Bane of Sorrow god roll & best perks

Bane of Sorrow — Destiny 2 Machine Gun
Legendary · Machine Gun
Where it drops: Source: Pantheon

“"A Reefborn heavy implement, rewritten with Hive voices to make way for Gahlran the failed. Now yours." —Emperor Calus”

Full perk pool, stats & source for Bane of Sorrow →

Built from 584 curated wishlist rolls for this Machine Gun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

224 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-GroupAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for clearing groups of Minor adds in activities rated Normal, Hard or Very Hard difficulty, particularly with Void builds. Bane of Sorrow is a high-impact LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "highest total damage without losing that much DPS, also stagger intrinsic". The frame intrinsic offers built in Anti-Unstoppable, ×0.8 accuracy cone size and ×0.83 accuracy cone growth when moving 2.8m/s or less (crouch walking speed) as per the Destiny Data Compendium. The recoil direction is left of vertical and quite loose so you could improve recoil control or look to boost Stability to help hit crits with your barrel perk, or Handling if you can land your shots. In the magazine perk slot, perks that improve mag size or Reload Speed work best here. For add clearing with Void builds, in the first trait perk column, Destabilizing Rounds spreads Void Volatility on a kill in a 6.5m radius and provides Volatile Rounds for 5.25s, or Demoralize spreads a ~4m AoE cloud of Void Weaken to nearby enemies for a ×1.15 boost to damage for your fireteam for 5s on a crit kill. In the second column, for damage, Killing Tally gains a stack for each enemy killed up to ×3 to boost damage by up to ×1.3 until you reload or stow, or One For All boosts damage by ×1.35 for a non-refreshable 11s after hitting three separate targets within 3s of each. Aegis ranks the Elliptical Orbit origin trait as A-Tier - it passively grants Inner Orbit, boosting Stability, Reload Speed and Flinch Resist, but the real impact is when it changes to Outer Orbit for a refreshable 3s after sprinting for 1.5s which significantly boosts Ammo Generation, for double special builds. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-GroupAdd PvE-EndGame PvE-God M+KB Controller

Strong alternatives

Killing Tally Arrowhead Brake High-Caliber Rounds Destabilizing Rounds One for All Demoralize Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

112 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty, particularly with double special builds. Bane of Sorrow is a high-impact LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "highest total damage without losing that much DPS, also stagger intrinsic". The frame intrinsic offers built in Anti-Unstoppable, ×0.8 accuracy cone size and ×0.83 accuracy cone growth when moving 2.8m/s or less (crouch walking speed) as per the Destiny Data Compendium. The recoil direction is left of vertical and quite loose so you could improve recoil control or look to boost Stability to help hit crits with your barrel perk, or Handling if you can land your shots. In the magazine perk slot, perks that improve mag size or Reload Speed work best here. To support a double special build - or add clearing while running Divinity for a fireteam - Lead from Light grants up to ×6 stacks on orb pickup which are consumed on kills to provide a ×1.25 scalar to special ammo generation. In the second column, for damage, Killing Tally gains a stack for each enemy killed up to ×3 to boost damage by up to ×1.3 until you reload or stow, or One For All boosts damage by ×1.35 for a non-refreshable 11s after hitting three separate targets within 3s of each. Aegis ranks the Elliptical Orbit origin trait as A-Tier - it passively grants Inner Orbit, boosting Stability, Reload Speed and Flinch Resist, but the real impact is when it changes to Outer Orbit for a refreshable 3s after sprinting for 1.5s which significantly boosts Ammo Generation, for double special builds. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Essential perks

Lead From Light

Strong alternatives

Killing Tally Arrowhead Brake High-Caliber Rounds One for All Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

112 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty, particularly with Void builds. Bane of Sorrow is a high-impact LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "highest total damage without losing that much DPS, also stagger intrinsic". The frame intrinsic offers built in Anti-Unstoppable, ×0.8 accuracy cone size and ×0.83 accuracy cone growth when moving 2.8m/s or less (crouch walking speed) as per the Destiny Data Compendium. The recoil direction is left of vertical and quite loose so you could improve recoil control or look to boost Stability to help hit crits with your barrel perk, or Handling if you can land your shots. In the magazine perk slot, perks that improve mag size or Reload Speed work best here. For taking on tougher adds with Void builds, in the first trait perk column, Fourth Time's the Charm generates 2 shots from thin air after 4 crits within 3s of each other, almost doubling your total ammo if you can keep hitting crits, or Dimensional Shift grants Dimensional Breach on picking up a Void Breach which, while active provides a refreshable 8s overshield on kills. In the second column, for damage, Withering Gaze applies the Void Weaken debuff to targets after ADS-ing for 1.3s for ×1.15 damage for a refreshable 6s for your fireteam, but if the stronger ×1.3 weaken has been applied from Tractor Cannon or Shadowshot, a proc will reapply at the higher value. Aegis ranks the Elliptical Orbit origin trait as A-Tier - it passively grants Inner Orbit, boosting Stability, Reload Speed and Flinch Resist, but the real impact is when it changes to Outer Orbit for a refreshable 3s after sprinting for 1.5s which significantly boosts Ammo Generation, for double special builds. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Essential perks

Withering Gaze

Strong alternatives

Arrowhead Brake Fourth Time's the Charm High-Caliber Rounds Dimensional Shift Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

80 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-SustainedDamage PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty. Bane of Sorrow is a high-impact LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "highest total damage without losing that much DPS, also stagger intrinsic". The frame intrinsic offers built in Anti-Unstoppable, ×0.8 accuracy cone size and ×0.83 accuracy cone growth when moving 2.8m/s or less (crouch walking speed) as per the Destiny Data Compendium. The recoil direction is left of vertical and quite loose so you could improve recoil control or look to boost Stability to help hit crits with your barrel perk, or Handling if you can land your shots. In the magazine perk slot, perks that improve mag size or Reload Speed work best here. For sustained boss damage, in the first trait perk column Fourth Time's the Charm generates 2 shots from thin air after 4 crits within 3s of each other, almost doubling your total ammo if you can keep hitting crits. In the second column for damage, Aggregate Charge provides a stack for each different elemental debuff up to ×3 stacks to boost damage by ×1.33, with each stack lasting as long as the debuff is active or, as you're aiming for crits anyway with FttC, Precision Instrument grants up to ×6 stacks of escalating damage on repeated crit hits up to ×1.3 at 6 stacks for 1.25s or until you miss a crit. Aegis ranks the Elliptical Orbit origin trait as A-Tier - it passively grants Inner Orbit, boosting Stability, Reload Speed and Flinch Resist, but the real impact is when it changes to Outer Orbit for a refreshable 3s after sprinting for 1.5s which significantly boosts Ammo Generation, for double special builds. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SustainedDamage PvE-EndGame PvE-God M+KB Controller

Essential perks

Fourth Time's the Charm

Strong alternatives

Arrowhead Brake Extended Mag Aggregate Charge Precision Instrument Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

56 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty. Bane of Sorrow is a high-impact LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "highest total damage without losing that much DPS, also stagger intrinsic". The frame intrinsic offers built in Anti-Unstoppable, ×0.8 accuracy cone size and ×0.83 accuracy cone growth when moving 2.8m/s or less (crouch walking speed) as per the Destiny Data Compendium. The recoil direction is left of vertical and quite loose so you could improve recoil control or look to boost Stability to help hit crits with your barrel perk, or Handling if you can land your shots. In the magazine perk slot, perks that improve mag size or Reload Speed work best here. For taking on tougher adds, in the first trait perk column, Feeding Frenzy kills provide up to ×5 stacks for max +100 Reload Speed with a ×0.8 animation scalar for 3.5s. In the second column, for damage, Mega Kill Clip boosts damage by ×1.4 with a duration of 3s + (2s × the number of kills) up to a max 20s, on finishing a reload within 5s of a kill. Aegis ranks the Elliptical Orbit origin trait as A-Tier - it passively grants Inner Orbit, boosting Stability, Reload Speed and Flinch Resist, but the real impact is when it changes to Outer Orbit for a refreshable 3s after sprinting for 1.5s which significantly boosts Ammo Generation, for double special builds. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Essential perks

Mega Kill Clip Feeding Frenzy

Strong alternatives

Arrowhead Brake High-Caliber Rounds Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

What these Bane of Sorrow perks do

Fourth Time's the Charm

Scoring 4 Precision Hits within 2 seconds of each refills 2 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.

Aggregate Charge

Damage against Elemental-Debuffed Targets is increased per unique debuff applied to the target. Damage increased is 10%|20%|30% at 1|2|3 Debuffs.

Precision Instrument

Direct Weapon Hits grant a stack of Precision Instrument for 1.25 seconds (2.1 seconds on weapons with a Draw/Charge Time). Maximum of 6 stacks. Reloading the weapon (except on Bows) or missing removes all stacks... usually. Heavy Burst Frame weapons can only gain 1 stack per burst. Adaptive Burst Linear Fusion Rifles require 1.5? Hits for each stack (and missing sometimes does not remove your stacks on them). Precision damage increase at 1|2|... stacks: 4.17% | 8.33% | 12.5% | 16.67% | 20.83% | 25%

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Killing Tally

Weapon Kills grant a Stack of Killing Tally. Maximum of 3 Stacks. Stowing or reloading the weapon removes all Stacks. Damage increase at 1|2|3 Stacks: • PVE: 10% | 20% | 30% • PVP: 5% | 10% | 15%

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Lead From Light

Collecting an Orb of Power grants 1 Stack of Lead from Light. Maximum of 5 Stacks. Weapon Kills consume one stack to grant 25% increased Special Ammo generation progress for that kill.

One for All

Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits. Buff duration cannot be refreshed.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Demoralize

Precision Kills apply Weaken to enemies within 7 meters of the target for ? seconds. 1.5? second cooldown between activations.

Withering Gaze

Aiming Down Sights (ADS) for 1.5 seconds without firing and staying ADS causes your next shot to apply Weaken on a Direct Hit. Timer starts as soon as ADS input is pressed.

Dimensional Shift

Collecting a Void Breach grants 'Dimensional Breach' until your next Weapon Kill. Scoring a Weapon Kill while Dimensional Breach is active grants a 22.5 HP Void Overshield for 8 seconds (12 with Echo of Persistence) and begins a 5 second timer. Additional weapon kills extend the timer back to 5 seconds.

Mega Kill Clip

Finishing a reload within ? seconds of a Weapon Kill grants 40% increased damage for a duration based on the number of kills achieved before reloading. Maximum of 20 seconds. Base duration is 3 + 2 additional seconds for each kill scored before reloading (One kill is 5 seconds, two kills is 7 seconds...) Additional kill-reloads will additively stack on top of the currently active timer, extending its duration up to the maximum.

Feeding Frenzy

Weapon Kills grant 1 Stack of Feeding Frenzy for 3.5 seconds, increasing the Reload Speed of the weapon. Maximum of 5 Stacks. Bonuses at 1|2|3|4|5 Stacks: • 8|50|60|75|100 Reload Speed • 2.5%|10%|13%|16%|20% decreased Reload Animation Duration

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Bane of Sorrow in Destiny 2

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