Community wishlist roll
4 wishlist rollsMercules904 (not great PvP) - "This is a high-impact fusion rifle, but it's not Erentil! Pass."
Essential perks
Strong alternatives
“There is a brief moment, before the clash, that lives between fear and certainty. Push through.”
Full perk pool, stats & source for Gallant Charge →
Built from 8 curated wishlist rolls for this Fusion Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
Mercules904 (not great PvP) - "This is a high-impact fusion rifle, but it's not Erentil! Pass."
Essential perks
Strong alternatives
Mercules904 (not great PvE) - "In PvE, unfortunately, this gun seems like almost every perk on it is pushing it in the "add clear" direction, and high-impacts just don't excel there. You'd be better off using something with faster charge time and higher inventory to wipe out the red bars [...]"
Essential perks
Strong alternatives
Grants the following benefits while hipfiring: • 25 Stability and 15 Aim Assist • 2.7° larger Precision Aim Cone Angle • 30% decreased Accuracy Cone Size • 20% increased Aim Assist Falloff Distance • 20% increased Damage Falloff Distance The Damage Falloff increase does not apply to The Last Word, Shotguns, Sniper Rifles, and Fusion Rifles. PvP-specific note: the Precision Aim Cone Angle increase essentially just allows you to hit Crits while aimed above or slightly to the side of the head. (This is already the default behavior of Submachine Guns, Sidearms, Bows, Machine Guns, and Linear Fusion Rifles so it does not affect them)
Firing grants 'Tap The Trigger' for 0.6 seconds, providing the following benefits: • 40 Stability • 50% decreased Recoil • 10% decreased Accuracy Cone Size Fusion Rifles only receive 25% of the benefits. Buff cannot be refreshed until Automatic Weapons stop firing, or until the next burst. [Controller-Only] Weapon fires the instant trigger pressure is applied.
Increases charge time by 40ms and damage by 2%.
Refills stowed weapon from reserves after 3.5 seconds of it being stowed.
Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.
Powered Melee Hits and (Glaive) Melee Kills refill the magazine from reserves. 3 second cooldown between activations.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
Connect your Bungie account and Shard or Keep checks every copy in your vault against these wishlists — verdicts in seconds.
Connect Bungie account