Firefright god roll & best perks

Firefright — Destiny 2 Auto Rifle
Legendary · Auto Rifle
Where it drops: Source: Season Pass Reward

“What's the scariest part of a firefight? The whole damn thing.”

Full perk pool, stats & source for Firefright →

Built from 542 curated wishlist rolls for this Auto Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

YeezyGT's S18

pve 320 wishlist rolls

[YeezyGT's S18] [MW: Any] "Firefright takes the Scathelocke AR frame, so feels familiar, and comfortable. Craftable, and sporting new-wave perks that have had some lukewarm reception. Firefright is a reliable workhorse Auto that I'd spec highly into Stability/Handling, namely with perks like Threat Detector/Hip Fire Grip, then E-Cap, or Surrounded if you feel you can make use of the damage perk." tags:pve

Strong alternatives

Arrowhead Brake Hip-Fire Grip Ricochet Rounds Elemental Capacitor Elemental Capacitor Surrounded Surrounded Hip-Fire Grip Threat Detector Threat Detector High-Caliber Rounds Flared Magwell Armor-Piercing Rounds Fluted Barrel Polygonal Rifling Smallbore Corkscrew Rifling

Community wishlist roll

pve 128 wishlist rolls

Inspired by DMB Podcast 261. PvE first-choice roll for Match Game content. Shapeable. The Extrovert origin perk is most useful for CQC (within 15m). Precision frame, so you don't need to worry about recoil direction. Improving stability helps you group shots at middle distances, and improving reload speed, or adding a combat effect in the mag always helps. Well-Rounded can proc with Osmosis on a grenade throw, or Threat Detector helps with weapon feeling in CQC. An Osmosis-enhanced weapon works with both Elemental Ordinance and Font of Might to boost well production and use to boost damage output, as well as provided options in Match Game activities. Recommended MW: Reload Speed, with a Surrounded Spec mod.

Strong alternatives

Threat Detector Osmosis Polygonal Rifling High-Caliber Rounds Smallbore Fluted Barrel Corkscrew Rifling Armor-Piercing Rounds Flared Magwell Light Mag Threat Detector Well-Rounded Well-Rounded Osmosis

pandapaxxy

pve mkb controller 36 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Firefright is one of the better precision frame auto rifles we have gotten recently. Through a combination of a mag increasing perk and bonus damage of your choice you’ll have a wonderful time shooting this auto. It’s stats might mislead you, but overall I think Firefright is an excellent choice for a good all-around auto." Recommended MW - Reload.

Strong alternatives

Arrowhead Brake Fourth Time's the Charm Armor-Piercing Rounds Focused Fury Fluted Barrel Appended Mag Extended Mag Well-Rounded Surrounded Adagio

Community wishlist roll

pve 16 wishlist rolls

Inspired by DMB Podcast 261. PvE first-choice roll for end-game content. Shapeable. The Extrovert origin perk is most useful for CQC (within 15m). Precision frame, so you don't need to worry about recoil direction. Improving stability helps you group shots at middle distances, and improving reload speed, or adding a combat effect in the mag always helps. It's difficult to overlook Threat Detector and Surrounded as a pairing that proc on the same conditions - Enhanced Surrounded with the Surrounded Spec mod gives you a massive 47% boost to CQC damage! Recommended MW: Reload Speed, with a Surrounded Spec mod.

Essential perks

Light Mag

Strong alternatives

Threat Detector Surrounded Polygonal Rifling Smallbore Fluted Barrel Corkscrew Rifling Threat Detector Surrounded

Community wishlist roll

pvp 8 wishlist rolls

Inspired by DMB Podcast 261. PvP backup roll for duelling. Shapeable. The Extrovert origin perk is most useful for CQC (within 15m). Precision frame, so you don't need to worry about recoil direction. Invest in range without harming other stats - High-Caliber Rounds or Armor Piercing Rounds boost range as well as providing useful combat effects. Then in the trait slots, Hip-Fire grip improves usability close-up and Elemental Capacitor, especially running an Arc subclass providing a big handling bump, helps with a stat boost (but stability from Void or improved recoil direction and ADS speed from Stasis aren't bad too bad either). Recommended MW: Range, with a Freehand Grip mod, to double down on hip-fire, or an Icarus Grip mod gets the Airborne Effectiveness to 31, which makes Firefright a jack of all trades - usable in the air, as well as at mid-range while ADS or closer up while hip-firing.

Essential perks

Hammer-Forged Rifling

Strong alternatives

Elemental Capacitor High-Caliber Rounds Hip-Fire Grip Armor-Piercing Rounds Hip-Fire Grip Elemental Capacitor

Community wishlist roll

pvp 8 wishlist rolls

Inspired by DMB Podcast 261. PvP first-choice roll for duelling. Shapeable. The Extrovert origin perk is most useful for CQC (within 15m). Precision frame, so you don't need to worry about recoil direction. Invest in range without harming other stats in the barrel, and High-Caliber or Armor-Piercing Rounds add range and useful combat effects in the mag. Then in the trait slots, Air Assault builds into an aerial playstyle and Elemental Capacitor, especially running an Arc subclass providing a big handling bump, helps with a stat boost (but stability from Void or improved recoil direction and ADS speed from Stasis aren't bad too bad either). Recommended MW: Range, with an Icarus Grip mod to get the base Airborne Effectiveness to 31.

Essential perks

Hammer-Forged Rifling

Strong alternatives

Elemental Capacitor High-Caliber Rounds Air Assault Armor-Piercing Rounds Air Assault Elemental Capacitor

Community wishlist roll

pvp 8 wishlist rolls

Inspired by DMB Podcast 261. PvP backup roll for duelling. Shapeable. The Extrovert origin perk is most useful for CQC (within 15m). Precision frame, so you don't need to worry about recoil direction. Invest in range without harming other stats in the barrel, and High-Caliber or Armor-Piercing Rounds add range and useful combat effects in the mag. Then in the trait slots, Fragile Focus goes all-in to improving range and Elemental Capacitor, especially running an Arc subclass providing a big handling bump, helps with a stat boost (but stability from Void or improved recoil direction and ADS speed from Stasis aren't bad too bad either). Recommended MW: Range, with a Freehand Grip mod, to improve hip-fire or an Icarus Grip mod to get the base Airborne Effectiveness to 31.

Essential perks

Hammer-Forged Rifling

Strong alternatives

Elemental Capacitor High-Caliber Rounds Fragile Focus Armor-Piercing Rounds Fragile Focus Elemental Capacitor

pandapaxxy

pvp mkb controller 4 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "Similar to a lot of weapons this season, Firefright suffers from its frame, not its perks. Threat detector and elemental capacitor both are incredible on any weapon and adagio on a precision frame feels really fun to use. Because of vanilla D2 and the usage of Uriel’s Gift and other precision frame auto rifles, the current day auto rifles have the worst optimal and body shot TtK, resulting in lukewarm results at best, and at worst, not an enjoyable experience." Recommended MW - Range.

Essential perks

Arrowhead Brake Adagio

Strong alternatives

High-Caliber Rounds Threat Detector Ricochet Rounds Hip-Fire Grip

Community wishlist roll

pvp 4 wishlist rolls

Inspired by DMB Podcast 261. PvP first-choice roll for duelling. Shapeable. The Extrovert origin perk is most useful for CQC (within 15m). Precision frame, so you don't need to worry about recoil direction. Invest in range without harming other stats, and then, in the trait slots, Hip-Fire grip improves usability close-up and Elemental Capacitor, especially running an Arc subclass providing a big handling bump, helps with a stat boost (but stability from Void or improved recoil direction and ADS speed from Stasis aren't bad too bad either). Recommended MW: Range, with a Freehand Grip mod, to double down on hip-fire, or an Icarus Grip mod gets the Airborne Effectiveness to 31, which makes Firefright a jack of all trades - usable in the air, as well as at mid-range while ADS or closer up while hip-firing.

Essential perks

Ricochet Rounds Hammer-Forged Rifling

Strong alternatives

Elemental Capacitor Hip-Fire Grip Hip-Fire Grip Elemental Capacitor

Community wishlist roll

pvp 4 wishlist rolls

Inspired by DMB Podcast 261. PvP first-choice roll for duelling. Shapeable. The Extrovert origin perk is most useful for CQC (within 15m). Precision frame, so you don't need to worry about recoil direction. Invest in range without harming other stats in the barrel and mag. Then in the trait slots, Air Assault builds into an aerial playstyle and Elemental Capacitor, especially running an Arc subclass providing a big handling bump, helps with a stat boost (but stability from Void or improved recoil direction and ADS speed from Stasis aren't bad too bad either). Recommended MW: Range, with an Icarus Grip mod to get the base Airborne Effectiveness to 31.

Essential perks

Ricochet Rounds Hammer-Forged Rifling

Strong alternatives

Elemental Capacitor Air Assault Air Assault Elemental Capacitor

Community wishlist roll

pvp 4 wishlist rolls

Inspired by DMB Podcast 261. PvP first-choice roll for duelling. Shapeable. The Extrovert origin perk is most useful for CQC (within 15m). Precision frame, so you don't need to worry about recoil direction. Invest in range without harming other stats in the barrel and mag. Then in the trait slots, Fragile Focus goes all-in to improving range and Elemental Capacitor, especially running an Arc subclass providing a big handling bump, helps with a stat boost (but stability from Void or improved recoil direction and ADS speed from Stasis aren't bad too bad either). Recommended MW: Range, with a Freehand Grip mod, to improve hip-fire or an Icarus Grip mod to get the base Airborne Effectiveness to 31.

Essential perks

Ricochet Rounds Hammer-Forged Rifling

Strong alternatives

Elemental Capacitor Fragile Focus Fragile Focus Elemental Capacitor

Community wishlist roll

2 wishlist rolls

Chevy's S17 Super Pog PVE List Range MW tags:pve, M+KB

Essential perks

Fourth Time's the Charm High-Caliber Rounds Fluted Barrel

Strong alternatives

Osmosis Focused Fury

What these Firefright perks do

Hip-Fire Grip

Grants the following benefits while hipfiring: • 25 Stability and 15 Aim Assist • 2.7° larger Precision Aim Cone Angle • 30% decreased Accuracy Cone Size • 20% increased Aim Assist Falloff Distance • 20% increased Damage Falloff Distance The Damage Falloff increase does not apply to The Last Word, Shotguns, Sniper Rifles, and Fusion Rifles. PvP-specific note: the Precision Aim Cone Angle increase essentially just allows you to hit Crits while aimed above or slightly to the side of the head. (This is already the default behavior of Submachine Guns, Sidearms, Bows, Machine Guns, and Linear Fusion Rifles so it does not affect them)

Elemental Capacitor

Grants Passive Bonuses based on the element of your selected Super's element: • Solar: 50 Reload Speed • Arc: 50 Handling • Void: 20 Stability • Strand: 20 Airborne Effectiveness • Stasis: 20 Recoil Direction & 20% decreased ADS Movement Speed Penalty

Elemental Capacitor

Grants Passive Bonuses based on the element of your selected Super's element: • Solar: 🡅55 Reload Speed • Arc: 🡅55 Handling • Void: 🡅25 Stability • Strand: 🡅25 Airborne Effectiveness • Stasis: 🡅25 Recoil Direction & 20% decreased ADS Movement Speed Penalty 🡅 Stat Bonuses are increased by 5.

Surrounded

Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 35% damage increase. • Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase. • Wolfpack Rounds receive a 35% Explosive Damage increase.

Surrounded

Being within 15 meters of 3 Enemies grants 🡅47% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 🡅41.75% damage increase. • Grenade and Rocket Launchers receive a 🡅41.75% Explosive Damage increase and a 🡅47% Impact Damage increase. • Wolfpack Rounds receive a 🡅41.75% Explosive Damage increase. 🡅 Damage is increased by a further 5%. (40%🠚47%, 35%🠚41.75%)

Hip-Fire Grip

Grants the following benefits while hipfiring: • 25 Stability and 15 Aim Assist • 2.7° larger Precision Aim Cone Angle • 30% decreased Accuracy Cone Size • 20% increased Aim Assist Falloff Distance • 20% increased Damage Falloff Distance The Damage Falloff increase does not apply to The Last Word, Shotguns, Sniper Rifles, and Fusion Rifles. PvP-specific note: the Precision Aim Cone Angle increase essentially just allows you to hit Crits while aimed above or slightly to the side of the head. (This is already the default behavior of Submachine Guns, Sidearms, Bows, Machine Guns, and Linear Fusion Rifles so it does not affect them) 🡅 Stronger Effect.

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 🡅19|🡅44 Stability • 🡅19|🡅63 Reload Speed • 🡅28|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier 🡅 Grants 4? more stability when active as well as 1|3 more Reload Speed at 1|2 Stacks.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Fourth Time's the Charm

Scoring 4 Precision Hits within 2 seconds of each refills 2 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.

Osmosis

Grenade Ability usage refills 50% of your Magazine (rounded up) from reserves and changes the weapon's element to match your equipped Grenade Ability until stowed. Magazine Refill cannot be triggered again without stowing the weapon first. Kinetic weapons lose their Passive Damage Bonus against non-Boss PVE Combatants (10% on Primary, 15% on Special). Perks that replace your Grenade Ability (such as Gunpowder Gamble or Transcendence Grenades) will also trigger Osmosis.

Focused Fury

Scoring 35% of the Base Magazine Capacity as Precision Hits grants 25% increased damage for 11 seconds. Stowing or Reloading the weapon resets the Precision Hit counter. The buff remains active while stowed. Does not buff the Splash/Explosive damage elements of other perks.

Well-Rounded

Grenade Ability usage and Elemental Melee hits grant 1 Stack of Well-Rounded for 15 seconds. Super Ability usage grants 2 Stacks. Maximum of 2 Stacks. Each Stack grants 10 Range, 10 Stability, and 10 Handling. Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future.

Adagio

Weapon Kills grant the following for 7 seconds: • 10 Range • 30% increased damage • 20% longer Firing Delay/Charge Time/Draw Time Hand Cannons only recieve a 27% damage increase. Buff is removed on stow.

Air Assault

Passively grants 🡅12 Airborne Effectiveness. Grants 🡅32 Airborne Effectiveness per stack for 5 seconds. Maximum of 2 Stacks. Grounded Weapon Kills grant 1 Stack while airborne kills grant 2 Stacks. Buff is removed on stow. 🡅 Grants 2 more Airborne Effectiveness passively and per Stack.

Air Assault

Passively grants 10 Airborne Effectiveness. Grants 30 Airborne Effectiveness per stack for 5 seconds. Maximum of 2 Stacks. Grounded Weapon Kills grant 1 Stack while airborne kills grant 2 Stacks. Buff is removed on stow.

Fragile Focus

Passively grants 20 Range but deactivates if you drop to 0 Shield HP (Critical Health). Buff reactivates 0.5 seconds after your Shields HP fully regenerates. 🡅 Reactivation delay is decreased by 0.5 seconds.

Fragile Focus

Passively grants 20 Range but deactivates if you drop to 0 Shield HP (Critical Health). Buff reactivates 1 second after your Shields HP fully regenerates.

Osmosis

Grenade Ability usage refills 50% of your Magazine (rounded up) from reserves and changes the weapon's element to match your equipped Grenade Ability until stowed. Magazine Refill cannot be triggered again without stowing the weapon first. Kinetic weapons lose their Passive Damage Bonus against non-Boss PVE Combatants (10% on Primary, 15% on Special). Perks that replace your Grenade Ability (such as Gunpowder Gamble or Transcendence Grenades) will also trigger Osmosis. 🡅 Passively grants 5 Handling.

Well-Rounded

Grenade Ability usage and Elemental Melee hits grant 1 Stack of Well-Rounded for 15 seconds. Super Ability usage grants 2 Stacks. Maximum of 2 Stacks. Each Stack grants 🡅12 Range, 🡅12 Stability, and 🡅12 Handling. Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future. 🡅 Stat bonuses are increased by 2?.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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