Autumn Wind god roll & best perks

Autumn Wind — Destiny 2 Pulse Rifle
Legendary · Pulse Rifle
Where it drops: Source: Complete Crucible matches and earn rank-up packages from Lord Shaxx.

“"I am the autumnal sun, With autumn gales my race is run."”

Full perk pool, stats & source for Autumn Wind →

Built from 191 curated wishlist rolls for this Pulse Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 81 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): Recommended MW: Reload. Rapid-Fire(540) Kinetic Pulse Rifle Primary Ammo. "Autumn Wind is a fun return to our sandbox. Arrowhead Brake is a must have on these pulses. 93 recoil direction is near perfect for PvE, but I would hesitate to bring a rapid-fire frame into higher end PvE. Demolitionist and Frenzy are great on grenade heavy builds. Freny brings up the reload so you won’t have to invest hard into that one particular stat."

Strong alternatives

Arrowhead Brake Appended Mag Demolitionist Frenzy Chambered Compensator Smallbore Armor-Piercing Rounds Flared Magwell Pugilist Envious Assassin Adrenaline Junkie Swashbuckler

pandapaxxy

pvp mkb 56 wishlist rolls

pandapaxxy (PvP / M+KB): Recommended MW: Range or Stability. Rapid-Fire(540) Kinetic Pulse Rifle Primary Ammo. "It’s always fun when a weapon drops where it should perform. Arrowhead Brake and a counterbalance mod bring up the recoil direction to 100. Ricochet Rounds will bring up the stability or you can push out more flinch with High-Caliber Rounds. Rangefinder is in slot, but you can always increase your range through Killing Wind or more stability through Heating Up. If you would like a more stat boosted weapon you can roll with Elemental Capacitor and choose how this gun reacts."

Strong alternatives

Headseeker Extended Barrel High-Caliber Rounds Rangefinder Extended Mag Ricochet Rounds Killing Wind Arrowhead Brake Perpetual Motion Smallbore Elemental Capacitor Multikill Clip

pandapaxxy

pvp controller 54 wishlist rolls

pandapaxxy (PvP / Controller): Recommended MW: Stability. Rapid-Fire(540) Kinetic Pulse Rifle Primary Ammo. "It’s always fun when a weapon drops where it should perform. Arrowhead Brake and a counterbalance mod bring up the recoil direction to 100. Ricochet Rounds will bring up the stability or you can push out more flinch with High-Caliber Rounds. Rangefinder is in slot, but you can always increase your range through Killing Wind or more stability through Heating Up. If you would like a more stat boosted weapon you can roll with Elemental Capacitor and choose how this gun reacts."

Strong alternatives

Headseeker Arrowhead Brake Ricochet Rounds Rangefinder Chambered Compensator Smallbore High-Caliber Rounds Heating Up Killing Wind Moving Target Elemental Capacitor

What these Autumn Wind perks do

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Pugilist

Weapon Kills grant 10% Melee Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Dealing Melee Damage grants 35 Handling for 3 seconds. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Envious Assassin

Upon readying the weapon after scoring Kills with your other Weapons: Refills and/or overfills the Magazine from reserves based on the amount of Weapon Kills scored. Maximum total overfill amount is 200% of the Magazine Capacity. Each activation can only load up to 100% of the Magazine Capacity into the magazine. Loaded ammo per Kill by ammo type (rounds up): • Primary Weapons: 10% of Magazine Capacity • Special and Power Weapons: 20%

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks

Swashbuckler

Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.

Headseeker

Dealing non-Precision Direct damage grants the following benefits for 0.55 seconds: • 20% increased Precision Bonus (complicated, see specific damage increases below) • 3% increased Aim Assist Cone size Precision damage increases by weapon type/frame: • Pulse Rifles: Adaptive: 7.1%, Aggressive Burst: 10%, Heavy Burst: 9.5%, High-Impact: 8.74%, Lightweight: 6.3%, Rapid-Fire: 10.3% • Sidearms: Adaptive Burst: 8.46%, Heavy Burst: 7.36% • Scout Rifles: Precision: 8.66% [Bug] Heavy Burst Hand Cannons: 7% increased Weakspot damage. The distinction between Weakspots and Critspots is complicated and we might write an explainer blog post about it eventually. For the purposes of PvP, the two are equivalent.

Rangefinder

Aiming Down Sights grants the following benefits: • 10 Range • 10% increased Effective Zoom • 5% increased Projectile Speed The Effective Zoom increase pushes out Aim Assist Falloff by 10%, reduces (Absolute) Recoil by 10% and narrows the Accuracy and Aim Assist Cones by the same amount. (This is the normal behavior of Zoom and isn't unique to Rangefinder)

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Heating Up

Weapon Kills grant a Stack of Heating Up for 5.5 seconds. Maximum of 2 Stacks. Benefits at 1|2 Stacks of Heating Up: • 15|30 Stability • 20|40 Recoil Direction • 15%|25% decreased Accuracy Cone Size • 15%|25% decreased Accuracy Cone Growth Buff remains active while stowed.

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Elemental Capacitor

Grants Passive Bonuses based on the element of your selected Super's element: • Solar: 50 Reload Speed • Arc: 50 Handling • Void: 20 Stability • Strand: 20 Airborne Effectiveness • Stasis: 20 Recoil Direction & 20% decreased ADS Movement Speed Penalty

Perpetual Motion

While moving at a minimum of 2 meters per second: Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 10 seconds. Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds. Works and can activate while stowed.

Multikill Clip

Finishing a reload within 3.6 seconds of scoring 1|2|3 Weapon Kills within 3.5 seconds of each grants 17%|33%|50% increased damage for 5 seconds. Buff is overwritten every time it is triggered and is removed on stow.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Autumn Wind in Destiny 2

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