Built from 81 curated wishlist rolls for this Grenade Launcher. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
Recommended rolls
pandapaxxy
pve
mkb
controller
52 wishlist rolls
pandapaxxy (PvE / M+KB / Controller): "Oh how the meme’s be meme’ing. Edge Transit used to drop as often as glimmer. We used to be swimming in them, with how often they used to drop. Now we are asking for more drops of Edge Transit. The hottest DPS weapon outside of Cataphract GL3 (Adept). For the moment we can stack extra rounds into the magazine with Augmented Drum and Envious Assassin, and then hot swap over to Spike Grenades and Cascade Point on some Holo-foil rolls. Pair that with either Explosive Light or Bait and Switch for incredible damage. Bait and Switch will last the whole extended magazine, but (soon to be) enhanced Explosive Light will last 7 shots. If you nail just one roll out of all the Edge Transits I would look for Cascade Point and Explosive Light to be able to nuke most majors, champions, and bosses with ease." Recommended MW: Velocity.
Strong alternatives
Bait and Switch
Spike Grenades
Quick Launch
Cascade Point
Explosive Light
Envious Assassin
Chain Reaction
Augmented Drum
High-Velocity Rounds
Smart Drift Control
Linear Compensator
pandapaxxy
pvp
mkb
controller
18 wishlist rolls
pandapaxxy (PvP / M+KB / Controller): "The extra health added with the 7.3.5 update made a big switch to heavy grenade launcher perks. Now you'll need to invest heavier into Blast Radius to hit around 65+ in order to reliably OHK a guardian of all resilience levels. Volatile Launch with a Blast Radius MW gets us to 75, High-Explosive Ordinance brings that up to 85 and evens out the hit to velocity from Volatile Launch. Paired up with Impulse Amplifier and you'll hardly notice a difference compared to a max velocity roll without Impulse Amplifier. With the perk shake up I'd personally take Explosive Light in the fourth column to bring the blast radius up to 100 and get some extra explosion damage but Destabilizing Rounds is also good if you're looking for a pseudo-Chain Reaction." Recommended MW: Blast Radius.
Essential perks
High-Explosive Ordnance
Strong alternatives
Impulse Amplifier
Volatile Launch
Explosive Light
Destabilizing Rounds
Cascade Point
Chain Reaction
Confined Launch
Quick Launch
Community wishlist roll
4 wishlist rolls
Inspired by @PodvsEnemies Podcast vs Enemies episode 102 from 23 April 2024 (https://open.spotify.com/episode/5kuhrmYKBDwvLtzZJQmxiK?si=7f73118bec6743ac) with @Saint_Kabr, @ImpetusAlways and @CourtProjects. First-choice PvE pick for sustained damage against Boss Spec enemies in end-game content. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. The meme-machine is back and, although the stats are average, it's a beast for boss damage. Go for a barrel perk that boosts Velocity and Handling and then, unusually, Sticky Grenades is the top mag perk for this particularl roll (bear with us). Either Field Prep or Cascade Point and Deconstruct together make this a great DPS choice. Either just take advantage of two extra reserve ammo and faster reload and handling from Field Prep, or proc Cascade Point with a couple of sniper crits and to proc the higher fire rate, while Deconstruct with Sticky Grenades pulls bonus ammo out of the air on every second, rather than every third, hit because of the delay before the explosive damage. This extends your effective magazine size to 11, but only using 6 ammo. The Indomitability origin trait seems built for the Prismatic subclass, generating grenade of melle energy according to your subclass type. Recommended MW: Velocity or Handling, with a damage boosting (Boss or Taken Spec) mod.|tags: PvE, PvE-Boss, PvE-BossSpec, PvE-EndGame, PvE-God, M+KB, Controller
Essential perks
Sticky Grenades
Deconstruct
Strong alternatives
Quick Launch
Cascade Point
Smart Drift Control
Field Prep
Community wishlist roll
4 wishlist rolls
Inspired by @PodvsEnemies Podcast vs Enemies episode 102 from 23 April 2024 (https://open.spotify.com/episode/5kuhrmYKBDwvLtzZJQmxiK?si=7f73118bec6743ac) with @Saint_Kabr, @ImpetusAlways and @CourtProjects. First-choice PvE pick for burst damage against Major Spec enemies in end-game content. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. The meme-machine is back and, although the stats are average, it's a beast for boss damage. Go for a barrel perk that boosts Velocity and Handling, and Augmented Drum as the mag park adds an extra shot. As the first trait perk, Auto-Loading Holster bypasses Augmented Drum's reload penalty or Field Prep just negates it, and Explosive Light adds +25% damage - when enhanced, this will apply to all 7 shots before reloading. The Indomitability origin trait seems built for the Prismatic subclass, generating grenade of melle energy according to your subclass type. Recommended MW: Velocity or Handling, with a damage boosting (Major, Boss or Taken Spec) mod.|tags: PvE, PvE-Boss, PvE-BossSpec, PvE-MajorSpec, PvE-EndGame, PvE-God, M+KB, Controller
Essential perks
Augmented Drum
Explosive Light
Strong alternatives
Auto-Loading Holster
Quick Launch
Smart Drift Control
Field Prep
Community wishlist roll
3 wishlist rolls
Inspired by @PodvsEnemies Podcast vs Enemies episode 102 from 23 April 2024 (https://open.spotify.com/episode/5kuhrmYKBDwvLtzZJQmxiK?si=7f73118bec6743ac) with @Saint_Kabr, @ImpetusAlways and @CourtProjects. First-choice PvE pick for sustained damage against Boss Spec enemies in end-game content. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. The meme-machine is back and, although the stats are average, it's a beast for boss damage. Reducing the blast radium with Hard Launch does boost impact damage a little, otherwise go for a barrel perk that boosts Velocity and Handling, and Spike Grenades adds a little extra impact damage too. As the first trait perk, Envious Assassin can overfill the magazine to 18, which you can use with Bait and Switch's +30% damage bonus for some serious boss damage. The Indomitability origin trait seems built for the Prismatic subclass, generating grenade of melle energy according to your subclass type. Recommended MW: Velocity or Handling, with a damage boosting (Boss or Taken Spec) mod.|tags: PvE, PvE-Boss, PvE-BossSpec, PvE-EndGame, PvE-God, M+KB, Controller
Essential perks
Envious Assassin
Bait and Switch
Spike Grenades
Strong alternatives
Hard Launch
Quick Launch
Smart Drift Control
Recommendations aggregated from curated community wishlists; credit to the curators linked above.