All or Nothing god roll & best perks

All or Nothing — Destiny 2 Pulse Rifle
Legendary · Pulse Rifle
Where it drops: Source: Renegades

“Function: Go all in.”

Full perk pool, stats & source for All or Nothing →

Built from 288 curated wishlist rolls for this Pulse Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

SpaceMonkey

pvp 228 wishlist rolls

SpaceMonkey (PvP): "This should be a very good weapon for PvP - I'm pretty excited about this one. I'm treating it for now like it's a normal rapid-fire but the heat element may factor in in a negative way, so we'll have to see." Recommended MW: Range, Stability, Handling.

Strong alternatives

Delicate Tuning Extended Barrel Projection Fuse Desperado Sword Logic Zen Moment Kill Clip Keep Away Headseeker Slice Tactical Heatsink Overclocked Heatsink Light Heatsink Particle Repeater Chambered Compensator Arrowhead Brake

Community wishlist roll

32 wishlist rolls

Inspired by @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-God M+KB Controller): First-choice PvE roll for Minor add group control in general at-level or better content, particularly on Strand builds. All Or Nothing is a Dynamic Heat pulse rifle which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic, providing an intrinsic ×1.15 damage boost against red-bar enemies and ×1.325 against orange and yellow bars and vehicles, plus a ×0.5 heat generation if you manually cancel a vent animation at <12.5% of maximum heat, as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with rapid fire pulses, which are the closest comparators - see https://d2foundry.gg/w/3984776322 for how the weapon stats impact in-game performance. The Handling is on the low side, so use the barrel perk to boost that - although you might want a little extra recoil control or Stability. For the battery perk, Overclocked Heatsink provides free ×1.02 damage for a slightly slower vent speed - not a problem if you manually reload anyway - Particle Repeater helps Stability or Light Heatsink or Tactical Heatsink improve gunfeel. For Strand synergy and add group control, there trait perk pairings that all proc on crit kills - Firefly procs a 4m AoE solar explosion, plus +50 Reload Speed for 6s in the first trait perk column, which you can match with Tear to spreads ~4m AoE sever to reduce damage output to ×0.6 from enemies affected - Firefly widens the Tear AoE further - or Hatchling spawns a Threadling also on a crit kill or on three crit hits within 3s of each other. For the Origin Trait Air-Cooled Core improves handling and ADS speed when heat is <10%, and boosts Vent Speed for 6s after sprinting. If you're very lucky you'll drop a weapon with the much better option of Accelerated Assault which passively reduces heat by 10% and boosts damage by ×1.05 for getting 3 hits within 1.6s. If you're interested, it's modelled on the EE-3 Carbine rifle used by Mandalorian bounty hunter Boba Fett. Recommended MW: Handling or Stability, with your preferred choice of mod to boost heat generation, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-MinorSpec PvE-God M+KB Controller

Essential perks

Firefly

Strong alternatives

Arrowhead Brake Tear Overclocked Heatsink Hatchling Particle Repeater Light Heatsink Tactical Heatsink Fluted Barrel Chambered Compensator Corkscrew Rifling

Community wishlist roll

16 wishlist rolls

Inspired by @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-God M+KB Controller): First-choice PvE roll against Minor adds in general at-level or better content, particularly on Strand builds. All Or Nothing is a Dynamic Heat pulse rifle which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic, providing an intrinsic ×1.15 damage boost against red-bar enemies and ×1.325 against orange and yellow bars and vehicles, plus a ×0.5 heat generation if you manually cancel a vent animation at <12.5% of maximum heat, as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with rapid fire pulses, which are the closest comparators - see https://d2foundry.gg/w/3984776322 for how the weapon stats impact in-game performance. The Handling is on the low side, so use the barrel perk to boost that - although you might want a little extra recoil control or Stability. For the battery perk, Overclocked Heatsink provides free ×1.02 damage for a slightly slower vent speed - not a problem if you manually reload anyway - Particle Repeater helps Stability or Light Heatsink or Tactical Heatsink improve gunfeel. For Strand synergy, there's the trait perk pairing of Slice in the first column which procs for 8s (9s when enhanced) after using a class ability, to Sever enemies for ×0.6 damage reduction for a refreshable 10s on up to 5 targets. In the second column, Hatchling spawns a Threadling on a crit kill or on three crit hits within 3s of each other. For the Origin Trait Air-Cooled Core improves handling and ADS speed when heat is <10%, and boosts Vent Speed for 6s after sprinting. If you're very lucky you'll drop a weapon with the much better option of Accelerated Assault which passively reduces heat by 10% and boosts damage by ×1.05 for getting 3 hits within 1.6s. If you're interested, it's modelled on the EE-3 Carbine rifle used by Mandalorian bounty hunter Boba Fett. Recommended MW: Handling or Stability, with your preferred choice of mod to boost heat generation, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-MinorSpec PvE-God M+KB Controller

Essential perks

Hatchling Slice

Strong alternatives

Arrowhead Brake Overclocked Heatsink Particle Repeater Light Heatsink Tactical Heatsink Fluted Barrel Chambered Compensator Corkscrew Rifling

SpaceMonkey

pvp god-pvp 12 wishlist rolls

SpaceMonkey (PvP / God-PvP): "This should be a very good weapon for PvP - I'm pretty excited about this one. I'm treating it for now like it's a normal rapid-fire but the heat element may factor in in a negative way, so we'll have to see." Recommended MW: Range.

Essential perks

Extended Barrel

Strong alternatives

Delicate Tuning Kill Clip Projection Fuse Headseeker Zen Moment Tactical Heatsink Overclocked Heatsink

What these All or Nothing perks do

Tear

Precision Kills Sever enemies within ? meters of the target for ? seconds. ? second cooldown between activations.

Overclocked Heatsink

Passively grants 2% increased damage and 10 decreased Cooling Efficiency stat.

Firefly

On Precision Kills: • Target explodes, dealing 104 [80] Solar damage in a 4 meter radius • Grants 50 Reload Speed for 6 seconds

Hatchling

Scoring a Precision Kill or 3 kills within 3 seconds of each other spawns a Threadling at the target's location.

Slice

Using your Class Ability (even while the weapon is stowed) grants you 'Slice' for 8 seconds. While 'Slice' is active, damaging non-Severed targets Severs them, grants a stack of Slice, and refreshes the buff duration. (Hitting immune targets also triggers this.) Reaching 5 stacks immediately removes the buff. If the Severing hit kills the target, the perk will not trigger and you will not gain a stack.

Delicate Tuning

Grants linearly decreasing benefits as Weapon Heat increases from 0% to 50%: • 20 to 10 Range • ? to ? Handling • ? to ? decreased Accuracy Cone Growth

Kill Clip

Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds. Stowing the weapon removes the buff. Does not buff the Splash/Explosive damage elements of other perks.

Headseeker

Dealing non-Precision Direct damage grants the following benefits for 0.55 seconds: • 20% increased Precision Bonus (complicated, see specific damage increases below) • 3% increased Aim Assist Cone size Precision damage increases by weapon type/frame: • Pulse Rifles: Adaptive: 7.1%, Aggressive Burst: 10%, Heavy Burst: 9.5%, High-Impact: 8.74%, Lightweight: 6.3%, Rapid-Fire: 10.3% • Sidearms: Adaptive Burst: 8.46%, Heavy Burst: 7.36% • Scout Rifles: Precision: 8.66% [Bug] Heavy Burst Hand Cannons: 7% increased Weakspot damage. The distinction between Weakspots and Critspots is complicated and we might write an explainer blog post about it eventually. For the purposes of PvP, the two are equivalent.

Zen Moment

Weapon Hits grant 1 Stack of the perk for 1 second up to the maximum of 5? Stacks. Benefits granted per Stack: • Grants ?% Flinch Resistance • Reduces Visual Weapon Shake by 15% • Reduces Reticle Bounce by 15% Stacks gained per Weapon Hit by weapon type: • Hand Cannons, Scout Rifles: 2? • Pulse Rifles, Sidearms: 1.5 • Other Weapons: 1

Desperado

Finishing a reload 5.2 seconds after a Precision Kill or 3 kills within ? seconds of each reduces Firing Delay by 30% for 6 seconds. Buff is removed on stow.

Sword Logic

Weapon Kills grant Stacks of Sword Logic. The number of Stacks and the buff duration are tied to the highest Enemy Rank killed since activation: • Minors: 1 Stack for 5.5 seconds • Elites, Players: 2 Stacks for 7.5 seconds • Players in their Super and Minibosses: 3 Stacks for 10.5 seconds • Bosses: 4 Stacks for 15.5 seconds Damage increase at 1|2|3|4 Stacks: 15% | 25% [15%] | 35% | 50% Additional Kills refresh the buff duration to the duration tied to the highest Enemy Rank killed.

Keep Away

While no enemies are within 15 meters: Grants 10 Range, 30 Reload Speed, and decreases Accuracy Cone Growth by 5?%.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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