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PLUG ONE.1
PLUG ONE.1 god roll & best perks
Legendary · Fusion Rifle
Where it drops: Source: Nightfall
“Move with the current.”
Full perk pool, stats & source for PLUG ONE.1 →
Built from 78 curated wishlist rolls for this Fusion Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
What these PLUG ONE.1 perks do
Reservoir Burst
Passively grants 30 Magazine Size stat. (Identical to a Backup Mag mod)
While Magazine is at or above maximum capacity:
Grants 30% increased damage and causes enemies to explode on death, dealing 162.5 damage in a ? meter radius.
Explosions inherit the weapon's element and Combatant Damage Scaling. Explosions triggered with Linear Fusion Rifle kills deal an additional 30% increased damage.
Reconstruction
Every 6 seconds while not firing the weapon:
Loads 25% of the Magazine Capacity (rounded up) into the Magazine from reserves.
Can overfill the Magazine up to double the normal capacity. Works even while stowed.
Voltshot
Finishing a reload within 5.3 seconds of a Weapon Kill grants Voltshot for 7 seconds.
While Voltshot is active, your next Weapon Hit consumes the buff and applies Jolt to the target.
Applied Jolt's damage (generally) does not count as Weapon Damage.
Controlled Burst
Scoring a Kill or hitting every shot in a burst grants 20% increased damage and 10% decreased Charge Time for 2 seconds.
Feeding Frenzy
Weapon Kills grant 1 Stack of Feeding Frenzy for 3.5 seconds, increasing the Reload Speed of the weapon. Maximum of 5 Stacks.
Bonuses at 1|2|3|4|5 Stacks:
• 8|50|60|75|100 Reload Speed
• 2.5%|10%|13%|16%|20% decreased Reload Animation Duration
Closing Time
Grants linearly scaling benefits as the Magazine drops from 50% capacity to empty:
• 10 to 20 Range
• 30? to 50? Handling
• 10-20% decreased Handling Animation Duration
• 5?% to 10?% decreased Accuracy Cone Size
Special weapons only receive 50% of the benefits. Stats are rounded up.
Under Pressure
Grants linearly scaling benefits as the Magazine drops from 50% of its base capacity to empty:
• 12.5% to 25% decreased Accuracy Cone Size
• 0 to 30? Stability
Kickstart
Upon sliding after sprinting for 1.5 seconds with the weapon held:
Grants 15% increased damage and 20% decreased Charge Time for ? seconds.
Slideways
Sliding refills 15% of the magazine (rounded up) from reserves and grants 15? Stability and 30 Handling for 3 seconds.
0.5 second cooldown between activations. Buff is removed on stow.
Lone Wolf
Passively grants 5 Aim Assist, 15 Airborne Effectiveness, and a 10% decreased ADS Animation Duration.
While no allies are within 15 meters:
Bonuses are increased to 10 Aim Assist, 30 Airborne Effectiveness, and a 20% decreased ADS Animation Duration.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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