Eighty-Six god roll & best perks

Eighty-Six — Destiny 2 Sword
Legendary · Sword
Where it drops: Random Perks: This item cannot be reacquired from Collections.

“Get rid of it.”

Full perk pool, stats & source for Eighty-Six →

Built from 24 curated wishlist rolls for this Sword. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

SpaceMonkey

pve 20 wishlist rolls

SpaceMonkey (PvE): "Extremely forgettable - the name is very apropos. There is one usable roll for this and it's just the same Stronghold-style combo that we've already gotten before. Hey, at least it's New Gear. There's also a funny "primsatic bomb" build that's popped up for titans that uses the first roll above." Recommended MW: Impact.

Strong alternatives

Balanced Guard Elemental Honing Relentless Strikes Jagged Edge Redirection Flash Counter Enduring Guard Swordmaster's Guard Honed Edge

SpaceMonkey

pve god-pve 4 wishlist rolls

SpaceMonkey (PvE / God-PvE): "Extremely forgettable - the name is very apropos. There is one usable roll for this and it's just the same Stronghold-style combo that we've already gotten before. Hey, at least it's New Gear. There's also a funny "primsatic bomb" build that's popped up for titans that uses the first roll above." Recommended MW: Impact.

Essential perks

Swordmaster's Guard Jagged Edge

Strong alternatives

Elemental Honing Relentless Strikes Redirection Flash Counter

What these Eighty-Six perks do

Elemental Honing

Dealing Elemental Damage grants a stack of Elemental Honing for 20 seconds for each unique Element used. Maximum of 5 stacks. Gaining a stack refreshes the buff duration. Duration cannot be refreshed once at 5 stacks. Buff can be activated while stowed. Kinetic Damage does not trigger the buff. Weapon damage increase at 1|2|3|4|5 stacks by weapon damage type: • Kinetic: 10%|20%|30%|35%|40% • Elemental (PVE): 2.5%|10%|20%|30%|35% • Elemental (PVP): 1.25%|5%|20%|30%|35%

Relentless Strikes

Scoring 3 Powered Hits within 2? seconds of each refunds 1 ammo. Wolfpack Round Hits do not count.

Redirection

Hits against Minor Combatants grant 2 Stacks of Redirection. Maximum of 30 Stacks. Stacks remain active while stowed. Hits against Elite or higher-ranked Combatants consume up to 3 Stacks to grant 33% increased damage per Stack consumed.

Flash Counter

Taking damage while Guarding emits a blast in a wide, 8? meter long wide cone in front of you. The blast disorients enemies hit by it for 5 seconds and deals weapon-matching elemental damage. The damage scales up from 75 [14] damage at point-blank range to the maximum of 110 [45] damage after ? meters. The strength of the disorientation against Players similarly also scales up with distance. 2.5 second cooldown between activations.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Eighty-Six in Destiny 2

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