Controlling Vision god roll & best perks

Controlling Vision — Destiny 2 Sidearm
Legendary · Sidearm
Where it drops: Source: Open Legendary engrams and earn faction rank-up packages.

“"Once you see how the balance is tipped against us—once you see doom coming, inexorable and cold—then you must act." —Arach Jalaal”

Full perk pool, stats & source for Controlling Vision →

Built from 72 curated wishlist rolls for this Sidearm. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pvp mkb controller 54 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "Controlling Vision might have had the crucible in mind when being reformed. Fragile Focus, Offhand Strike, Threat Detector, and Encore are all great perks. Slickdraw even bumps up your handling to 100 allowing for better investments into range or stability. The Field Tested origin trait also buffing your weapon while you’re alive is no joke either. This won’t be as good as a kill chaining sidearm, but it could certainly be the longest range adaptive sidearm in the game only really being beaten by Allied Demand but that would be at a higher cost to other stats." Recommended MW: Range.

Strong alternatives

Ricochet Rounds Offhand Strike Fragile Focus Hammer-Forged Rifling Threat Detector Under Pressure Slideways Slickdraw High-Caliber Rounds Smallbore Fluted Barrel

pandapaxxy

pve mkb controller 18 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "It’s interesting this was the Dead Orbit weapon to be brought back to us. Controlling Vision is nowhere near the same levels as Heliocentric. Osmosis and Slideways are not good PvE perks but the alternative is Surplus or…Surrounded? Surrounded is good on a sidearm as you’re going to be in CQC 100% of the time, but Surplus in this economy is just underwhelming. I want to use my abilities, not hold onto them to bump up my sidearm." Recommended MW: Reload Speed.

Essential perks

Slideways

Strong alternatives

Appended Mag Osmosis Fluted Barrel Surrounded Armor-Piercing Rounds Flared Magwell Corkscrew Rifling Smallbore

What these Controlling Vision perks do

Osmosis

Grenade Ability usage refills 50% of your Magazine (rounded up) from reserves and changes the weapon's element to match your equipped Grenade Ability until stowed. Magazine Refill cannot be triggered again without stowing the weapon first. Kinetic weapons lose their Passive Damage Bonus against non-Boss PVE Combatants (10% on Primary, 15% on Special). Perks that replace your Grenade Ability (such as Gunpowder Gamble or Transcendence Grenades) will also trigger Osmosis.

Slideways

Sliding refills 15% of the magazine (rounded up) from reserves and grants 15? Stability and 30 Handling for 3 seconds. 0.5 second cooldown between activations. Buff is removed on stow.

Surrounded

Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 35% damage increase. • Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase. • Wolfpack Rounds receive a 35% Explosive Damage increase.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Offhand Strike

Weapon Kills grant the following benefits to hip-firing for 7 seconds: • 30 Stability • 45% increased Damage Falloff Distance • ~3° larger Precision Aim Angle • 95%? decreased Accuracy Cone Size • 95%? decreased Accuracy Cone Growth. Buff is removed on stow.

Fragile Focus

Passively grants 20 Range but deactivates if you drop to 0 Shield HP (Critical Health). Buff reactivates 1 second after your Shields HP fully regenerates.

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Under Pressure

Grants linearly scaling benefits as the Magazine drops from 50% of its base capacity to empty: • 12.5% to 25% decreased Accuracy Cone Size • 0 to 30? Stability

Slickdraw

Passively grants: • 100 Handling • 0.95x Ready Animation Duration Multiplier • 20% decreased Auto Aim Cone Size (No effect on Magnetism AKA Reticle Stickiness)

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Controlling Vision in Destiny 2

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