Hero of Ages

Hero of Ages — Destiny 2 Legendary Sword
Legendary Sword · Arc · Heavy
Where it drops: Random Perks: This item cannot be reacquired from Collections.

“After every age of darkness, an age of light.”

★ See the community god roll for Hero of Ages →

Weapon stats

Ammo Capacity 66
Range 40
Swing Speed 40
Charge Time 25
Charge Rate 25
Magazine 46
Impact 60

Intrinsic Traits

Vortex Frame

Weapon Perks

Hungry Edge Enduring Blade Honed Edge Jagged Edge Tempered Edge Hungry Edge Enduring Blade Honed Edge Jagged Edge Tempered Edge
Balanced Guard Burst Guard Enduring Guard Heavy Guard Swordmaster's Guard Balanced Guard Burst Guard Enduring Guard Heavy Guard Swordmaster's Guard
Relentless Strikes Unrelenting Duelist's Trance Tireless Blade Demolitionist
One for All En Garde Assassin's Blade Chain Reaction

What the Hero of Ages perks do

Vortex Frame

[Heavy Attack] : Launch a heavy spin attack. Heavy attacks are stronger with full energy.

Hungry Edge

Increased sword ammo.

Enduring Blade

Greatly increased sword ammo at the cost of damage.

Honed Edge

Increased sword damage.

Jagged Edge

Increased damage at the cost of sword ammo.

Tempered Edge

Increased sword damage and ammo.

Balanced Guard

Sword Guard has balanced overall defenses.

Burst Guard

Sword Guard has high resistance, but low endurance.

Enduring Guard

Sword Guard has high endurance, but low resistance.

Heavy Guard

Sword Guard has high overall defenses, but lowers charge rate.

Swordmaster's Guard

Sword Guard has low overall defenses, but increases charge rate.

Relentless Strikes

Scoring 3 Powered Hits within 2? seconds of each refunds 1 ammo. Wolfpack Round Hits do not count.

Unrelenting

Starts Health Regeneration and restores 65 HP upon reaching 100% Activation Progress with Weapon Kills within 5 seconds of each. Activation Progress by Enemy Rank: • Minor Combatants: 34% • Players: 67% • Elites, Minibosses, and Bosses: 100%

Duelist's Trance

Sword Kills grant 60 Guard Resistance, Guard Endurance, and (Guard) Charge Rate. Buff is removed on stow.

Tireless Blade

Your first Powered Sword Kill after (re)spawning refunds 1 Ammo. Afterward, every other Powered Sword Kill also refunds 1 Ammo.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

One for All

Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits. Buff duration cannot be refreshed.

En Garde

Readying the Sword grants 30% increased damage for 1.5 seconds. 2? second cooldown after the buff expires.

Assassin's Blade

Grants the following on Weapon Kills for 5 seconds: • 15% increased damage • Maximized Movement Speed Remains active even if stowed.

Chain Reaction

Weapon Kills trigger an elemental explosion matching the weapon's element. Damage and radius of the explosions varies based on the weapon's ammo type: • Special Weapons: Up to 67.2 [44.8] damage in a 2.4 meter radius • Power Weapons: Up to 109.2 [72.8] damage in a 3 meter radius

Hero of Ages in Destiny 2

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