Community wishlist roll
controller pve 80 wishlist rollsFile auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)
Strong alternatives
“"Imagine that as the last sound you hear." —Petra Venj”
Full perk pool, stats & source for Fractethyst →
Built from 114 curated wishlist rolls for this Shotgun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)
Strong alternatives
[YeezyGT's S16] [MW: Range/Handling] "Pellet shotguns are fairly uniform in perk recommendations. Full Choke, Accurized, Slideshot/Quickdraw and Opening Shot. Maybe Assault Mag if you're finding you have to follow-up at range more often than not. If you're full-on aping and sliding then substitute Full Choke for Smallbore or Corkscrew. Copy/paste for the next 50 identical pellet-spread shotties."
Essential perks
Strong alternatives
Inspired by Destiny Massive Breakdowns Podcast 228. PvP backup roll. Recommended MW: Handling.
Essential perks
Strong alternatives
Inspired by Destiny Massive Breakdowns Podcast 228. PvP first choice roll. Recommended MW: Handling.
Essential perks
Strong alternatives
Inspired by Destiny Massive Breakdowns Podcast 228. PvE first choice roll. Recommended MW: Reload.
Essential perks
Strong alternatives
File auto generated from csv pandapaxxy-s15-roundup (tags: controller,god-pve)
Essential perks
Pattycakes (PvE): S-Tier (Best). Recommended MW: Reload.
Essential perks
Upon readying the weapon within 3 seconds of getting a Kill with a different weapon: Grants 20% increased damage and 15 Handling for 7 seconds.
Switching to the Weapon grants 100 Ready/Stow Handling and a 0.95x Ready Animation Duration Multiplier for 1 second. Buff is removed as soon as ADS input is pressed.
While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)
Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.
Weapon Kills grant the following for 7 seconds: • 10 Range • 30% increased damage • 20% longer Firing Delay/Charge Time/Draw Time Hand Cannons only recieve a 27% damage increase. Buff is removed on stow.
Reloading loads 1 additional round into the magazine at a time.
Dealing Melee Damage grants the following for the next 3 shots within 5 seconds: • 30 Reload Speed and 30 Handling • 50% increased damage Stowing the weapon removes the buff.
Weapon Kills grant an additional 1% Super Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant an additional 1.5% instead.
Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks
Heavy Ammo Pickups grants 25% of your maximum Special Ammo Reserves even while the weapon is stowed. Equipping two Special Weapons halves the amount of ammo granted.
Weapon fires Full Auto. (Identical to the setting) Decreases Firing Delay by 10% on Shotguns.
Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.
Grants 30 Handling and 40 Reload Speed while within 15 meters of an ally. Buff lingers for 1.5 seconds once you're no longer near allies.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
Connect your Bungie account and Shard or Keep checks every copy in your vault against these wishlists — verdicts in seconds.
Connect Bungie account