Circular Logic god roll & best perks

Circular Logic — Destiny 2 Machine Gun
Legendary · Machine Gun
Where it drops: Random Perks: This item cannot be reacquired from Collections.

“The past is set in stone, the future unknown. Only the present is truly our own.”

Full perk pool, stats & source for Circular Logic →

Built from 656 curated wishlist rolls for this Machine Gun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

144 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty, particularly on Strand builds. Circular Logic is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but no other benefits as per the Destiny Data Compendium. The recoil direction is right but pretty tight so you could improve Recoil Direction or look to boost Stability to help hit crits, or Handling if you can land your shots. In the magazine perk slot, any of the combat effects mags or perks that improve Reload Speed or mag size are the best available. To clear adds, perhaps supporting a double special loadout, in the first trait perk column there are plenty of options to help with slow reloads - Fourth Time's the Charm generates 2 shots from thin air after 4 crits within 3s of each other, almost doubling your total ammo if you can keep hitting crits, Demolitionist generates chunk grenade ability energy on kills and an instant magazine refill on grenade use, or Firefly procs a 4m AoE Solar explosion on a crit kill plus +50 Reload Speed for 6s - this counts as weapon damage so can proc weapon traits like Demolitionist, as well as Firefly procs a 4m AoE Solar explosion on a crit kill plus +50 Reload Speed for 6s - this counts as weapon damage so can inherit damage boosts, and also proc subclass fragments and weapon traits like Hatchling in the second column which spawns a Strand Threadling on a crit kill or three crit hits within 3s of each other. Aegis ranks the Nanotech Tracer Missile origin trait as A-Tier -generating a tracking elemental micro missile for landing ~23 hits on a target within 6s of each other - with a 2s cooldown. If you're interested, "circular logic" is a psychological term for an argument that goes nowhere, looping back on its own unproven premises - which fits the messy, tangled web of thoughts and reflects the philosophy of Strand. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Essential perks

Hatchling

Strong alternatives

Arrowhead Brake Fourth Time's the Charm High-Caliber Rounds Demolitionist Firefly Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

144 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty, particularly on Strand builds. Circular Logic is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but no other benefits as per the Destiny Data Compendium. The recoil direction is right but pretty tight so you could improve Recoil Direction or look to boost Stability to help hit crits, or Handling if you can land your shots. In the magazine perk slot, any of the combat effects mags or perks that improve Reload Speed or mag size are the best available. To clear adds, perhaps supporting a double special loadout, in the first trait perk column there are plenty of options to help with slow reloads - Overflow refills the magazine and boosts its capacity to ×2.2 of base, rounded up, on picking up an ammo brick, or Enlightened Action builds stacks on hits for a refreshable 2s that build after 12 hits to a max +55 Handling and Reload Speed. In the second column, Hatchling spawns a Strand Threadling on a crit kill or three crit hits within 3s of each other. Aegis ranks the Nanotech Tracer Missile origin trait as A-Tier -generating a tracking elemental micro missile for landing ~23 hits on a target within 6s of each other - with a 2s cooldown. If you're interested, "circular logic" is a psychological term for an argument that goes nowhere, looping back on its own unproven premises - which fits the messy, tangled web of thoughts and reflects the philosophy of Strand. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Essential perks

Hatchling

Strong alternatives

Arrowhead Brake High-Caliber Rounds Overflow Enlightened Action Ambitious Assassin Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

144 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty. Circular Logic is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but no other benefits as per the Destiny Data Compendium. The recoil direction is right but pretty tight so you could improve Recoil Direction or look to boost Stability to help hit crits, or Handling if you can land your shots. In the magazine perk slot, any of the combat effects mags or perks that improve Reload Speed or mag size are the best available. For an all-purpose roll, for killing tougher Minor adds but which can also be used for the occasional boss fight, in the first trait perk column Fourth Time's the Charm generates 2 shots from thin air after 4 crits within 3s of each other, almost doubling your total ammo if you can keep hitting crits, Demolitionist provides an instant magazine refill on grenade use and chunk grenade ability energy on kills, or Overflow refills the magazine and boosts its capacity to ×2.2 of base, rounded up, on picking up an ammo brick. Use those to keep Killing Tally procced - it gains a stack for each enemy killed up to ×3 to boost damage by up to ×1.3 until you reload or stow. Aegis ranks the Nanotech Tracer Missile origin trait as A-Tier -generating a tracking elemental micro missile for landing ~23 hits on a target within 6s of each other - with a 2s cooldown. If you're interested, "circular logic" is a psychological term for an argument that goes nowhere, looping back on its own unproven premises - which fits the messy, tangled web of thoughts and reflects the philosophy of Strand. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Essential perks

Killing Tally

Strong alternatives

Arrowhead Brake Fourth Time's the Charm High-Caliber Rounds Demolitionist Overflow Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

96 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty, particularly on Strand builds. Circular Logic is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but no other benefits as per the Destiny Data Compendium. The recoil direction is right but pretty tight so you could improve Recoil Direction or look to boost Stability to help hit crits, or Handling if you can land your shots. In the magazine perk slot, any of the combat effects mags or perks that improve Reload Speed or mag size are the best available. To clear adds, perhaps supporting a double special loadout, in the first trait perk column you'll need something to help boost reload - Enlightened Action builds stacks on hits for a refreshable 2s that build after 12 hits to a max +55 Handling and Reload Speed, or Firefly procs a 4m AoE Solar explosion on a crit kill plus +50 Reload Speed for 6s - this counts as weapon damage so can inherit damage boosts, and also proc subclass fragments. For damage, in the second column Mega Kill Clip boosts damage by ×1.4 with a duration of 3s + (2s × the number of kills) up to a max 20s, on a reload within 5s of a kill. Aegis ranks the Nanotech Tracer Missile origin trait as A-Tier -generating a tracking elemental micro missile for landing ~23 hits on a target within 6s of each other - with a 2s cooldown. If you're interested, "circular logic" is a psychological term for an argument that goes nowhere, looping back on its own unproven premises - which fits the messy, tangled web of thoughts and reflects the philosophy of Strand. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Essential perks

Mega Kill Clip

Strong alternatives

Arrowhead Brake High-Caliber Rounds Enlightened Action Firefly Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

80 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-SustainedDamage PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty, particularly on Prismatic builds. Circular Logic is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but no other benefits as per the Destiny Data Compendium. The recoil direction is right but pretty tight so you could improve Recoil Direction or look to boost Stability to help hit crits, or Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed or mag size work best for a boss damage roll. For sustained boss damage, in the first trait perk column - Fourth Time's the Charm generates 2 shots from thin air after 4 crits within 3s of each other, almost doubling your total ammo if you can keep hitting crits, or Demolitionist provides an instant magazine refill on grenade use and chunk grenade ability energy on kills. For damage, in the second column Elemental Honing grants an escalating stack of damage up to a max ×1.35 for 23s for each elemental damage type inflicted, which can be refreshed with a new damage type until you've run through all 5. Aegis ranks the Nanotech Tracer Missile origin trait as A-Tier -generating a tracking elemental micro missile for landing ~23 hits on a target within 6s of each other - with a 2s cooldown. If you're interested, "circular logic" is a psychological term for an argument that goes nowhere, looping back on its own unproven premises - which fits the messy, tangled web of thoughts and reflects the philosophy of Strand. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SustainedDamage PvE-EndGame PvE-God M+KB Controller

Essential perks

Elemental Honing

Strong alternatives

Arrowhead Brake Fourth Time's the Charm Extended Mag Demolitionist Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

48 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty, particularly on grenade builds. Circular Logic is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but no other benefits as per the Destiny Data Compendium. The recoil direction is right but pretty tight so you could improve Recoil Direction or look to boost Stability to help hit crits, or Handling if you can land your shots. In the magazine perk slot, any of the combat effects mags or perks that improve Reload Speed or mag size are the best available. To clear adds, perhaps supporting a double special loadout, there's the trait perk combo of Demolitionist generates chunk grenade ability energy on kills and an instant magazine refill on grenade use - you can use those grenades to help proc Desperate Measures which provides up to ×3 stacks for a max ×1.3 damage for a refreshable 7.5s for a weapon and then two ability kills. Aegis ranks the Nanotech Tracer Missile origin trait as A-Tier -generating a tracking elemental micro missile for landing ~23 hits on a target within 6s of each other - with a 2s cooldown. If you're interested, "circular logic" is a psychological term for an argument that goes nowhere, looping back on its own unproven premises - which fits the messy, tangled web of thoughts and reflects the philosophy of Strand. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Essential perks

Desperate Measures Demolitionist

Strong alternatives

Arrowhead Brake High-Caliber Rounds Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

What these Circular Logic perks do

Hatchling

Scoring a Precision Kill or 3 kills within 3 seconds of each other spawns a Threadling at the target's location.

Fourth Time's the Charm

Scoring 4 Precision Hits within 2 seconds of each refills 2 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Firefly

On Precision Kills: • Target explodes, dealing 104 [80] Solar damage in a 4 meter radius • Grants 50 Reload Speed for 6 seconds

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Elemental Honing

Dealing Elemental Damage grants a stack of Elemental Honing for 20 seconds for each unique Element used. Maximum of 5 stacks. Gaining a stack refreshes the buff duration. Duration cannot be refreshed once at 5 stacks. Buff can be activated while stowed. Kinetic Damage does not trigger the buff. Weapon damage increase at 1|2|3|4|5 stacks by weapon damage type: • Kinetic: 10%|20%|30%|35%|40% • Elemental (PVE): 2.5%|10%|20%|30%|35% • Elemental (PVP): 1.25%|5%|20%|30%|35%

Overflow

Upon picking up Special or Heavy Ammo: Refills and Overfills the Magazine from reserves. Overfill amount maxes out at 100% of the Magazine Capacity. Activates even while stowed.

Enlightened Action

Weapon Hits grant Stacks of Enlightened Action for 2 seconds. Maximum of 12 Stacks. Stat bonuses at 1|2|…|12 Stacks: 2|7|12|15|20|25|30|35|38|40|45|50 Handling and Reload Speed Stacks granted per hit by Weapon Type: • Hand Cannons: 3 Stacks • Bows: ? Stacks • Automatic Weapons: 1 Stack

Ambitious Assassin

Reloading after scoring Kills with the weapon overfills the magazine from reserves based on the number of Kills scored. Overfill amount maxes out at 150% of the Magazine Capacity. Always rounds up. Kill counter persists through stow. Overfill amount per Kill scored: • Primary Weapons: 20% • Special and Power Weapons: 10%

Mega Kill Clip

Finishing a reload within ? seconds of a Weapon Kill grants 40% increased damage for a duration based on the number of kills achieved before reloading. Maximum of 20 seconds. Base duration is 3 + 2 additional seconds for each kill scored before reloading (One kill is 5 seconds, two kills is 7 seconds...) Additional kill-reloads will additively stack on top of the currently active timer, extending its duration up to the maximum.

Killing Tally

Weapon Kills grant a Stack of Killing Tally. Maximum of 3 Stacks. Stowing or reloading the weapon removes all Stacks. Damage increase at 1|2|3 Stacks: • PVE: 10% | 20% | 30% • PVP: 5% | 10% | 15%

Desperate Measures

Weapon Kills grant 'Desperate Measures x1' (DMx1), increasing damage by 10% for 7 seconds. Grenade or Melee Kills grant 20% increased damage for 7 seconds (DMx2). Scoring another Grenade or Melee Kill with DMx2 active increases this to 30% (DMx3). Can be activated while stowed. Weapon, Grenade, and Melee Kills refresh the buff duration.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Circular Logic in Destiny 2

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