Built from 21 curated wishlist rolls for this Sword. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
Recommended rolls
Community wishlist roll
9 wishlist rolls
Inspired by @PodvsEnemies episode 126 from 17 December 2024 (https://open.spotify.com/episode/6SVRlV4ttvPkAm9HA44Km0?si=a9d7a25536b747c3) with @ImpetusAlways, @CourtProjects and @Saint_Kabr (PvE PvE-Utility PvE-Champion PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for add-clearing in general, and end-game underleveled content, particularly with stasis builds. Zephyr isn't quite as unique as it was when it appeared as the first stasis sword but it's still a useful addition to a vault for CQC boss encounters. All swords have pretty much the same base stats - except Bequest with its 70 Impact - so this stacks up decently by comparison. At base, with 0/1/2/3 Reserves mods, you'll have total ammo of 67/71/73/74 (max 77). Choose a blade perk that boosts total ammo, and then the usual play is Swordmaster's Guard as the guard perk to speed up heavy attack regeneration time for maximum damage. For add-clearing, Tireless Blade returns one ammo for every two kills in the first trait perk slot, while for damage in the second slot, Surrounded or One for All are both solid options, or Chain Reaction (even though the combatant damage multiplier isn't great) provides some AoE damage to soften targets up. The Dawning Surprise origin trait is pretty potent for PvE - 6 Minor add rapid kills drops a "gift" for your fireteam which on pickup grants +20% energy to all your abilities, restores 22HP and starts health regeneration. Recommended MW: Impact, with a Backup Mag mod. or, when masterworked, Synergy to create Stasis shards.|tags:PvE PvE-Utility PvE-Champion PvE-EndGame PvE-God M+KB Controller
Essential perks
Swordmaster's Guard
Tireless Blade
Strong alternatives
Enduring Blade
Surrounded
Hungry Edge
Honed Edge
One for All
Chain Reaction
Community wishlist roll
3 wishlist rolls
Inspired by @PodvsEnemies episode 126 from 17 December 2024 (https://open.spotify.com/episode/6SVRlV4ttvPkAm9HA44Km0?si=a9d7a25536b747c3) with @ImpetusAlways, @CourtProjects and @Saint_Kabr (PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for boss damage in general, and end-game underleveled content. Zephyr isn't quite as unique as it was when it appeared as the first stasis sword but it's still a useful addition to a vault for CQC boss encounters. All swords have pretty much the same base stats - except Bequest with its 70 Impact - so this stacks up decently by comparison. With 0/1/2/3 Reserves mods, you'll have total ammo of 67/71/73/74 (max 77). Choose a blade perk that boosts damage, and then the usual play is Swordmaster's Guard as the guard perk to speed up heavy attack regeneration time for maximum damage. In the first trait perk column, Relentless Strikes returns one ammo for every three hits, while in the second Whirlwind Blade boosts damage by up to ×1.3 at 10 stacks, or if you're in a crowd Surrounded boosts ×1.3 (×1.4175 when enhanced) without any need for stacking. The Dawning Surprise origin trait is pretty potent for PvE (although it won't proc much during boss damage) - 6 Minor add rapid kills drops a "gift" for your fireteam which on pickup grants +20% energy to all your abilities, restores 22HP and starts health regeneration. Recommended MW: Impact, with a Backup Mag mod.|tags:PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller
Essential perks
Swordmaster's Guard
Relentless Strikes
Whirlwind Blade
Strong alternatives
Jagged Edge
Honed Edge
Tempered Edge
Community wishlist roll
3 wishlist rolls
Inspired by @PodvsEnemies episode 126 from 17 December 2024 (https://open.spotify.com/episode/6SVRlV4ttvPkAm9HA44Km0?si=a9d7a25536b747c3) with @ImpetusAlways, @CourtProjects and @Saint_Kabr (PvE PvE-MinorSpec PvE-MajorSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick against bulkier Minors and Majors in general, and end-game underleveled content, particularly with stasis builds. Zephyr isn't quite as unique as it was when it appeared as the first stasis sword but it's still a useful addition to a vault for CQC boss encounters. All swords have pretty much the same base stats - except Bequest with its 70 Impact - so this stacks up decently by comparison. With 0/1/2/3 Reserves mods, you'll have total ammo of 67/71/73/74 (max 77). Choose a blade perk that boosts ammo reserves, and then the usual play is Swordmaster's Guard as the guard perk to speed up heavy attack regeneration time for maximum damage. For clearing adds, and synergise with stasis builds, the combination of Rimestealer to build up Frost Armor stacks from kills and Cold Steel to apply slow stacks should make the job quick and easy. The Dawning Surprise origin trait is pretty potent for PvE (although it won't proc much during boss damage) - 6 Minor add rapid kills drops a "gift" for your fireteam which on pickup grants +20% energy to all your abilities, restores 22HP and starts health regeneration. Recommended MW: Impact, with a Backup Mag mod. or, when masterworked, Synergy to create Stasis shards.|tags:PvE PvE-MinorSpec PvE-MajorSpec PvE-EndGame PvE-God M+KB Controller
Essential perks
Swordmaster's Guard
Rimestealer
Cold Steel
Strong alternatives
Enduring Blade
Hungry Edge
Tempered Edge
Adamsdown_Boy written v8.1.5.1
3 wishlist rolls
Adamsdown_Boy written v8.1.5.1 (PvE PvE-Utility PvE-Champion PvE-EndGame PvE-God M+KB Controller): Utility anti-champion PvE pick in general, and end-game underleveled content, particularly with stasis builds. Zephyr isn't quite as unique as it was when it appeared as the first stasis sword but it's still a useful addition to a vault for CQC boss encounters. All swords have pretty much the same base stats - except Bequest with its 70 Impact - so this stacks up decently by comparison. At base, with 0/1/2/3 Reserves mods, you'll have total ammo of 67/71/73/74 (max 77). Choose a blade perk that boosts damage, and then the usual play is Swordmaster's Guard as the guard perk to speed up heavy attack regeneration time for maximum damage. For anti-champion use, Relentless Strikes returns one ammo for every three hits while the Cold Steel slow will disrupt overload champions on one hit, stun Unstoppable champions after three hits freeze them, and pierce barrier champions if you apply radiant. You will have to be brave as you'll be up close. The Dawning Surprise origin trait is pretty potent for PvE - 6 Minor add rapid kills drops a "gift" for your fireteam which on pickup grants +20% energy to all your abilities, restores 22HP and starts health regeneration. Recommended MW: Impact, with a Backup Mag mod. or, when masterworked, Synergy to create Stasis shards.|tags:PvE PvE-Utility PvE-Champion PvE-EndGame PvE-God M+KB Controller
Essential perks
Swordmaster's Guard
Relentless Strikes
Cold Steel
Strong alternatives
Jagged Edge
Honed Edge
Tempered Edge
Panda
pve
mkb
controller
1 wishlist roll
Panda (PvE / Controller / M+KB): "Rimestealer and Cold Steel, name a better combo. I'll wait" Recommended MW: Impact.
Essential perks
Swordmaster's Guard
Rimestealer
Cold Steel
Jagged Edge
Panda
pvp
controller
mkb
1 wishlist roll
Panda (PvP / M+KB / Controller): "Tireless Blade will get you one ammo back after every other kill, and swords OHK. The extra damage from Chain Reaction will make follow up kills easier or just get you some fun multikills." Recommended MW: Impact.
Essential perks
Swordmaster's Guard
Chain Reaction
Tireless Blade
Jagged Edge
Stallion
pvp
mkb
controller
1 wishlist roll
Stallion (PvP / M+KB / Controller): "Unfortunately, Zephyr would not be my first pick for PvP swords. It's not craftable, Cold Steel is pointless and it's not an interesting frame. BUT. This would be what I'd take into PvP if I had to. Duelist benefits the player after a kill until you put the sword away, but since heavy is not very frequent in PvP, you're likely gonna commit to using all your ammo up. So Duelist gives the best benefit in slot imo. Vorpal is a nice safety net in case your heavy spawn gets assaulted by a super (I've seen it happen, it's terrifying), you might be able to fight back a little easier." Recommended MW: Impact.
Essential perks
Swordmaster's Guard
Vorpal Weapon
Jagged Edge
Duelist's Trance
Recommendations aggregated from curated community wishlists; credit to the curators linked above.