Reckless Oracle god roll & best perks

Reckless Oracle — Destiny 2 Auto Rifle
Legendary · Auto Rifle
Where it drops: Source: "Garden of Salvation" Raid

“"Knowing how it ends isn't the same as wanting it to be over." —Rekkana, Warlock of the Kentarch 3”

Full perk pool, stats & source for Reckless Oracle →

Built from 112 curated wishlist rolls for this Auto Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 54 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Reckless Oracle has always been a really fun gun to shoot. With an updated perk combination it allows Reckless to come into 2024 swinging. Subsistence and Paracausal Affinity will allow you to use any light subclass and have a nice extra 20% damage. Otherwise go with the Void synergy." Recommended MW: Reload Speed.

Strong alternatives

Arrowhead Brake Appended Mag Subsistence Paracausal Affinity Repulsor Brace Keep Away Destabilizing Rounds Armor-Piercing Rounds Flared Magwell Fluted Barrel Smallbore

pandapaxxy

pvp controller 36 wishlist rolls

pandapaxxy (PvP / Controller): "Reckless Oracle did not need a lot to feel good in PvP and Kill Clip gave you a blistering fast time to kill. Keep Away will give you a good bit of bonus accuracy, but your range goes from 22m at base to just above 31m at max range and a ballistic mod. So you're mostly fighting against juiced SMGs instead of your standard auto rifle. Keeping range in mind this will shred within that defined range." Recommended MW: Stability.

Strong alternatives

Arrowhead Brake Dynamic Sway Reduction Ricochet Rounds Keep Away Kill Clip Paracausal Affinity Tap the Trigger Killing Wind High-Caliber Rounds Smallbore

pandapaxxy

pvp mkb 18 wishlist rolls

pandapaxxy (PvP / M+KB): "Reckless Oracle did not need a lot to feel good in PvP and Kill Clip gave you a blistering fast time to kill. Keep Away will give you a good bit of bonus accuracy, but your range goes from 22m at base to just above 31m at max range and a ballistic mod. So you're mostly fighting against juiced SMGs instead of your standard auto rifle. Keeping range in mind this will shred within that defined range." Recommended MW: Range.

Essential perks

Hammer-Forged Rifling

Strong alternatives

Kill Clip Ricochet Rounds Keep Away Paracausal Affinity Dynamic Sway Reduction Tap the Trigger Killing Wind High-Caliber Rounds

Community wishlist roll

2 wishlist rolls

Inspired by @PodvsEnemies episode 125 from 3 December 2024 (https://open.spotify.com/episode/0unzzecMfqDsL3nxHGSQsp?si=d40055092caa4fa1) with @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-Minor PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for add-clearing groups of Minors in general, and end-game underleveled content. As a rapid-fire AR, Reckless Oracle is in a good subfamily for damage output, and reloads with a ×0.8 animation scalar when empty. At base the stats are middling - 26 Range equates to 22.40m when ADS and 14.00m hipfire, 42 Handling equates to a 0.40s ready, 0.31s ADS and 0.37s stow time, and 55 Reload Speed is a 1.73s reload. You'll need to control the frankly awful recoil direction of 59 - Arrowhead Brake as the barrel perk is the best way of doing that. High-Caliber Rounds works well on rapid-fires for extra flinch, or Armor-Piercing Rounds synergises with the origin trait when there's an AR anti-barrier mod in the seasonal artifact. To deal with groups of adds, the trait perk combination of Destabilizing Rounds and One for All provides a damage boost of ×1.35 for 10s, useful for dealing with bulkier adds, as well as spreading volatility on kills. The Photoinhibition origin trait is very strong for PvE - a ×1.343 damage boost against barriers and elemental shields and ×1.216 against combatant overshields plus disorienting your target and, if matched with the shield type adds nearby too for 7s. Recommended MW: Handling, with a Backup Mag mod or, when masterworked, Synergy to create Void Breaches or, when the artifact mod's around, Stunloader.|tags:PvE PvE-Minor PvE-EndGame PvE-God M+KB Controller

Essential perks

Arrowhead Brake Destabilizing Rounds One for All

Strong alternatives

High-Caliber Rounds Ricochet Rounds

Community wishlist roll

2 wishlist rolls

Inspired by @PodvsEnemies episode 125 from 3 December 2024 (https://open.spotify.com/episode/0unzzecMfqDsL3nxHGSQsp?si=d40055092caa4fa1) with @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-Minor PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for add-clearing Minors in general, and end-game underleveled content. As a rapid-fire AR, Reckless Oracle is in a good subfamily for damage output, and reloads with a ×0.8 animation scalar when empty. At base the stats are middling - 26 Range equates to 22.40m when ADS and 14.00m hipfire, 42 Handling equates to a 0.40s ready, 0.31s ADS and 0.37s stow time, and 55 Reload Speed is a 1.73s reload. You'll need to control the frankly awful recoil direction of 59 - Arrowhead Brake as the barrel perk is the best way of doing that. High-Caliber Rounds works well on rapid-fires for extra flinch, or Armor-Piercing Rounds synergises with the origin trait when there's an AR anti-barrier mod in the seasonal artifact. As a trait perk pairing, Demolitionist and Paracausal Affinity forms a natural play loop on light-based subclasses. Use a grenade to kill an enemy to gain a ×1.2 damage boost for 6s that's refreshable on weapon kills, and which gets grenade ability energy back quickly in case you need a way to easily re-proc. The Photoinhibition origin trait is very strong for PvE - a ×1.343 damage boost against barriers and elemental shields and ×1.216 against combatant overshields plus disorienting your target and, if matched with the shield type adds nearby too for 7s. Recommended MW: Handling, with a Backup Mag mod or, when masterworked, Synergy to create Void Breaches or, when the artifact mod's around, Stunloader.|tags:PvE PvE-Minor PvE-EndGame PvE-God M+KB Controller

Essential perks

Arrowhead Brake Paracausal Affinity Demolitionist

Strong alternatives

High-Caliber Rounds Ricochet Rounds

What these Reckless Oracle perks do

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

One for All

Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits. Buff duration cannot be refreshed.

Paracausal Affinity

Scoring a Kill from any source matching the elemental alignment of the weapon grants 20% increased damage for 6 seconds. Buff can activate while stowed. Light Alignment: Arc, Solar, Void Darkness Alignment: Stasis, Strand

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Subsistence

Weapon Kills refill 10% of the magazine (rounded up) from reserves. Submachine Gun and Auto Rifle Kills refill 17% of the magazine.

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

Keep Away

While no enemies are within 15 meters: Grants 10 Range, 30 Reload Speed, and decreases Accuracy Cone Growth by 5?%.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Dynamic Sway Reduction

Each shot while holding down the trigger grants the following benefits: • 1 Stability • ?% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Reaches maximum strength after 10 shots, granting 10 Stability, ?% decreased Accuracy Cone Size, and 100% decreased Accuracy Cone Growth.

Kill Clip

Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds. Stowing the weapon removes the buff. Does not buff the Splash/Explosive damage elements of other perks.

Tap the Trigger

Firing grants 'Tap The Trigger' for 0.6 seconds, providing the following benefits: • 40 Stability • 50% decreased Recoil • 10% decreased Accuracy Cone Size Fusion Rifles only receive 25% of the benefits. Buff cannot be refreshed until Automatic Weapons stop firing, or until the next burst. [Controller-Only] Weapon fires the instant trigger pressure is applied.

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Reckless Oracle in Destiny 2

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