Retold Tale god roll & best perks

Retold Tale — Destiny 2 Shotgun
Legendary · Shotgun
Where it drops: Source: Complete activities in the Dreaming City.

“"It's what gets left out, what gets reemphasized that you have to pay attention to." —Esila, daughter of Sila”

Full perk pool, stats & source for Retold Tale →

Built from 263 curated wishlist rolls for this Shotgun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

pve pve-endgame pve-major pve-boss pve-champion controller mkb 56 wishlist rolls

Inspired by DMB PvE Podcast 23. PvE backup roll for end-game content. Still worth looking at, even without an origin perk, with the update 4.1.5 buff to pellet shotguns. For boss damage, Full Choke keeps pellets together. Assault Mag helps with a follow-up shot if you miss a pellet, or Tactical Mag, Appended or Extended Mag all give the same +1 to mag size. Slideshot gets you reloads on the fly, Field Prep helps with both inventory or reloads, or Lead From Gold saves you running a finder/scavenger perk. One-Two Punch is still good for major and boss damage - if you can get close enough! Recommended MW: Handling, with a damage-boosting (Major, Boss or Taken Spec) mod.

Essential perks

One-Two Punch

Strong alternatives

Assault Mag Barrel Shroud Slideshot Fluted Barrel Smallbore Corkscrew Rifling Tactical Mag Appended Mag Extended Mag Full Choke Field Prep Lead from Gold

YeezyGT's S16

pvp 52 wishlist rolls

[YeezyGT's S16] [MW: Handling/Range] "No surprises here. Full Choke/Accurized/Quickdraw/Snap as the go-to, substitute for ranged barrels, Assault Mag, Slideshot, Surplus etc for whatever suits your playstyle. Vorpal's also in the mix, but fairly irregular that you'll feel the benefits of it in-game."

Strong alternatives

Quickdraw Snapshot Sights Full Choke Accurized Rounds Vorpal Weapon Slideshot Surplus Assault Mag Light Mag Smallbore Corkscrew Rifling

Community wishlist roll

pve pve-endgame pve-major pve-boss pve-champion controller mkb 48 wishlist rolls

Inspired by DMB PvE Podcast 23. PvE backup roll for general content. Still worth looking at, even without an origin perk, with the update 4.1.5 buff to pellet shotguns. For boss damage, Full Choke keeps pellets together. Assault Mag helps with a follow-up shot if you miss a pellet, or Tactical Mag, Appended or Extended Mag all give the same +1 to mag size. Slideshot gets you reloads on the fly, Field Prep helps with both inventory or reloads, or Lead From Gold saves you running a finder/scavenger perk. Vorpal Weapon adds a passive 15% damage buff to major and boss damage - if you can get close enough! Recommended MW: Handling, with a damage-boosting (Major, Boss or Taken Spec) mod.

Essential perks

Vorpal Weapon

Strong alternatives

Assault Mag Barrel Shroud Slideshot Fluted Barrel Smallbore Corkscrew Rifling Tactical Mag Appended Mag Extended Mag Field Prep Lead from Gold

Community wishlist roll

pve pve-god pve-endgame pve-minor pve-major controller mkb 48 wishlist rolls

Inspired by DMB PvE Podcast 23. PvE first choice roll for general content. Still worth looking at, even without an origin perk, with the update 4.1.5 buff to pellet shotguns. For boss damage, Full Choke keeps pellets together. Assault Mag helps with a follow-up shot if you miss a pellet, or Tactical Mag, Appended or Extended Mag all give the same +1 to mag size. Slideshot gets you reloads on the fly, Field Prep helps with both inventory or reloads, or Lead From Gold saves you running a finder/scavenger perk. Surrounded and the Spec mod gives a 40% CQC damage boost in a crowd. Recommended MW: Handling, with a Surrounded Spec mod.

Essential perks

Surrounded

Strong alternatives

Assault Mag Barrel Shroud Slideshot Fluted Barrel Smallbore Corkscrew Rifling Tactical Mag Appended Mag Extended Mag Field Prep Lead from Gold

Community wishlist roll

controller pve 43 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)

Strong alternatives

Tactical Mag Barrel Shroud Field Prep Demolitionist Vorpal Weapon Surplus One-Two Punch Lead from Gold Assault Mag Appended Mag Corkscrew Rifling Smallbore

Community wishlist roll

controller pvp 12 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pvp)

Essential perks

Full Choke

Strong alternatives

Quickdraw Killing Wind Accurized Rounds Demolitionist Surplus Slideshot Assault Mag

Community wishlist roll

pve pve-god pve-endgame pve-major pve-boss pve-champion controller mkb 2 wishlist rolls

Inspired by DMB PvE Podcast 23. PvE first-choice roll for end-game content. Still worth looking at, even without an origin perk, with the update 4.1.5 buff to pellet shotguns. For boss damage, Full Choke keeps pellets together, Tactical Mag maximises magazine size with some additional useful buffs too, or Assault Mag allows for a quicker follow up shot if you miss a pellet with your first. The Slideshot gets you reloads on the fly and One-Two Punch is still good for major and boss damage - if you can get close enough! Recommended MW: Handling, with a damage-boosting (Major, Boss or Taken Spec) mod.

Essential perks

Full Choke One-Two Punch Slideshot

Strong alternatives

Tactical Mag Assault Mag

Community wishlist roll

pve pve-god pve-endgame pve-major pve-boss pve-champion controller mkb 2 wishlist rolls

Inspired by DMB PvE Podcast 23. PvE backup roll for end-game content. Still worth looking at, even without an origin perk, with the update 4.1.5 buff to pellet shotguns. For boss damage, Full Choke keeps pellets together; Appended or Extended Mag only give the same mag sized as Tactical Mag, but Slideshot gets you reloads on the fly and One-Two Punch is still good for major and boss damage - if you can get close enough! Recommended MW: Handling, with a damage-boosting (Major, Boss or Taken Spec) mod.

Essential perks

Full Choke One-Two Punch Slideshot

Strong alternatives

Appended Mag Extended Mag

What these Retold Tale perks do

Field Prep

Grants the following while Crouched: • 50 Reload Speed • 0.8x Reload Duration Multiplier • 0.8x Ready/Stow Duration Multiplier Passively grants 20 Ammo Generation stat. (50% more than 1 Ammo Generation armor mod)

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Surplus

Grants Stat Bonuses depending on the number of Charged Abilities. Stat Bonuses with 1|2|3+ Charged Abilities: • 5|15|25 Stability • 5|25|60 Handling • 10|25|60 Reload Speed

One-Two Punch

Hitting a target with all 12 Pellets in the spread increases the damage of your next Melee attack within 3 seconds. Melee Damage increase by weapon type: • Shotgun: 150% additional base melee damage • Hand Cannon: 75% [100?%] additional base melee damage Stowing the weapon removes the buff. The buff does not stack with the passive Melee Damage increase against Frozen non-Boss targets. The higher buff of the two takes precedence.

Lead from Gold

Heavy Ammo Pickups grants 25% of your maximum Special Ammo Reserves even while the weapon is stowed. Equipping two Special Weapons halves the amount of ammo granted.

Quickdraw

Switching to the Weapon grants 100 Ready/Stow Handling and a 0.95x Ready Animation Duration Multiplier for 1 second. Buff is removed as soon as ADS input is pressed.

Full Choke

While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

Slideshot

Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.

Surrounded

Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 35% damage increase. • Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase. • Wolfpack Rounds receive a 35% Explosive Damage increase.

Snapshot Sights

Passively decreases the ADS Animation Duration: • 50% decrease on Primary Weapons • 20% decrease on Special Weapons

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Retold Tale in Destiny 2

Already own a god roll of Retold Tale?

Connect your Bungie account and Shard or Keep checks every copy in your vault against these wishlists — verdicts in seconds.

Connect Bungie account

More god rolls worth chasing

← More god rolls