Found Verdict (Timelost) god roll & best perks

Found Verdict (Timelost) — Destiny 2 Shotgun
Legendary · Shotgun
Where it drops: Source: "Vault of Glass" Raid

“Guilty.”

Full perk pool, stats & source for Found Verdict (Timelost) →

Built from 168 curated wishlist rolls for this Shotgun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

YeezyGT's S16

god-pvp 72 wishlist rolls

[YeezyGT's S16] [MW: Handling/Range] "Dubbed by many as the greatest Shotgun in the game. Fantastic stat package, top-tier perks, farmable, and the Adept version can just slot the best mods in the game free of charge. Post-pellet changes, aim for Full Choke and Opening Shot. Frenzy has been said to make a difference in the engagements where you'd normally "ghost hit" someone to leave them one-shot."

Strong alternatives

Opening Shot Full Choke Accurized Rounds Surplus Vorpal Weapon Frenzy Slideshot Assault Mag Light Mag Corkscrew Rifling Smallbore Barrel Shroud

Community wishlist roll

controller pve 71 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)

Strong alternatives

Tactical Mag Barrel Shroud One-Two Punch Auto-Loading Holster Demolitionist Frenzy Vorpal Weapon Rewind Rounds Assault Mag Appended Mag Corkscrew Rifling Smallbore

Castle

pvp 8 wishlist rolls

Castle (PvP): S-Tier (Best). Recommended MW: Range / Handling.

Essential perks

Killing Wind

Strong alternatives

Smallbore Accurized Rounds Surplus Barrel Shroud Assault Mag Slideshot

Community wishlist roll

controller pvp 7 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pvp)

Essential perks

Full Choke

Strong alternatives

Killing Wind Accurized Rounds Surplus Demolitionist Slideshot Assault Mag

Community wishlist roll

3 wishlist rolls

Chevy's S14 Super Pog PvE Loot List (MKB/PVE). Recommended MW - Handling/Reload

Essential perks

Assault Mag Full Choke Rewind Rounds

Strong alternatives

One-Two Punch Vorpal Weapon Frenzy

Community wishlist roll

2 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 234. PvE first choice roll for boss DPS. Recommended MW: Reload Speed with Adept Big Ones mod

Essential perks

Tactical Mag Full Choke Rewind Rounds

Strong alternatives

Demolitionist One-Two Punch

Community wishlist roll

1 wishlist roll

Inspired by Destiny Massive Breakdowns from Podcast 234. PvP first choice roll. Recommended MW: Handling with Adept Handling mod

Essential perks

Full Choke Killing Wind Accurized Rounds Slideshot

Community wishlist roll

1 wishlist roll

Inspired by Destiny Massive Breakdowns from Podcast 234. PvE first choice roll for major and add clear. Recommended MW: Handling with Backup Mag or Adept Big Ones mod

Essential perks

Assault Mag Full Choke Auto-Loading Holster Frenzy

Community wishlist roll

1 wishlist roll

Essential perks

Assault Mag Full Choke One-Two Punch Auto-Loading Holster

Community wishlist roll

1 wishlist roll

Inspired by Destiny Massive Breakdowns from Podcast 234. PvE first choice roll for majors. Recommended MW: Handling with Backup Mag or Adept Big Ones mod

Essential perks

Assault Mag Full Choke Vorpal Weapon Auto-Loading Holster

Community wishlist roll

controller god-pve 1 wishlist roll

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,god-pve)

Essential perks

Tactical Mag Barrel Shroud Vorpal Weapon Auto-Loading Holster

What these Found Verdict (Timelost) perks do

Full Choke

While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

Slideshot

Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.

Rewind Rounds

Upon emptying the Magazine: Refills 60% of the number of Hits landed (rounded up) into the Magazine from reserves. Hits are counted from either your last reload or the last time the perk was triggered. Does not require Direct Hits. Requires firing 28.75% of the Magazine Capacity for the refill to activate. Cannot load the Magazine beyond its base capacity. Hits after triggering a refill do not count while the Rewind Rounds buff is active (1? second). Adaptive Burst Linear Fusion Rifle behavior: • Each individual bolt in the burst counts as a Hit • Refill amount is uniquely 14% of the number of Hits rounded up (numbers are subject to change once we get more data points)

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

One-Two Punch

Hitting a target with all 12 Pellets in the spread increases the damage of your next Melee attack within 3 seconds. Melee Damage increase by weapon type: • Shotgun: 150% additional base melee damage • Hand Cannon: 75% [100?%] additional base melee damage Stowing the weapon removes the buff. The buff does not stack with the passive Melee Damage increase against Frozen non-Boss targets. The higher buff of the two takes precedence.

Auto-Loading Holster

Refills stowed weapon from reserves after 3.5 seconds of it being stowed.

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Surplus

Grants Stat Bonuses depending on the number of Charged Abilities. Stat Bonuses with 1|2|3+ Charged Abilities: • 5|15|25 Stability • 5|25|60 Handling • 10|25|60 Reload Speed

Opening Shot

Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Found Verdict (Timelost) in Destiny 2

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