minibosses, and Bosses: 100%

Assassin's Blade

Grants the following on Weapon Kills for 5 seconds: • 15% increased damage • Maximized Movement Speed Remains active even if stowed.

Tireless Blade

Your first Powered Sword Kill after (re)spawning refunds 1 Ammo. Afterward, every other Powered Sword Kill also refunds 1 Ammo.

Cold Steel

Powered Sword Hits apply Slow stacks for 4.25 [1.5] seconds. Light Attacks apply 40 Slow stacks, Heavy Attacks apply 60. Flash Counter's disorienting blast also applies 60 Slow stacks.

Relentless Strikes

Scoring 3 Powered Hits within 2? seconds of each refunds 1 ammo. Wolfpack Round Hits do not count.

Surrounded

Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 35% damage increase. • Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase. • Wolfpack Rounds receive a 35% Explosive Damage increase.

Whirlwind Blade

Powered Sword Hits grant 3% increased damage for 3.5 seconds. Stacks 10 times for a 30% Buff. Stowing the weapon or Blocking removes all stacks. Wolfpack Round Hits also count as Powered Sword Hits.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Duelist's Trance

Sword Kills grant 60 Guard Resistance, Guard Endurance, and (Guard) Charge Rate. Buff is removed on stow.

Turnabout

Upon breaking a Combatant's Elemental Shield or the Shield of a Guardian in their Super: Grants a 30 HP Overshield for 10 seconds.

Wellspring

On Weapon Kill: Grants 8% Ability Energy split equally amongst all uncharged abilities. Abilities with multiple charges only receive one third of the ability energy normally split to them once they have a full ability charge ready. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Zephyr in Destiny 2

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