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Mindbender's Ambition (Adept)
Mindbender's Ambition (Adept) god roll & best perks
Legendary · Shotgun
Where it drops: Source: Season of Plunder Grandmaster Nightfall
“"Hiraks always did like to leave an impression." —The Spider”
Full perk pool, stats & source for Mindbender's Ambition (Adept) →
Built from 129 curated wishlist rolls for this Shotgun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
What these Mindbender's Ambition (Adept) perks do
Pugilist
Weapon Kills grant 10% Melee Ability Energy.
Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%.
Dealing Melee Damage grants 35 Handling for 3 seconds.
Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.
One-Two Punch
Hitting a target with all 12 Pellets in the spread increases the damage of your next Melee attack within 3 seconds.
Melee Damage increase by weapon type:
• Shotgun: 150% additional base melee damage
• Hand Cannon: 75% [100?%] additional base melee damage
Stowing the weapon removes the buff.
The buff does not stack with the passive Melee Damage increase against Frozen non-Boss targets. The higher buff of the two takes precedence.
Surplus
Grants Stat Bonuses depending on the number of Charged Abilities.
Stat Bonuses with 1|2|3+ Charged Abilities:
• 5|15|25 Stability
• 5|25|60 Handling
• 10|25|60 Reload Speed
Threat Detector
Grants 1|2 Stacks while within 15 meters of 1|2+ enemies.
Bonuses at 1|2 Stacks:
• 15|40 Stability
• 18|60 Reload Speed
• 25|100 Handling
• 0.9x|0.81x Handling Animation Duration Multiplier
Swashbuckler
Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks.
(Glaive) Melee Kills grant all 5 Stacks instantly.
Damage increase at 1|2|3|4|5 Stacks:
6.7% | 13.3% | 20% | 26.6% | 33.3%
Stowing the weapon removes the buff.
Vorpal Weapon
Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability.
Damage increase by Ammo Type:
• Primary Weapons: 20% [60%]
• Special Weapons: 15% [20%]
• Power Weapons: 10% [20%]
Snapshot Sights
Passively decreases the ADS Animation Duration:
• 50% decrease on Primary Weapons
• 20% decrease on Special Weapons
Fragile Focus
Passively grants 20 Range but deactivates if you drop to 0 Shield HP (Critical Health).
Buff reactivates 1 second after your Shields HP fully regenerates.
Incandescent
Weapon Kills trigger a Solar explosion that applies 30 Scorch Stacks (40 with Ember of Ashes) and deals up to 30 damage to enemies within 4 meters of the target.
Killing Elite or higher tier Combatants and Players increases the radius to 8 meters and applies 10 more Scorch Stacks.
Scorch damage can be increased through Weapon Damage Buffs.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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