Deadlock god roll & best perks

Deadlock — Destiny 2 Shotgun
Legendary · Shotgun
Where it drops: Source: Glory Matches in Crucible

“Head to head, neck and neck. Make your move.”

Full perk pool, stats & source for Deadlock →

Built from 126 curated wishlist rolls for this Shotgun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 54 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Deadlock is an interesting shotgun from a PvE perspective. It's got juiced stats, but most players don't need incredible stats, just great perks. Especially when perks like Grave Robber bypass the reload stat entirely. Threat Detector also boosts stats further so you can entirely have 100 stat points across multiple stats in PvE. Trench Barrel and One-Two Punch are both incredible for dealing burst damage and Cascade Point is just funny for a Fourth Horseman-lite experience." Recommended MW: Reload Speed.

Strong alternatives

Assault Mag Barrel Shroud Grave Robber One-Two Punch Trench Barrel Cascade Point Threat Detector Appended Mag Tactical Mag Corkscrew Rifling Smallbore

pandapaxxy

pvp mkb controller 36 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "Where all those stats can be put to better use is in the crucible. Deadlock, to no one's surprise, is best for the crucible. Perks like Lone Wolf, Closing Time, Slideshot, Threat Detector, and even Slickdraw are all great for this shotgun. Slickdraw less so because of the handling you can get from the stock options. This might just be the best shotgun in the game and I'm glad it competes for the same slot as Rose otherwise we'd have the Sparebender's meta all over again with the same two weapons dominating the crucible." Recommended MW: Range or Handling.

Strong alternatives

Closing Time Smallbore Lone Wolf Accurized Rounds Opening Shot Slideshot Threat Detector Assault Mag Barrel Shroud Corkscrew Rifling

Community wishlist roll

18 wishlist rolls

Inspired by @PodvsEnemies episode 124 from 19 November 2024 (https://open.spotify.com/episode/3n08KP410ui1TXoEdBmsvu?si=2badf5a8fcac408d) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE PvE-Boss PvE-MajorSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for burst damage against Major and Champion enemies in general, and end-game underleveled content. I'll start by saying that there are plenty of burst damage shotguns out there so if you already have one, then don't sweat playing Comp just to pick a Deadlock up. At base the stats are good - 69 Range equates to 5.80m, 47 Handling is 0.39s ready, 0.34s ADS and 0.41s stow speed, while the Reload Speed of 49 is a 0.79s per shell reload. Magazine size is 5 (maximum 7), and with 0/1/2/3 reserves mods you get total ammo of 20/22/24/25 (max 25). Handling is the usual play for the barrel perk with Barrel Shroud or Corkscrew Rifling, although keeping the pellet spread tight with Barrel Choke can also be useful. In the magazine perk slot, Tactical or Appended Mag with Backup Mag get you to the maximum of 7 shots or Assault Mag can be helpful in faster follow-up shots. For burst damage, particularly for Liar's Handshake Hunters, Grave Robber is the best choice in the first trait perk column for automatic magazine refill on melee kills, but Threat Detector can boost Handling, Stability and Reload Speed to 100 so isn't bad either. Bot hpair well with One-Two Punch to deal ×2.0 melee damage after hitting all pellets (or 10 when enhanced). You'll have access to stocks rather than an origin trait - Short Action Stock is the best, boosting Handling by +15. Recommended MW: Handling if you don't get Threat Detector and Range if you do, with a Backup Mag mod or, when enhanced, a Synergy mod to generate Stasis shards or Stunloader when an artifact mod's around.|tags:PvE PvE-Boss PvE-MajorSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Short-Action Stock One-Two Punch

Strong alternatives

Tactical Mag Barrel Shroud Grave Robber Corkscrew Rifling Full Choke Appended Mag Assault Mag Threat Detector

Community wishlist roll

9 wishlist rolls

Inspired by @PodvsEnemies episode 124 from 19 November 2024 (https://open.spotify.com/episode/3n08KP410ui1TXoEdBmsvu?si=2badf5a8fcac408d) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE PvE-Boss PvE-MajorSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for burst damage against Major and Champion enemies in general, and end-game underleveled content. I'll start by saying that there are plenty of burst damage shotguns out there so if you already have one, then don't sweat playing Comp just to pick a Deadlock up. At base the stats are good - 69 Range equates to 5.80m, 47 Handling is 0.39s ready, 0.34s ADS and 0.41s stow speed, while the Reload Speed of 49 is a 0.79s per shell reload. Magazine size is 5 (maximum 7), and with 0/1/2/3 reserves mods you get total ammo of 20/22/24/25 (max 25). Handling is the usual play for the barrel perk with Barrel Shroud or Corkscrew Rifling, although keeping the pellet spread tight with Barrel Choke can also be useful. Assault Mag improves DPS, or Tactical Mag and Appended Mag with a Backup mag mod maxes the mag size. For burst damage, in the first trait perk column, Threat Detector can boost Handling, Stability and Reload Speed to 100 when you're in CQC, while Trench Barrel increases damage by ×1.5 for three shots or 5s. You'll have access to stocks rather than an origin trait - Short Action Stock is the best, boosting Handling by +15. Recommended MW: Handling with a Backup Mag mod or, when enhanced, a Synergy mod to generate Stasis shards or Stunloader when an artifact mod's around.|tags:PvE PvE-Boss PvE-MajorSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Short-Action Stock Trench Barrel Threat Detector

Strong alternatives

Assault Mag Barrel Shroud Corkscrew Rifling Full Choke Tactical Mag Appended Mag

Adamsdown_Boy written v8.1.5.1

9 wishlist rolls

Adamsdown_Boy written v8.1.5.1 (PvE PvE-Boss PvE-MajorSpec PvE-EndGame PvE-God M+KB Controller): PvE pick for burst damage against Major and Champion enemies in general, and end-game underleveled content. I'll start by saying that there are plenty of burst damage shotguns out there so if you already have one, then don't sweat playing Comp just to pick a Deadlock up. At base the stats are good - 69 Range equates to 5.80m, 47 Handling is 0.39s ready, 0.34s ADS and 0.41s stow speed, while the Reload Speed of 49 is a 0.79s per shell reload. Magazine size is 5 (maximum 7), and with 0/1/2/3 reserves mods you get total ammo of 20/22/24/25 (max 25). Handling is the usual play for the barrel perk with Barrel Shroud or Corkscrew Rifling, although keeping the pellet spread tight with Barrel Choke can also be useful. In the magazine perk slot, Tactical or Appended Mag with Backup Mag get you to the maximum of 7 shots or Assault Mag can be helpful in faster follow-up shots. For burst damage, Threat Remover in the first trait perk column procs at the same time as One-Two Punch to boost gunfeel stats and deal ×2.0 melee damage after hitting all pellets (or 10 when enhanced). You'll have access to stocks rather than an origin trait - Short Action Stock is the best, boosting Handling by +15. Recommended MW: Handling with a Backup Mag mod or, when enhanced, a Synergy mod to generate Stasis shards or Stunloader when an artifact mod's around.|tags:PvE PvE-Boss PvE-MajorSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Short-Action Stock Threat Remover One-Two Punch

Strong alternatives

Tactical Mag Barrel Shroud Corkscrew Rifling Full Choke Appended Mag Assault Mag

What these Deadlock perks do

Grave Robber

Powered Melee Hits and (Glaive) Melee Kills refill the magazine from reserves. 3 second cooldown between activations.

One-Two Punch

Hitting a target with all 12 Pellets in the spread increases the damage of your next Melee attack within 3 seconds. Melee Damage increase by weapon type: • Shotgun: 150% additional base melee damage • Hand Cannon: 75% [100?%] additional base melee damage Stowing the weapon removes the buff. The buff does not stack with the passive Melee Damage increase against Frozen non-Boss targets. The higher buff of the two takes precedence.

Full Choke

While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Trench Barrel

Dealing Melee Damage grants the following for the next 3 shots within 5 seconds: • 30 Reload Speed and 30 Handling • 50% increased damage Stowing the weapon removes the buff.

Threat Remover

Hitting a target with 11 of the 12 Pellets in the spread grants ? Stability, ? Handling, and 60 Reload Speed for 7 seconds.

Cascade Point

After scoring a kill or multiple Precision Hits within 5 seconds of each with a different weapon: Readying this weapon reduces its Firing Delay for 2.5 seconds. Firing Delay is reduced by 30% on SMGs and Machine Guns and by 40% on other archetypes. Precision Hits requried per weapon archetype: • Bows, Linear Fusion/Sniper Rifles, Shotguns, Glaive Projectiles: 2 hits • Hand Cannons, Scout Rifles: 4 hits • Auto/Trace/Pulse Rifles, SMGs, Machine Guns, Sidearms: 6 hits

Closing Time

Grants linearly scaling benefits as the Magazine drops from 50% capacity to empty: • 10 to 20 Range • 30? to 50? Handling • 10-20% decreased Handling Animation Duration • 5?% to 10?% decreased Accuracy Cone Size Special weapons only receive 50% of the benefits. Stats are rounded up.

Lone Wolf

Passively grants 5 Aim Assist, 15 Airborne Effectiveness, and a 10% decreased ADS Animation Duration. While no allies are within 15 meters: Bonuses are increased to 10 Aim Assist, 30 Airborne Effectiveness, and a 20% decreased ADS Animation Duration.

Opening Shot

Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.

Slideshot

Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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