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Controlling Vision
Controlling Vision god roll & best perks
Legendary · Sidearm
Where it drops: Source: Open Legendary engrams and earn faction rank-up packages.
“"Once you see how the balance is tipped against us—once you see doom coming, inexorable and cold—then you must act." —Arach Jalaal”
Full perk pool, stats & source for Controlling Vision →
Built from 72 curated wishlist rolls for this Sidearm. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
What these Controlling Vision perks do
Osmosis
Grenade Ability usage refills 50% of your Magazine (rounded up) from reserves and changes the weapon's element to match your equipped Grenade Ability until stowed.
Magazine Refill cannot be triggered again without stowing the weapon first.
Kinetic weapons lose their Passive Damage Bonus against non-Boss PVE Combatants (10% on Primary, 15% on Special).
Perks that replace your Grenade Ability (such as Gunpowder Gamble or Transcendence Grenades) will also trigger Osmosis.
Slideways
Sliding refills 15% of the magazine (rounded up) from reserves and grants 15? Stability and 30 Handling for 3 seconds.
0.5 second cooldown between activations. Buff is removed on stow.
Surrounded
Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met.
Exceptions:
• Swords only receive a 35% damage increase.
• Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase.
• Wolfpack Rounds receive a 35% Explosive Damage increase.
Armor-Piercing Rounds
Grants 5% increased damage against Elemental and Barrier Champion Shields.
Allows bullets to overpenetrate enemies once.
Offhand Strike
Weapon Kills grant the following benefits to hip-firing for 7 seconds:
• 30 Stability
• 45% increased Damage Falloff Distance
• ~3° larger Precision Aim Angle
• 95%? decreased Accuracy Cone Size
• 95%? decreased Accuracy Cone Growth.
Buff is removed on stow.
Fragile Focus
Passively grants 20 Range but deactivates if you drop to 0 Shield HP (Critical Health).
Buff reactivates 1 second after your Shields HP fully regenerates.
Threat Detector
Grants 1|2 Stacks while within 15 meters of 1|2+ enemies.
Bonuses at 1|2 Stacks:
• 15|40 Stability
• 18|60 Reload Speed
• 25|100 Handling
• 0.9x|0.81x Handling Animation Duration Multiplier
Under Pressure
Grants linearly scaling benefits as the Magazine drops from 50% of its base capacity to empty:
• 12.5% to 25% decreased Accuracy Cone Size
• 0 to 30? Stability
Slickdraw
Passively grants:
• 100 Handling
• 0.95x Ready Animation Duration Multiplier
• 20% decreased Auto Aim Cone Size (No effect on Magnetism AKA Reticle Stickiness)
High-Caliber Rounds
Hits inflict increased Flinch on Enemies.
PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker.
PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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